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J-Der
Dec 6, 2016 22:06:04 GMT -5
Post by The Architect on Dec 6, 2016 22:06:04 GMT -5
J-Der
Height: 83 feet Mass: 204 tons
Flight Speed: Moderate Space Flight Speed: Moderate
Powers: - Plasma Swords: J-Der can extend plasma swords from each hand. Each sword is strong enough and sharp enough that they can cut through nearly anything in their way. - Plasma Wings: J-Der can create plasma wings extend from its back. Like its plasma swords, the plasma wings can be used as an offensive and defensive weapon, but will also increase its flight speeds. - MEGA Fusion: J-Der can perform a MEGA Fusion with the J-Ark to transform itself into the powerful King J-Der. - Generating Armor: Covering its entire body, J-Der is coated in a special Generating Armor that coats it in a thin, but very efficient energy barrier. This barrier will then deliver damage to anything that makes contact with it.
Weaknesses: None
First Appearance: GaoGaiGar: Adieu GGG (1997) Other Appearance: GaoGaiGar (Rest of Series, 1997 - 1998), GaoGaiGar: FINAL (Throughout Series)
Human Kills: Not Available Fight Record: Not Available
Home World: Red Planet Type: Alien
History: Pending
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J-Der
Dec 6, 2016 22:06:24 GMT -5
Post by The Architect on Dec 6, 2016 22:06:24 GMT -5
King J-Der
Height: 67 feet Mass: 240 tons
Flight Speed: Moderate Space Flight Speed: Moderate
Powers: - Maser Cannons: King J-Der's fingers are loaded with highly explosive maser canons, giving him ten in total. - Anti-Meson Cannons: Loaded on its arms, King J-Der's Anti-Meson Cannons can fire powerful blasts of crimson energy that can cause massive amounts of damage to whatever they hit. - All Guns Barrage: King J-Der is capable of firing every single one of its weapons simultaneously, literally firing in every direction. This assault is devastating, enough to completely obliterate most enemies. - J-Quath: King J-Der's strongest attack, the wing on his arm will energize itself and begin to glow red before firing out in the affect of an energized phoenix. This attack will then extend outward, attached to King J-Der on a long, red tail. When striking a target, the J-Quath will both rip out their core and then return to its master's body. - Ghost Missiles: King J-Der can fire Ghost Missiles from several of his launchers. These missiles will phase in and out of reality, allowing them to pass through any type of shield or armor before directly striking the target. - ES Missiles: King J-Der can fire missiles from his launchers, when detonating they will generate ES Windows that allow it, or other objects, to move to any point the other side of the ES Window has opened up to. - ES Depth Charges: King J-Der can release several depth charges from its sides. If needed, these can be programmed to generate an ES Window, allowing it to transport targets to a different location. - Generating Armor: Covering its entire body, King J-Der is coated in a special Generating Armor that coats it in a thin, but very efficient energy barrier. This barrier will then deliver damage to anything that makes contact with it.
Weaknesses: None
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