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Post by The Architect on Jul 30, 2017 19:08:46 GMT -5
Ultraman Scott Aliases: None Appearance: New Century Ultraman Legend (Pico) Origin: One of three Ultras sent to fight monsters from planet Sorkin. Origination Point: Nebula M78, Land of Light Origin Type: Alien Order Type: Order Good Danger Level: 8 Abilities: -Flight: Ultraman Scott can fly at high speeds even in space. -Human Fusion: Ultraman Scott can fuse with a human host to remain on planets that are hazardous. -Martial Arts Skills: Ultraman Scott is a professional in hand to hand combat and can surpass just about any monster. -Koshins: Ultraman Scott can fire koshins, many attacks based from beams that are extremely powerful. -Granium Koshin: Ultraman Scott's favorite Koshin, a + style attack from his hands that can destroy most monsters in one hit.
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Post by The Architect on Jul 30, 2017 19:10:31 GMT -5
Ultrawoman Beth Aliases: None Appearance: New Century Ultraman Legend (Pico) Origin: One of three Ultras sent to fight monsters from planet Sorkin. Origination Point: Nebula M78, Land of Light Origin Type: Alien Order Type: Order Good Danger Level: 8 Abilities: -Flight: Ultrawoman Beth can fly at high speeds even in space. -Human Fusion: Ultrawoman Beth can fuse with a human host to remain on planets that are hazardous. -Martial Arts Skills: Ultrawoman Beth is a professional in hand to hand combat and can surpass just about any monster. -Koshins: Ultrawoman Beth can fire koshins, many attacks based from beams that are extremely powerful. -Granium Koshin: Ultrawoman Beth's favorite Koshin, a + style attack from her hands that can destroy most monsters in one hit.
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Post by The Architect on Jul 30, 2017 19:11:48 GMT -5
Ultraman Chuck Aliases: None Appearance: New Century Ultraman Legend (Pico) Origin: One of three Ultras sent to fight monsters from planet Sorkin. Origination Point: Nebula M78, Land of Light Origin Type: Alien Order Type: Order Good Danger Level: 8 Abilities: -Flight: Ultraman Chuck can fly at high speeds even in space. -Human Fusion: Ultraman Chuck can fuse with a human host to remain on planets that are hazardous. -Martial Arts Skills: Ultraman Chuck is a professional in hand to hand combat and can surpass just about any monster. -Koshins: Ultraman Chuck can fire koshins, many attacks based from beams that are extremely powerful. -Granium Koshin: Ultraman Chuck's favorite Koshin, a + style attack from his hands that can destroy most monsters in one hit.
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