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Post by The Architect on Aug 2, 2010 10:40:36 GMT -5
XN Geist Aliases: None Appearance: Hero War: Project Olympus (SNES) Origin: A cybernetic creature composed of technology from another dimension and data from the original Gespenst Type Rapid Mark 1. Origination Point: Solar System, Space Colony Elpis, Helios Fortress Origin Type: Cyborg/Dimensional/Mutant Order Type: Chaos Evil Danger Level: 8 Abilities: -Evolve: XN Geist can evolve from any battle it survives, making it tougher and stronger over time. This also allows it to assimilate various technologies into it's body. -Concentrated Laser: XN Geist can fire lasers from it's body. -Panzer Missiles: XN Geist is armed with strong missiles. -Twin Scattering Mega Particle Cannons: GN Geist has a scattering mega particle gun in each side of it's chest. -Dual Houmotsudans: XN Geist has an energy cannon on each shoulder.
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Post by The Architect on Aug 2, 2010 10:46:32 GMT -5
Gespenst Mark 3 Aliases: Alteisen, Alt Eisen Appearance: Super Robot Wars Series (Throughout Series) Origin: The one of the last gespenstes to be designed. Origination Point: Solar System, Earth Origin Type: Robot Order Type: Order Good Danger Level: 9 Abilities: -Flight: Gespenst Mark 3 can fly at subsonic speeds even in space in order to travel and out maneuver enemies in combat. -Split Missiles: Gespenst Mark 3 can launch twelve cluster missiles from it's back. -Heat Horn: Gespenst Mark 3 has a blade-like horn on it's head that can be charged up with electricity. -Wrist 3-Barreled Autocannon: Gespenst Mark 3 is equipped with a triple barreled autocannon on it's left wrist. -Wrist Revolver Stake: Gespenst Mark 3 is equipped with a metallic stake on it's right wrist. -Shoulder Heavy Claymores: Gespenst Mark 3 has a rapid fire missile pod in each shoulder. -AB Field: Gespenst Mark 3 has a force field to protect it from weaker attacks. -Double Assaults: Gepenst Mark 3 can team up with Gespenst Mark 2 Custom for very powerful double assaults.
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Post by The Architect on Aug 2, 2010 10:47:42 GMT -5
Gespenst Mark 2 Custom Aliases: Weissritter, Weiss Ritter Appearance: Super Robot Wars Series (Throughout Series) Origin: A very powerful variation of the Gespenst Mark 2. Origination Point: Solar System, Earth Origin Type: Robot Order Type: Order Good Danger Level: 9 Abilities: -Flight: Gespenst Mark 2 Custom can fly at subsonic speeds even in space in order to travel and out maneuver enemies in combat. -Oxtongue Rifle: Gespenst Mark 2 Custom is equipped with a powerful energy rifle. This gun can also be used like a shotgun armed with rockets. -Wrist Beam Cannons: Gespenst Mark 2 Custom is equipped with three beam cannons on it's left wrist. -Split Missiles: Gespenst Mark 2 Custom can launch twelve cluster missiles from it's back. -Plasma Cutter: Gespenst Mark 2 Custom is equipped with a plasma cutter. -Beam Coat: Gespenst Mark 2 Custom has special coating that gives it a high resistance to beam attacks. -AB Field: Gespenst Mark 2 Custom has a force field to protect it from weaker attacks. -Double Assaults: Gepenst Mark 2 Custom can team up with Gespenst Mark 3 for very powerful double assaults.
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Post by The Architect on Aug 2, 2010 10:48:53 GMT -5
Gespenst Mark 3 Riese Aliases: Alteisen Riese Appearance: Super Robot Wars Series (Throughout Series), ACE Rebirth (PS3) Origin: Gespenst Mark 3 after being upgraded. Origination Point: Solar System, Earth Origin Type: Robot Order Type: Order Good Danger Level: 10 Abilities: -Flight: Gespenst Mark 3 Riese can fly at subsonic speeds even in space in order to travel and out maneuver enemies in combat. -Wrist 5-Barreled Chain Gun: Gespenst Mark 3 Riese is equipped with a 5-barreled chain gun on it's left wrist. -Plasma Horn: Gespenst Mark 3 Riese has a blade-like horn on it's head that can be charged up with electricity. -Wrist Revolver Bunker: Gespenst Mark 3 Riese is equipped with a metallic stake on it's right wrist. -Shoulder Claymore Avalanche: Gespenst Mark 3 Riese has a rapid fire missile pod in each shoulder. -AB Field: Gespenst Mark 3 Riese has a force field to protect it from weaker attacks. -Double Assaults: Gepenst Mark 3 Riese can team up with Gespenst Mark 2 Custom Rein for very powerful double assaults.
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Post by The Architect on Aug 2, 2010 10:51:08 GMT -5
Gespenst Mark 2 Custom Rein Aliases: Rein Weissritter Appearance: Super Robot Wars Series (Throughout Series) Origin: Gespenst Mark 2 Custom after being altered by the Einst. Origination Point: Einst Space Origin Type: Robot/Mutant Order Type: Order Evil/Order Good Danger Level: 10 Abilities: -Flight: Gespenst Mark 2 Custom Rein can fly at subsonic speeds even in space in order to travel and out maneuver enemies in combat. -Howling Rifle: Gespenst Mark 2 Custom Rein is equipped with a powerful energy rifle. This gun can also be used like a shotgun armed with rockets and has three beam cannons. -Split Missiles: Gespenst Mark 2 Custom Rein can launch twelve cluster missiles from it's back. -Wrist Beam Cannons: Gespenst Mark 2 Custom Rein is equipped with three beam cannons on it's left wrist. -Beam Coat: Gespenst Mark 2 Custom Rein has special coating that gives it a high resistance to beam attacks. -Double Assaults: Gepenst Mark 2 Custom Rein can team up with Gespenst Mark 3 Riese for very powerful double assaults.
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Post by The Architect on Aug 2, 2010 10:54:11 GMT -5
Gespenst Mark 3 Nacht Aliases: Alteisen Nacht Appearance: Super Robot Wars Original Generations (PS2), Super Robot Wars Original Generation: Endless Frontier (DS), Super Robot Wars Original Generation: Endless Frontier EXCEED (DS) Origin: A powerful Gespenst Mark 3 after being given night camouflage. Origination Point: Shadow Mirror Dimension Origin Type: Robot/Dimensional Order Type: Order Evil/Order Good Danger Level: 9 Abilities: -Flight: Gespenst Mark 3 Nacht can fly at subsonic speeds even in space in order to travel and out maneuver enemies in combat. -Split Missiles: Gespenst Mark 3 Nacht can launch twelve cluster missiles from it's back. -Heat Horn: Gespenst Mark 3 Nacht has a blade-like horn on it's head that can be charged up with electricity. -Wrist 3-Barreled Autocannon: Gespenst Mark 3 Nacht is equipped with a triple barreled autocannon on it's left wrist. -Wrist Revolver Stake: Gespenst Mark 3 Nacht is equipped with a metallic stake on it's right wrist. -Shoulder Heavy Claymores: Gespenst Mark 3 Nacht has a rapid fire missile pod in each shoulder. -AB Field: Gespenst Mark 3 Nacht has a force field to protect it from weaker attacks. -Regeneration: Gespenst Mark 3 Nacht can regenerate from standard attacks.
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Post by The Architect on Dec 9, 2013 16:49:15 GMT -5
Gespenst Mark 4 Aliases: Weissritter Abend Appearance: Super Robot Wars Original Generation: Endless Frontier (DS), Super Robot Wars Original Generation: Endless Frontier EXCEED (DS) Origin: A powerful robot based on the original Gespenst Mark 2 Custom. Origination Point: Shadow Mirror Dimension Origin Type: Robot/Dimensional Order Type: Order Evil Danger Level: 9 Abilities: -Flight: Gespenst Mark 4 can fly at subsonic speeds even in space in order to travel and out maneuver enemies in combat. -Oxtongue Rifle: Gespenst Mark 4 is equipped with a powerful energy rifle. This gun can also be used like a shotgun armed with rockets. -Wrist Beam Cannons: Gespenst Mark 4 is equipped with three beam cannons on it's left wrist. -Split Missiles: Gespenst Mark 4 can launch twelve cluster missiles from it's back. -Plasma Cutter: Gespenst Mark 4 is equipped with a plasma cutter. -Beam Coat: Gespenst Mark 4 has special coating that gives it a high resistance to beam attacks. -AB Field: Gespenst Mark 4 has a force field to protect it from weaker attacks. -Regeneration: Gespenst Mark 4 can regenerate from standard attacks.
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