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Post by The Architect on Mar 16, 2019 10:54:44 GMT -5
Blastbot Aliases: Bombbot Appearance: Jak 2 (PS2), Jak 3 (PS2) Origin: One of many types of death bots created by the Krimzon Guard. Origination Point: Eco World, Haven City/Krimzon Guard Origin Type: Alien/Robot Order Type: Order Evil Danger Level: 5 Abilities: -Back Double Barreled Laser Cannon: Blastbots have a double barreled laser cannon on their back. -Bomb Emit: Blastbots can emit bombs from their body if an enemy gets close enough. -Self Destruct: Blastbots can self destruct upon getting close enough to an enemy.
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Post by The Architect on Mar 16, 2019 10:57:27 GMT -5
Spydroid Aliases: Spyroid Appearance: Jak 2 (PS2), Jak 3 (PS2) Origin: One of many types of death bots created by the Krimzon Guard. Origination Point: Eco World, Haven City/Krimzon Guard Origin Type: Alien/Robot Order Type: Order Evil Danger Level: 4 Abilities: -Electric Shocks: Spydroids can emit electric shocks upon touching an enemy. -Headbutt: Spydroids can headbutt enemies in combat.
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Post by The Architect on Mar 16, 2019 11:03:21 GMT -5
Roboguard Aliases: UB86 Appearance: Jak 2 (PS2), Jak 3 (PS2) Origin: One of many types of death bots created by the Krimzon Guard. Origination Point: Eco World, Haven City/Krimzon Guard Origin Type: Alien/Robot Order Type: Order Evil Danger Level: 6 Abilities: -Roll Attack: Roboguards can execute roll attacks until half their health is gone. -Dual Arm Blaster Cannons: Roboguards have a blaster cannon for each arm.
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Post by The Architect on Mar 16, 2019 11:08:28 GMT -5
Security Tank Aliases: None Appearance: Jak 2 (PS2), Jak 3 (PS2) Origin: One of many types of death bots created by the Krimzon Guard. Origination Point: Eco World, Haven City/Krimzon Guard Origin Type: Alien/Robot/Vehicle Order Type: Order Evil Danger Level: 7 Abilities: -Spiked Steam Roller: Security Tanks have a spiked steam roller that is heavily armored can can crush smaller enemies in combat. -Double Barreled Turret Cannon: Security Tanks have a double barreled turret cannon on their top.
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Post by The Architect on Mar 16, 2019 11:09:56 GMT -5
Hover Guard Aliases: None Appearance: Jak 3 (PS2) Origin: Deathbots based on the roboguards. Origination Point: Eco World, Haven City/Krimzon Guard Origin Type: Alien/Robot Order Type: Order Evil Danger Level: 5 Abilities: -Flight: Hover Guards can fly at low speeds in order to travel. -Dual Arm Blaster Cannons: Hover Guards have a blaster cannon for each arm.
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Post by The Architect on Mar 16, 2019 11:12:03 GMT -5
Robo-goon Aliases: None Appearance: Jak 3 (PS2) Origin: The most common type of deathbot. Origination Point: Eco World, Haven City/Krimzon Guard Origin Type: Alien/Robot Order Type: Order Evil Danger Level: 1 Abilities: -Punching: Robo-goons can punch enemies in combat.
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Post by The Architect on Mar 16, 2019 11:14:03 GMT -5
Hopper Bot Aliases: None Appearance: Jak 3 (PS2) Origin: One of many types of death bots created by the Krimzon Guard. Origination Point: Eco World, Haven City/Krimzon Guard Origin Type: Alien/Robot Order Type: Order Evil Danger Level: 2 Abilities: -Adept Swimmer: Hopper Bots can swim at low speeds while underwater. -Jump Attack: Hopper Bots can execute a jump attack.
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Post by The Architect on Mar 16, 2019 11:15:42 GMT -5
Blade Beater Aliases: None Appearance: Jak 3 (PS2) Origin: One of many types of death bots created by the Krimzon Guard. Origination Point: Eco World, Haven City/Krimzon Guard Origin Type: Alien/Robot Order Type: Order Evil Danger Level: 3 Abilities: -Triple Circular Saws: Blade Beaters have a circular saw for each of their three feet. -Invulnerability: Blade Beaters simply cannot be harmed.
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Post by The Architect on Mar 16, 2019 11:18:13 GMT -5
Krimzon Guard Fighter Aliases: None Appearance: Jak 3 (PS2) Origin: One of many types of death bots created by the Krimzon Guard. Origination Point: Eco World, Haven City/Krimzon Guard Origin Type: Alien/Robot/Vehicle Order Type: Order Evil Danger Level: 9 Abilities: -Flight: Krimzon Guard Fighters can fly at high speeds in order to travel. -Underside Laser Gun: Krimzon Guard Fighters have a laser gun on their underside.
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Post by The Architect on Mar 16, 2019 11:21:42 GMT -5
Sniper Cannon Aliases: None Appearance: Jak 3 (PS2) Origin: A giant automatic turret used to assist the deathbots. Origination Point: Eco World, Haven City/Krimzon Guard Origin Type: Alien/Robot Order Type: Order Evil Danger Level: 8 Abilities: -Giant Bullets: Sniper Cannons can fire giant bullets at enemies in combat. -Armor: Sniper Cannons have armor that makes them virtually invulnerable. However, if it's core is turned off it will be unable to function.
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Post by The Architect on Mar 16, 2019 11:22:48 GMT -5
Sentinel Aliases: None Appearance: Jak 3 (PS2) Origin: One of many types of death bots created by the Krimzon Guard. Origination Point: Eco World, Haven City/Krimzon Guard Origin Type: Alien/Robot Order Type: Order Evil Danger Level: 4 Abilities: -Flight: Sentinels can fly at medium speeds in order to travel. -Dual Blasters: Sentinels have a pair of blasters on their underside.
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Post by The Architect on Mar 16, 2019 11:24:22 GMT -5
Missile Bot Aliases: None Appearance: Jak 3 (PS2) Origin: One of many types of death bots created by the Krimzon Guard. Origination Point: Eco World, Haven City/Krimzon Guard Origin Type: Alien/Robot Order Type: Order Evil Danger Level: 6 Abilities: -Flight: Missile Bots can fly at medium speeds in order to travel. -Electric Shocks: Missile Bots can emit powerful electric shocks from their body, primarily while charging at enemies in combat.
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