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Kogorr
Apr 7, 2013 12:41:58 GMT -5
Post by The Architect on Apr 7, 2013 12:41:58 GMT -5
Kogorr Aliases: None Appearance: Super Robot Wars UX (3DS) Origin: The leader of the skrugg military. Origination Point: Skrugg Homeworld Origin Type: Alien/Mutant Order Type: Order Evil Danger Level: 8 Abilities: -Shell: Kogorr has a shell that can stand up to medium assaults for a long time. This shell also has a high resistance to sonic attacks. -Speed: Kogorr can move very fast in combat. -Strength: Kogorr is very strong in combat. -Dual Whip Antennae: Kogorr is armed with a par of antennae that can extend long distances and can be used as very powerful whips.
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Kogorr
Apr 7, 2013 12:54:50 GMT -5
Post by The Architect on Apr 7, 2013 12:54:50 GMT -5
Revived Kogorr Aliases: None Appearance: Super Robot Wars UX (3DS) Origin: Kogorr after being revived by his minions. Origination Point: Solar System, Earth, North America, United States, Washington DC Origin Type: Alien/Mutant Order Type: Chaos Evil Danger Level: 10 Abilities: -Levitation: Revived Kogorr can levitate. -Heat Absorb: Revived Kogorr can absorb massive amounts of heat including the thermal energy of an entire planet over the course of hours. This also boosts his metabolism to the point of allowing him to regenerate from most attacks and grow to hundreds of feet in height. -Toothy Tentacles: Revived Kogorr is armed with dozens, maybe hundreds, of toothy tentacles he can use to eat nearly everything around him. These tentacles can also regenerate if damaged.
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