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Post by The Architect on Jul 6, 2010 13:31:18 GMT -5
Shade Aliases: None Appearance: Halo: Combat Evolved (Xbox, PC), Halo 2 (Xbox, PC), Halo 3 (Xbox 360) Origin: Turrets of the Covenant. Origination Point: Covenant Systems Origin Type: Vehicle/Alien Order Type: Order Neutral Danger Level: 2 Abilities: -Class 2 Energy Guns: Shades are equipped with class 2 energy guns.
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Post by The Architect on Jul 6, 2010 13:31:35 GMT -5
Brute Chopper Aliases: None Appearance: Halo: Combat Evolved (Xbox, PC), Halo 2 (Xbox, PC), Halo 3 (Xbox 360) Origin: Heavy assault vehicles of the Covenant. Origination Point: Covenant Systems Origin Type: Vehicle/Alien Order Type: Order Neutral Danger Level: 7 Abilities: -Levitation: Brute Choppers can levitate. -Bladed Chassis: Brute Choppers are equipped with bladed chassises on their front. -Quadruple 35mm Autocannons: Brute Choppers are equipped with four 35mm autocannons. -Armor: Brute Choppers have armor that can stand up to medium assaults for a long time.
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Post by The Architect on Jul 6, 2010 13:31:58 GMT -5
Spectre Aliases: None Appearance: Halo 2 (Xbox, PC) Origin: Anti-infantry vehicles of the Covenant. Origination Point: Covenant Systems Origin Type: Vehicle/Alien Order Type: Order Neutral Danger Level: 6 Abilities: -Levitation: Spectres can levitate. -Plasma Turret: Spectres are equipped with a plasma turret.
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Post by The Architect on Jul 6, 2010 13:31:33 GMT -5
Ghost Aliases: None Appearance: Halo: Combat Evolved (Xbox, PC), Halo 2 (Xbox, PC), Halo 3 (Xbox 360) Origin: Scout vehicles of the Covenant. Origination Point: Covenant Systems Origin Type: Vehicle/Alien Order Type: Order Neutral Danger Level: 3 Abilities: -Levitation: Ghosts can levitate. -Twin Plasma Cannons: Ghosts are equipped with twin plasma cannons.
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Post by The Architect on Jul 6, 2010 13:33:31 GMT -5
Shadow Aliases: None Appearance: Halo: Combat Evolved (Xbox, PC), Halo 2 (Xbox, PC), Halo 3 (Xbox 360) Origin: Ground transport vehicles of the Covenant. Origination Point: Covenant Systems Origin Type: Vehicle/Alien Order Type: Order Neutral Danger Level: 7 Abilities: -Storage: Shadows can store an entire squad of covenant forces within itself. -Plasma Turret: Shadows are equipped with a plasma turret.
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Post by The Architect on Jul 6, 2010 13:33:50 GMT -5
Brute Prowler Aliases: None Appearance: Halo: Combat Evolved (Xbox, PC), Halo 2 (Xbox, PC), Halo 3 (Xbox 360) Origin: Recon vehicles of the Covenant. Origination Point: Covenant Systems Origin Type: Vehicle/Alien Order Type: Order Neutral Danger Level: 3 Abilities: -Plasma Turret: Brute Prowlers are equipped with a plasma turret. -Frontal Spikes: Brute Prowlers are equipped with spikes at their fronts.
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Post by The Architect on Jul 6, 2010 13:34:10 GMT -5
Wraith Aliases: None Appearance: Halo: Combat Evolved (Xbox, PC), Halo 2 (Xbox, PC), Halo 3 (Xbox 360) Origin: Tanks of the Covenant. Origination Point: Covenant Systems Origin Type: Vehicle/Alien Order Type: Order Neutral Danger Level: 9 Abilities: -Plasma Mortar: Wraiths are equipped with a plasma mortar. -Dual Plasma Cannons: Wraiths are equipped with two plasma cannons. -Dual Plasma Turrets: Wraiths are equipped with two plasma turrets. -Armor: Wraiths have armor that can stand up to heavy assaults for a short time.
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Post by The Architect on Jul 6, 2010 13:34:34 GMT -5
Anti-Air Wraith Aliases: None Appearance: Halo 3 (Xbox 360) Origin: Anti-air vehicles of the Covenant. Origination Point: Covenant Systems Origin Type: Vehicle/Alien Order Type: Order Neutral Danger Level: 10 Abilities: -Hexagonal Fuel Rod Cannons: Anti-Air Wraiths are equipped with six fuel rod cannons. -Plasma Turret: Anti-Air Wraiths are equipped with a plasma turret. -Armor: Anti-Air Wraiths have armor that can stand up to heavy assaults for a long time.
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Post by The Architect on Jul 6, 2010 13:34:57 GMT -5
Banshee Aliases: None Appearance: Halo: Combat Evolved (Xbox, PC), Halo 2 (Xbox, PC), Halo 3 (Xbox 360) Origin: Aerial fighter vehicles of the Covenant. Origination Point: Covenant Systems Origin Type: Vehicle/Alien Order Type: Order Neutral Danger Level: 4 Abilities: -Flight: Banshees can fly at low speeds in order to travel. -Twin Plasma Cannons: Banshees are equipped with two plasma cannons. -Fuel Rod Cannon: Banshees are equipped with a fuel rod cannon.
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Post by The Architect on Jul 6, 2010 13:35:19 GMT -5
Spirit Aliases: None Appearance: Halo: Combat Evolved (Xbox, PC) Origin: Infantry drop ships of the Covenant. Origination Point: Covenant Systems Origin Type: Vehicle/Alien Order Type: Order Neutral Danger Level: 5 Abilities: -Flight: Spirits can fly at medium speeds in order to travel. -Storage: Spirits can store entire squads of covenant forces within itself. -Shade: Spirits are equipped with a shade.
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Post by The Architect on Jul 6, 2010 13:35:42 GMT -5
Phantom Aliases: None Appearance: Halo 2 (Xbox, PC), Halo 3 (Xbox 360) Origin: Vehicular drop ships of the Covenant. Origination Point: Covenant Systems Origin Type: Vehicle/Alien Order Type: Order Neutral Danger Level: 7 Abilities: -Flight: Phantoms can fly at medium speeds in order to travel. -Storage: Phantoms can store many covenant vehicles within itself. -Class 2 Energy Guns: Phantoms are equipped with class 2 energy guns. -Triplet Shades: Phantoms are equipped with three shades. -Dual Plasma Cannons: Phantoms are equipped with two plasma guns.
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Post by The Architect on Jul 6, 2010 13:36:03 GMT -5
Seraph Aliases: None Appearance: Halo 2 (Xbox, PC), Halo 3 (Xbox 360) Origin: Star fighters of the Covenant. Origination Point: Covenant Systems Origin Type: Vehicle/Alien Order Type: Order Neutral Danger Level: 9 Abilities: -Flight: Seraphs can fly at high speeds in order to travel. -Heavy Plasma Cannon: Seraphs are equipped with a heavy plasma cannon. -Pulse Laser: Seraphs are equipped with a pulse laser. -Plasma Charge: Seraphs are equipped with a plasma charge.
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Post by The Architect on Jul 24, 2011 20:00:55 GMT -5
Scarab Aliases: None Appearance: Halo 2 (Xbox, PC), Halo 3 (Xbox 360) Origin: Walkers of the Covenant. Origination Point: Covenant Systems Origin Type: Vehicle/Alien Order Type: Order Neutral Danger Level: 10 Abilities: -Armor: Scarabs have extremely thick armor that can stand up to heavy assaults for a long time. -Crew: Scarabs have a covenant crew to protect them from the inside. -Main Cannon: Scarabs are equipped with main cannons capable of easily obliterating waves of enemies with little trouble. -Anti-Aircraft Turrets: Scarabs are equipped with anti-aircraft turrets. -Triplet Plasma Cannons: Scarabs are equipped with three plasma cannons.
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