|
Post by The Architect on Jan 4, 2020 12:34:42 GMT -5
Nexus Aliases: None Appearance: MechWarrior (SNES) Origin: One of several customizable BattleMechs to be designed. Origination Point: Milky Way Galaxy, various star systems, planets, and continents Origin Type: Robot/Vehicle Order Type: Order Neutral Danger Level: 6 Abilities: -Amphibious: Nexuses can move on land and in water. -Stomp: Nexuses, like all BattleMechs, can stomp on smaller enemies in combat. -Weapons: Nexuses can be equipped with various weapons including standard missiles, homing missiles, machine guns laser cannons, and particle projectile cannons on their arms and torso.
|
|
|
Post by The Architect on Jan 4, 2020 12:35:17 GMT -5
Fujin Aliases: None Appearance: MechWarrior (SNES) Origin: One of several customizable BattleMechs to be designed. Origination Point: Milky Way Galaxy, various star systems, planets, and continents Origin Type: Robot/Vehicle Order Type: Order Neutral Danger Level: 7 Abilities: -Amphibious: Fujins can move on land and in water. -Stomp: Fujins, like all BattleMechs, can stomp on smaller enemies in combat. -Weapons: Fujins can be equipped with various weapons including standard missiles, homing missiles, machine guns laser cannons, and particle projectile cannons on their arms and torso.
|
|
|
Post by The Architect on Jan 4, 2020 12:35:43 GMT -5
Raijin Aliases: None Appearance: MechWarrior (SNES) Origin: One of several customizable BattleMechs to be designed. Origination Point: Milky Way Galaxy, various star systems, planets, and continents Origin Type: Robot/Vehicle Order Type: Order Neutral Danger Level: 7 Abilities: -Amphibious: Raijins can move on land and in water. -Stomp: Raijins, like all BattleMechs, can stomp on smaller enemies in combat. -Weapons: Raijins can be equipped with various weapons including standard missiles, homing missiles, machine guns laser cannons, and particle projectile cannons on their arms and torso.
|
|
|
Post by The Architect on Jan 4, 2020 12:36:19 GMT -5
Grand Crusader Aliases: None Appearance: MechWarrior (SNES) Origin: One of several customizable BattleMechs to be designed. Origination Point: Milky Way Galaxy, various star systems, planets, and continents Origin Type: Robot/Vehicle Order Type: Order Neutral Danger Level: 8 Abilities: -Amphibious: Gran Crusaders can move on land and in water. -Stomp: Grand Crusaders, like all BattleMechs, can stomp on smaller enemies in combat. -Weapons: Grand Crusaders can be equipped with various weapons including standard missiles, homing missiles, machine guns laser cannons, and particle projectile cannons on their arms and torso.
|
|