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Karsha
Oct 31, 2019 13:49:44 GMT -5
Post by The Architect on Oct 31, 2019 13:49:44 GMT -5
Karsha Aliases: None Appearance: SD Hero Decisive Battle: Taose! Legion of Evil (NES) Origin: The blue cat-like commanders created by Dr. Giba for the Biolon crime syndicate. Origination Point: Solar System, Earth, Asia, Japan/Biolon Origin Type: Cyborg/Mutant Order Type: Order Evil Danger Level: 3 Abilities: -Agility: Karsha is extremely agile in combat. -Electric Whip: Karsha is equipped with an electric whip. This can be replaced with a whip designed to restrain hostages. -Disguises: Karsha can disguise herself as a human, a bat, or a spider at will. -Speed: Karsha can move at blinding speeds. -Palm Beams: Karsha can fire energy beams from her palms that can cause bionoids to either shrink or go into a berserker rage. -Energy Ring Throw: Karsha can throw energy rings at enemies in combat. -Hand Telekinetic Beams: Karsha can fire a beam from her hands that allows her to mentally throw enemies in combat. -Flight: Karsha can fly for quick escapes.
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