|
Post by The Architect on Jul 9, 2010 18:13:05 GMT -5
Manhack Aliases: None Appearance: Half-Life 2 (PC) Origin: Special machines designed to help the Combine. Origination Point: Solar System, Earth, Europe, City 17/Combine Origin Type: Dimensional/Robot Order Type: Order Evil Danger Level: 2 Abilities: -Levitation: Manhacks can levitate. -Buzzsaw: Manhacks are equipped with buzzsaws to attack enemies in combat.
|
|
|
Post by The Architect on Jul 9, 2010 18:14:17 GMT -5
Roller Mine Aliases: None Appearance: Half-Life 2 Origin: Special machines designed to help the Combine. Origination Point: Solar System, Earth, Europe, City 17/Combine Origin Type: Dimensional/Robot Order Type: Order Evil Danger Level: 2 Abilities: -Home In: Roller Mines can home in on enemies. -Shock: Roller Mines can shock enemies in combat.
|
|
|
Post by The Architect on Jul 9, 2010 18:14:40 GMT -5
Scanner Aliases: None Appearance: Half-Life 2 (PC) Origin: Special machines designed to help the Combine. Origination Point: Solar System, Earth, Europe, City 17/Combine Origin Type: Dimensional/Robot Order Type: Order Evil Danger Level: 3 Abilities: -Levitation: Scanners can levitate. -Alert: Scanners can alert members of the Combine. -Dive: Scanners can dive into enemies in combat. -Mounted Gun: Some scanners are equipped with a mounted gun to attack enemies in combat.
|
|
|
Post by The Architect on Jul 9, 2010 18:15:15 GMT -5
Turret Aliases: None Appearance: Half-Life 2 (PC) Origin: Special machines designed to help the Combine. Origination Point: Solar System, Earth, Europe, City 17/Combine Origin Type: Dimensional/Robot Order Type: Order Evil Danger Level: 4 Abilities: -Machine Gun: Turrets can use machine guns to attack enemies in combat.
|
|