|
Post by The Architect on Feb 5, 2018 10:23:48 GMT -5
Big Eye Aliases: None Appearance: Mega Man Series (Throughout Series) Origin: One of many mobile presses modified by Dr. Wily to assist the robot masters. Origination Point: Solar System, Earth/Dr. Wily Origin Type: Robot Order Type: Order Evil Danger Level: 3 Abilities: -Pound: Big Eyes can pound on enemies in combat.
|
|
|
Post by The Architect on Feb 5, 2018 10:25:03 GMT -5
Bikky Aliases: None Appearance: Mega Man 2 (GB), Mega Man 3 (NES), Mega Man Wily Wars (Genesis) Origin: One of many mobile presses modified by Dr. Wily to assist the robot masters. Origination Point: Solar System, Earth/Dr. Wily Origin Type: Robot Order Type: Order Evil Danger Level: 6 Abilities: -Pound: Bikky can pound on enemies in combat. -Grounded Invulnerability: Bikkies simply cannot be harmed with attached to the ground.
|
|
|
Post by The Architect on Feb 5, 2018 10:26:19 GMT -5
Jumbig Aliases: None Appearance: Mega Man 3 (GB), Mega Man 4 (NES) Origin: One of many mobile presses modified by Dr. Wily to assist the robot masters. Origination Point: Solar System, Earth/Dr. Wily Origin Type: Robot Order Type: Order Evil Danger Level: 5 Abilities: -Bottom Spikes: Jumbigs are armed with four powerful spikes on their bottom they can use to crush enemies in combat.
|
|
|
Post by The Architect on Feb 5, 2018 10:26:53 GMT -5
Power Slam Aliases: None Appearance: Mega Man 6 (NES) Origin: One of many mobile presses modified by Dr. Wily to assist the robot masters. Origination Point: Solar System, Earth/Dr. Wily Origin Type: Robot Order Type: Order Evil Danger Level: 4 Abilities: -Pound: Power Slams can pound on enemies in combat.
|
|