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Post by The Architect on Jan 4, 2017 20:40:45 GMT -5
Khimera Aliases: Beast Chimera Appearance: Kamen Rider Series (Throughout Series), Super Hero Generations (PS3, PS Vita) Origin: A powerful cannibalistic inner phantom from ancient times. Origination Point: Underworld/Solar System, Earth Origin Type: Paranormal/Ancient Order Type: Chaos Neutral Danger Level: 8 Abilities: -Flight: Khimera can fly at high speeds in order to travel. -Mana Absorb: Khimera can absorb mana just by being close to it. If he starves he can absorb the soul of his human host. -Twin Horns: Khimera is armed with a pair of horns on the head of his bull head he can use to charge at enemies in combat. -Beast Laser: Khimera can fire lasers from the eyes of his four heads. -Biting End: Khimera can execute an energy charged chomp attack with great force. -Strike End: Khimera can turn into a set of bird of prey talons to enhance Kamen Rider Beast's flying kicks.
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Post by The Architect on Jan 4, 2017 20:46:52 GMT -5
WizarDragon Aliases: Dragon Appearance: Kamen Rider Series (Throughout Series), Super Hero Generations (PS3, PS Vita), Lost Heroes 2 (3DS) Origin: An inner phantom enslaved by Kamen Rider Wizard. Origination Point: Underworld/Solar System, Earth, Asia, Japan Origin Type: Paranormal Order Type: Chaos Neutral Danger Level: 7 Abilities: -Flight: WizarDragon can fly at high speeds in order to travel. -Bite: WizarDragon can use his jaws to bite enemies in combat. -Claws: WizarDragon can use his claws to slashes enemies in combat. -Tail Whip: WizarDragon can use his tail to whip enemies in combat. -Strike End: WizarDragon can turn into a dragon foot to enhance Kamen Rider Wizard's flying kicks. -AxCaliber Morph: WizarDragon can morph intro the AxCaliber to assist Kamen Rider Wizard.
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Post by The Architect on Jan 4, 2017 20:51:59 GMT -5
Jabberwock Aliases: None Appearance: Super Hero Generations (PS3, PS Vita), Kamen Rider Buttobasoul (Arcade) Origin: A manifestation of mana and despair in a human mind. Origination Point: Underworld/Solar System, Earth, Asia, Japan Origin Type: Paranormal Order Type: Chaos Evil Danger Level: 6 Abilities: -Flight: Jabberwock can fly at high speeds in order to travel. -Spear Legs: Jabberwock is armed with six spear-like legs. -Mouth Electric Balls: Jabberwock can launch balls of electricity from it's mouth.
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Post by The Architect on Jan 4, 2017 20:54:08 GMT -5
Cyclops Aliases: None Appearance: Super Hero Generations (PS3, PS Vita) Origin: A manifestation of mana and despair in a human mind. Origination Point: Underworld/Solar System, Earth, Asia, Japan Origin Type: Paranormal Order Type: Chaos Evil Danger Level: 6 Abilities: -Claws: Cyclops is armed with claws it can use to climb buildings and swipe at enemies in combat. -Spiked Club: Cyclops is equipped with a large spiked club.
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Post by The Architect on Jan 4, 2017 20:55:59 GMT -5
Hekatonkheir Aliases: None Appearance: Super Hero Generations (PS3, PS Vita) Origin: A manifestation of mana and despair in a human mind. Origination Point: Underworld/Solar System, Earth, Asia, Japan Origin Type: Paranormal Order Type: Chaos Evil Danger Level: 7 Abilities: -Six Arms: Hekatonkheir has six arms it can use to punch enemies in combat as well as wield a claymore, an ax, and a pair of javelins.
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