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Post by The Architect on Feb 16, 2020 0:28:15 GMT -5
Shield Cannon Aliases: Houdai'n Appearance: Mega Man Series (Throughout Series) Origin: One of several types of automated cannons created by Dr. Wily. Origination Point: Solar System, Earth/Dr. Wily Origin Type: Robot Order Type: Order Evil Danger Level: 2 Abilities: -Cannon Balls: Shield Cannons can launch cannon balls at enemies that are close enough. -Shield: Pakatto 22 versions of shield cannons have a shield that are immune to non-water based attacks.
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Post by The Architect on Feb 16, 2020 0:35:12 GMT -5
Super Ball Machine Junior Aliases: None Appearance: Mega Man 3 (GB), Mega Man 4 (NES) Origin: One of several types of automated cannons created by Dr. Wily. Origination Point: Solar System, Earth/Dr. Wily Origin Type: Robot Order Type: Order Evil Danger Level: 1 Abilities: -Bouncing Balls: Super Ball Machine Juniors can launch bouncing balls at enemies that are close enough.
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Post by The Architect on Feb 16, 2020 0:37:38 GMT -5
Wall Blaster Aliases: None Appearance: Mega Man 4 (NES, GB), Mega Man 6 (NES) Origin: One of several types of automated cannons created by Dr. Wily. Origination Point: Solar System, Earth/Dr. Wily Origin Type: Robot Order Type: Order Evil Danger Level: 1 Abilities: -Energy Blasts: Wall Blasters can fire up to three blasts at a time from their cannon. However, versions of this used for underwater combat have a slower reaction time.
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Post by The Architect on Feb 16, 2020 0:40:54 GMT -5
Tatepakkan Aliases: Shield Gun Appearance: Mega Man (Game Gear), Mega Man 4 (GB), Mega Man 5 (NES) Origin: One of several types of automated cannons created by Dr. Wily. Origination Point: Solar System, Earth/Dr. Wily Origin Type: Robot Order Type: Order Evil Danger Level: 2 Abilities: -Mouth Cannon Balls: Tatepakkans can launch cannon balls at enemies from their "mouth". -Shield: Tatepakkans have a shield that is immune to energy based attacks.
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Post by The Architect on Feb 16, 2020 0:42:24 GMT -5
B Bitter Aliases: Pop-Up Gun Appearance: Mega Man (Game Gear), Mega Man 5 (NES) Origin: One of several types of automated cannons created by Dr. Wily. Origination Point: Solar System, Earth/Dr. Wily Origin Type: Robot Order Type: Order Evil Danger Level: 1 Abilities: -Cannon Balls: B Bitters can launch cannon balls at enemies that are close enough.
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Post by The Architect on Feb 16, 2020 0:44:08 GMT -5
Twin Cannon Aliases: None Appearance: Mega Man (Game Gear), Mega Man 5 (NES) Origin: One of several types of automated cannons created by Dr. Wily. Origination Point: Solar System, Earth/Dr. Wily Origin Type: Robot Order Type: Order Evil Danger Level: 3 Abilities: -Cannon Balls: Twin Cannons can launch cannon balls at enemies that are close enough from their main cannon and from the front of their base.
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Post by The Architect on Feb 16, 2020 0:45:43 GMT -5
Cannopellar Aliases: None Appearance: Mega Man 6 (NES) Origin: Mobile versions of shield cannons. Origination Point: Solar System, Earth/Dr. Wily Origin Type: Robot Order Type: Order Evil Danger Level: 2 Abilities: -Cannon Balls: Cannopellers can launch cannon balls at enemies that are close enough. -Underside Propeller: Cannopellers have a propeller on their underside they can use to fly at low speeds and can harm enemies upon contact.
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Post by The Architect on Feb 16, 2020 0:46:35 GMT -5
Frisk Cannon Aliases: None Appearance: Mega Man 7 (SNES) Origin: One of several types of automated cannons created by Dr. Wily. Origination Point: Solar System, Earth/Dr. Wily Origin Type: Robot Order Type: Order Evil Danger Level: 1 Abilities: -Cannon Balls: Frisk Cannons can launch cannon balls at enemies that are close enough.
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