Future Riders
Feb 6, 2021 17:01:58 GMT -5
Post by The Architect on Feb 6, 2021 17:01:58 GMT -5
Kamen Rider Shinobi
Aliases: Rentaro Kagura
Appearance: Kamen Rider Buttobasoul (Arcade)
Origin: One of four kamen riders born from alternate futures caused by the Time Jackers.
Origination Point: Fabric of Time
Origin Type: Cyborg/Dimensional
Order Type: Chaos Good
Danger Level: 9
Abilities:
-Stealth Armor: Kamen Rider Shinobi has special armor that allows him to jump very high into the air, grants him superhuman agility and speed, can breath underwater for short periods of time, a long rope in each arm, and can absorb electromagnetic waves.
-Enhanced Senses: Kamen Rider Shinobi has an enhanced sense of sight and hearing that allows him to detect enemies within ten kilometers of him and allows him to see in the dark.
-Martial Arts Skills: Kamen Rider Shinobi can use a variety of martial arts attacks to attack enemies in combat, his most powerful of which is an extremely powerful flying kick.
-Ninpo: Kamen Rider Shinobi can use a variety of ninja magic techniques including flames from the palms, teleportation, spawning clones of himself, and summoning a small tornado.
-Adept Swimmer: Kamen Rider Shinobi can swim underwater at low speeds.
-Erikami Jammer: Kamen Rider Shinobi is equipped with an extendable scarf capable of being used as a melee weapon, protect him from weak projectiles, and can cause communication jamming.
-Sticky Shurikens: Kamen Rider Shinobi is equipped with shurikens.
-Sticky Kunais: Kamen Rider Shinobi is equipped with kunais.
-Ninjato: Kamen Rider Shinobi is equipped with a ninjato.
-Analyzing Binoculars: Kamen Rider Shinobi is equipped with special binoculars capable of analyzing enemies.
Aliases: Rentaro Kagura
Appearance: Kamen Rider Buttobasoul (Arcade)
Origin: One of four kamen riders born from alternate futures caused by the Time Jackers.
Origination Point: Fabric of Time
Origin Type: Cyborg/Dimensional
Order Type: Chaos Good
Danger Level: 9
Abilities:
-Stealth Armor: Kamen Rider Shinobi has special armor that allows him to jump very high into the air, grants him superhuman agility and speed, can breath underwater for short periods of time, a long rope in each arm, and can absorb electromagnetic waves.
-Enhanced Senses: Kamen Rider Shinobi has an enhanced sense of sight and hearing that allows him to detect enemies within ten kilometers of him and allows him to see in the dark.
-Martial Arts Skills: Kamen Rider Shinobi can use a variety of martial arts attacks to attack enemies in combat, his most powerful of which is an extremely powerful flying kick.
-Ninpo: Kamen Rider Shinobi can use a variety of ninja magic techniques including flames from the palms, teleportation, spawning clones of himself, and summoning a small tornado.
-Adept Swimmer: Kamen Rider Shinobi can swim underwater at low speeds.
-Erikami Jammer: Kamen Rider Shinobi is equipped with an extendable scarf capable of being used as a melee weapon, protect him from weak projectiles, and can cause communication jamming.
-Sticky Shurikens: Kamen Rider Shinobi is equipped with shurikens.
-Sticky Kunais: Kamen Rider Shinobi is equipped with kunais.
-Ninjato: Kamen Rider Shinobi is equipped with a ninjato.
-Analyzing Binoculars: Kamen Rider Shinobi is equipped with special binoculars capable of analyzing enemies.