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Post by The Architect on Dec 2, 2018 13:11:20 GMT -5
Crabbot Aliases: Tanishi Appearance: Mega Man 2 (NES), Mega Man Wily Wars (Genesis) Origin: A type of mollusk robot by Dr. Wily. Origination Point: Solar System, Earth/Dr. Wily Origin Type: Robot Order Type: Order Evil Danger Level: 1 Abilities: -Cone Shell: Crabbots have a cone shell that gives them light armor and can damage enemies upon contact.
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Post by The Architect on Dec 2, 2018 19:45:32 GMT -5
Tako Trash Aliases: None Appearance: Mega Man 4 (NES, GB) Origin: One of two giant mollusk robots created by Dr. Cossack. Origination Point: Solar System, Earth/Dr. Cossack Origin Type: Robot Order Type: Order Evil Danger Level: 6 Abilities: -Radiation Immunity: Tako Trash is immune to radiation based attacks. -Green Forehead Balls: Tako Trash can release large green balls from it's forehead. -Mouth Fire Balls: Tako Trash can launch fire balls from it's mouth.
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Post by The Architect on Dec 2, 2018 19:49:14 GMT -5
Snail Bomber Aliases: Escaroo Appearance: Mega Man 4 (NES, GB) Origin: One of two giant mollusk robots created by Dr. Cossack. Origination Point: Solar System, Earth/Dr. Cossack Origin Type: Robot Order Type: Order Evil Danger Level: 5 Abilities: -Snail Shell: Snail Bomber has a snail shell that is virtually invulnerable and can launch bombs from it's top. -Eye Launch: Snail Bomber can launch it's eyes at enemies in combat. However, if these eyes receive enough damage it will be destroyed.
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Post by The Architect on Dec 2, 2018 19:54:27 GMT -5
Octoboss Aliases: Octoper OA Appearance: Mega Man 5 (NES) Origin: A giant mollusk robot created by Dr. Wily. Origination Point: Solar System, Earth/Dr. Wily Origin Type: Robot Order Type: Order Evil Danger Level: 6 Abilities: -Adept Swimmer: Octoboss can swim at low speeds in order to travel. -Spear Tentacles: Octoboss is armed with five spear-like tentacles it can use to impale smaller enemies in combat. -Mouth Energy Balls: Octoboss can fire energy balls from it's mouth. -Armor: Octoboss has armor that makes it virtually invulnerable except for the green core on it's forehead.
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Post by The Architect on Dec 2, 2018 19:58:33 GMT -5
Squidon Aliases: None Appearance: Mega Man 6 (NES) Origin: A pair of mollusk robots created by Dr. Wily. Origination Point: Solar System, Earth/Dr. Wily Origin Type: Robot Order Type: Order Evil Danger Level: 4 Abilities: -Mouth Ice Cubes: Squidons can launch ice cubes from their mouth. -Mouth Homing Missiles: Squidons can launch homing missiles from their mouth.
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Post by The Architect on Dec 2, 2018 20:02:34 GMT -5
Ammoner Aliases: None Appearance: Mega Man 8 (SNES, Saturn), Mega Man and Bass (GBA) Origin: A type of mollusk robot by Dr. Wily. Origination Point: Solar System, Earth/Dr. Wily Origin Type: Robot Order Type: Order Evil Danger Level: 3 Abilities: -Adept Swimmer: Ammoners can swim at low speeds while underwater. -Tentacles: Ammoners have five tentacles they can use to attack enemies in combat. -Roll Attack: Ammoners can use their nautilus-like shell to execute a roll attack after being hit. If they collide with a strong enough object they will explode while doing this.
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Post by The Architect on Dec 2, 2018 20:05:20 GMT -5
Shell'n Aliases: None Appearance: Mega Man 8 (SNES, Saturn), Mega Man and Bass (GBA) Origin: A type of mollusk robot by Dr. Wily. Origination Point: Solar System, Earth/Dr. Wily Origin Type: Robot Order Type: Order Evil Danger Level: 2 Abilities: -Adept Swimmer: Shell'ns can swim at very low depths. -Explosive Bubbles: Shell'ns can emit explosive bubbles from their head. -Clam Shell: Shell'ns have a clam shell that makes them immune to all but the strongest attacks. However, they cannot emit explosive bubbles while inside of it.
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