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Post by The Architect on Jul 18, 2017 10:05:34 GMT -5
Whitecloak Knight Aliases: None Appearance: The Wheel of Time (PC) Origin: One of two types of infantry of the children of light. Origination Point: Solar System, Earth, Main Continent, Amadicia Origin Type: Natural Order Type: Order Neutral Danger Level: 3 Abilities: -Claymore: Whitecloak Knights are equipped with a claymore. -Shield: Whitecloak Knights are equipped with a shield. -Armor: Whitecloak Knights have armor that can stand up to medium assaults for a short time.
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Post by The Architect on Jul 18, 2017 10:06:17 GMT -5
Whitecloak Archer Aliases: None Appearance: The Wheel of Time (PC) Origin: One of two types of infantry of the children of light. Origination Point: Solar System, Earth, Main Continent, Amadicia Origin Type: Natural Order Type: Order Neutral Danger Level: 4 Abilities: -Bow and Arrows: Whitecloak Archers are equipped with a bow and arrows. -Armor: Whitecloak Archers have armor that can stand up to medium assaults for a long time.
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Post by The Architect on Jul 18, 2017 10:08:51 GMT -5
Whitecloak Leader Aliases: None Appearance: The Wheel of Time (PC) Origin: A leader of the children of light that trained in magic. Origination Point: Solar System, Earth, Main Continent, Amadicia Origin Type: Paranormal/Natural Order Type: Order Evil Danger Level: 8 Abilities: -Claymore: Whitecloak Leader is equipped with a claymore. -Round Shield: Whitecloak Leader is equipped with a shield. He can use this as a throwing projectile while in combat. -Armor: Whitecloak Leader has armor that can stand up to heavy assaults for a long time.
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