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Regults
Jul 9, 2010 13:03:43 GMT -5
Post by The Architect on Jul 9, 2010 13:03:43 GMT -5
Regult Generation 1 Aliases: None Appearance: Macross Series (Entire Series), Super Robot Wars Alpha (PS1, Dreamcast) Origin: One of many Zentradi war machines. Origination Point: Fulbtzs-Berrentzs Origin Type: Vehicle/Robot Order Type: Order Evil Danger Level: 1 Abilities: -Flight: Regults can fly at high speeds in space in order to travel. -Jumping: Regults can jump long distances while on the surface of a planet. -Twin Medium Bore Electron Beam Guns: Regults have a pair of medium bore electron beam guns parallel to their single "eye". -Dual Small Bore Electron Beam Guns: Regults have a pair of small bore electron beam guns on their "mouth". -Twin Back Anti-Aircraft Laser Guns: Regults have a pair of anti-aircraft laser guns on their back.
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Regults
Jul 9, 2010 13:06:07 GMT -5
Post by The Architect on Jul 9, 2010 13:06:07 GMT -5
Light Missile Carrier Regult Aliases: None Appearance: Macross Series (Throughout Series) Origin: A variation of regult. Origination Point: Fulbtzs-Berrentzs Origin Type: Vehicle/Robot Order Type: Order Evil Danger Level: 2 Abilities: -Flight: Light Missile Carrier Regults can fly at high speeds in space in order to travel. -Jumping: Light Missile Carrier Regults can jump long distances while on the surface of a planet. -Twin Medium Bore Electron Beam Guns: Light Missile Carrier Regults have a pair of medium bore electron beam guns parallel to their single "eye". -Dual Small Bore Electron Beam Guns: Light Missile Carrier Regults have a pair of small bore electron beam guns on their "mouth". -Twin Back Anti-Aircraft Laser Guns: Light Missile Carrier Regults have a pair of anti-aircraft laser guns on their back. -Missiles: Light Missile Carrier Regults can fire up to twenty four missiles from their back.
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Regults
Jul 9, 2010 13:07:29 GMT -5
Post by The Architect on Jul 9, 2010 13:07:29 GMT -5
Heavy Missile Carrier Regult Aliases: None Appearance: Macross Series (Throughout Series) Origin: A variation of regult. Origination Point: Fulbtzs-Berrentzs Origin Type: Vehicle/Robot Order Type: Order Evil Danger Level: 3 Abilities: -Flight: Heavy Missile Carrier Regults can fly at high speeds in space in order to travel. -Jumping: Heavy Missile Carrier Regults can jump long distances while on the surface of a planet. -Twin Medium Bore Electron Beam Guns: Heavy Missile Carrier Regults have a pair of medium bore electron beam guns parallel to their single "eye". -Dual Small Bore Electron Beam Guns: Heavy Missile Carrier Regults have a pair of small bore electron beam guns on their "mouth". -Twin Back Anti-Aircraft Laser Guns: Heavy Missile Carrier Regults have a pair of anti-aircraft laser guns on their back. -Warheads: Heavy Missile Carrier Regults can launch up to four warheads on their back.
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Regults
Jul 9, 2010 13:07:43 GMT -5
Post by The Architect on Jul 9, 2010 13:07:43 GMT -5
Regult Generation 2 Aliases: None Appearance: Super Dimension Fortress Macross: Do You Remember Love? (Sega Saturn, PS1), Super Robot Wars Alpha (PS1, Dreamcast), ACE 2 (PS2), Super Robot Wars Scramble Commander 2nd (PS2), Macross Panchi (Panchislot) Origin: One of many Zentradi war machines. Origination Point: Zentradi Fleet Origin Type: Vehicle/Robot Order Type: Order Evil Danger Level: 1 Abilities: -Flight: Regults can fly at high speeds in space in order to travel. -Jumping: Regults can jump long distances while on the surface of a planet. -Twin Medium Bore Electron Beam Guns: Regults have a pair of medium bore electron beam guns parallel to their single "eye". -Dual Small Bore Electron Beam Guns: Regults have a pair of small bore electron beam guns on their "mouth". -Twin Back Anti-Aircraft Laser Guns: Regults have a pair of anti-aircraft laser guns on their back.
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Regults
Jul 9, 2010 13:08:05 GMT -5
Post by The Architect on Jul 9, 2010 13:08:05 GMT -5
Regult Custom Aliases: None Appearance: Macross Digital Mission VF-X (PS1) Origin: Enhanced variations of regults. Origination Point: Fulbtzs-Berrentzs Origin Type: Vehicle/Robot Order Type: Order Evil Danger Level: 2 Abilities: -Flight: Regult Customs can fly at high speeds in space in order to travel. -Jumping: Regult Customs can jump long distances while on the surface of a planet. -Twin Medium Bore Electron Beam Guns: Regult Customs have a pair of medium bore electron beam guns parallel to their single "eye". -Dual Small Bore Electron Beam Guns: Regult Customs have a pair of small bore electron beam guns on their "mouth". -Twin Back Anti-Aircraft Laser Guns: Regult Customs have a pair of anti-aircraft laser guns on their back. -Stealth System: Regult Customs have a special stealth system that makes them impossible to detect on radar.
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