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Post by The Architect on Jun 8, 2010 15:25:54 GMT -5
Ground Type Artificial Chaos Aliases: None Appearance: Sonic Adventure 2 (Dreamcast, Game Cube) Origin: Experiments of Gerald Robotnik. Origination Point: Solar System, Space Colony ARK Origin Type: Mutant/Cyborg Order Type: Chaos Neutral Danger Level: 4 Abilities: -Stretch: Ground Type Artificial Chaos can stretch their water-like bodies to attack enemies up to ten feet away. -Blockative Skin: Ground Type Artificial Chaos can cause damage to enemies simple by touching them. This does not save their heads from well placed attacks. -Multiply: Ground Type Artificial Chaos can multiply themselves to block their enemy's path. If the original head is destroyed they all will die.
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Post by The Architect on Jun 8, 2010 15:26:12 GMT -5
Hover Type Artificial Chaos Aliases: None Appearance: Shadow The Hedgehog (PS2, Xbox, Game Cube) Origin: A variation of artificial chaos. Origination Point: Solar System, Space Colony ARK Origin Type: Mutant/Cyborg Order Type: Chaos Neutral Danger Level: 5 Abilities: -Levitation: Hover Type Artificial Chaos can levitate. -Stretch: Hover Type Artificial Chaos can stretch their water-like bodies to attack enemies up to five feet away. -Blockative Skin: Hover Type Artificial Chaos can cause damage to enemies simple by touching them. This does not save their heads from well placed hits, projectiles, and energy based attacks. -Divide: Hover Type Artificial Chaos will divide themselves at will or when hit. When they are divided they can't be seen from long distances.
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