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Post by The Architect on Jun 25, 2010 8:05:21 GMT -5
Metal Sonic Aliases: None Appearance: Sonic Series (Throughout Series) Origin: Dr. Eggman's most powerful creation. Origination Point: Solar System, Earth/Dr. Eggman Origin Type: Robot/Cyborg Order Type: Order Evil/Chaos Evil Danger Level: 8 Abilities: -Speed: Metal Sonic can move at speeds of mach 5 using the turbine in his chest and can use this to fly with the aid of rockets under his feet. Doing this for long enough will allow him to form a fire ball around his body. -Blach Shield: Metal Sonic can erect a black energy shield that can block standard attacks. -Cart: Metal Sonic can be equipped with a cart in order to race against enemies. -Ability Copy: Metal Sonic can copy his enemy's abilities. -Chest Beam: Metal Sonic can fire an energy beam from the turbine in his chest. -Morph: Metal Sonic can turn himself into liquid and if enough metal is nearby he can turn into Metal Madness by fusing with it. -Overdrive: Metal Sonic can emit massive amounts of electricity by overloading his circuits. -Homing Attack: Once Metal Sonic is in the air, he can trust himself into his enemy.
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Post by The Architect on Jun 25, 2010 8:05:51 GMT -5
Metal Madness Aliases: None Appearance: Sonic Heroes (PS2, Game Cube, Xbox, PC) Origin: Metal Sonic after copying Perfect Chaos, Sonic, and Shadow. Origination Point: Solar System, Earth, sky/Final Fortress Origin Type: Mutant/Robot/Cyborg Order Type: Chaos Evil Danger Level: 9 Abilities: -Flamethrower: Metal Madness has a powerful flamethrower for a right arm. He can also use this arm to push enemies off of high platforms. The flamethrower can easily scorch human sized creatures quickly. -Tail Swipe: Metal Madness can use his tail to push enemies off of high platforms. -Missiles: Metal Madness can fire low explosive missiles from his left hand. They can easily destroy human sized creatures. -Ice Spines: Metal Madness can launch a small volley of spines from his back that will freeze human sized creature on contact. -Armor: Metal Madness has armor that makes him virtually invulnerable except for the ports on his sides and front. If these points are destroyed Metal Madness will evolve into Metal Overlord.
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Post by The Architect on Jun 25, 2010 8:06:12 GMT -5
Metal Overlord Aliases: None Appearance: Sonic Heroes (PS2, Game Cube, Xbox, PC) Origin: Metal Madness's evolution form after being defeated. Origination Point: Solar System, Earth, sky/Final Fortress Origin Type: Mutant/Robot/Cyborg Order Type: Chaos Evil Danger Level: 10 Abilities: -Flight: Metal Overlord can fly at super sonic speeds. -Missiles: Metal Overlord can fire low explosive missiles from his left hand. They can easily destroy human sized creatures. -Ice Spines: Metal Overlord can launch a small volley of spines from his back and chest that will freeze human sized creature on contact. -Chaos Control: Metal Overlord can use Chaos Control to slow time down for twenty seconds while he is unaffected. During this time he can severely do damage to enemies. -Strength: Metal Overlord is strong enough to grab flagships in mid flight and hurl them at enemies. -Enhanced Body: Metal Overlord's body is evolved to the point where nothing short of chaos powers can harm him.
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