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Post by The Architect on Jul 11, 2010 10:09:16 GMT -5
Aqua Man Aliases: Spout Man Appearance: Mega Man 8 (SNES, Saturn) Origin: One of many robots created by Dr. Wily. Origination Point: Solar System, Earth/Dr. Wily Origin Type: Robot Order Type: Order Evil Danger Level: 7 Abilities: -Water Resistance: Aqua Man was built to withstand large quantities of water. -Water Balloon: Aqua Man can throw water balloons to attack his enemies in combat. -Water Cannon: Aqua Man can fire a cannon full of water to attack enemies in combat.
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Post by The Architect on Jul 11, 2010 10:09:45 GMT -5
Astro Man Aliases: None Appearance: Mega Man 8 (SNES, Saturn), Mega Man and Bass (GBA) Origin: One of many robots created by Dr. Wily. Origination Point: Solar System, Earth/Dr. Wily Origin Type: Robot Order Type: Order Evil Danger Level: 6 Abilities: -Dimensional Manipulation: Astro Man can manipulate dimensions. -Astro Crush: Astro Man can make himself invisible to confuse enemies in combat. This attack is also called Copy Vision.
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Post by The Architect on Jul 11, 2010 10:44:34 GMT -5
Clown Man Aliases: None Appearance: Mega Man 8 (SNES, Saturn) Origin: A clown robot recreated by Dr. Wily. Origination Point: Solar System, Earth/Dr. Wily Origin Type: Robot Order Type: Order Evil Danger Level: 8 Abilities: -Electrical Resistance: Clown Man was built to withstand high voltage electricity. -Long Arms: Clown Man has very long arms to reach his enemies in combat. -Thunder Claw: Clown Man can grab enemies and then shock them. -Thunder Carnival: Clown Man can surround his body with electricity, allowing him to damage enemies just by touching them.
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Post by The Architect on Jul 11, 2010 10:49:41 GMT -5
Frost Man Aliases: None Appearance: Mega Man 8 (SNES, Saturn) Origin: One of many robots created by Dr. Wily. Origination Point: Solar System, Earth/Dr. Wily Origin Type: Robot Order Type: Order Evil Danger Level: 7 Abilities: -Cold Resistance: Frost Man was built to withstand very low temperatures. -Ice Wave: Frost Man can create waves of ice to attack enemies in combat. -Ice Sculptures: Frost Man can make ice sculptures of his enemies and then throw them at them.
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Post by The Architect on Jul 11, 2010 10:55:37 GMT -5
Grenade Man Aliases: None Appearance: Mega Man 8 (SNES, Saturn) Origin: One of many robots created by Dr. Wily. Origination Point: Solar System, Earth/Dr. Wily Origin Type: Robot Order Type: Order Evil Danger Level: 7 Abilities: -Flash Bomb: Grenade Man has bombs he can use to attack enemies in combat.
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Post by The Architect on Jul 11, 2010 10:56:00 GMT -5
Search Man Aliases: None Appearance: Mega Man 8 (SNES, Saturn) Origin: One of many robots created by Dr. Wily. Origination Point: Solar System, Earth/Dr. Wily Origin Type: Robot Order Type: Order Evil Danger Level: 7 Abilities: -Homing Sniper: Search Man can fire homing bullets from his sniper rifle to attack enemies in combat.
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Post by The Architect on Jul 11, 2010 11:04:45 GMT -5
Sword Man Aliases: None Appearance: Mega Man 8 (SNES, Saturn) Origin: One of many robots created by Dr. Wily. Origination Point: Solar System, Earth/Dr. Wily Origin Type: Robot Order Type: Order Evil Danger Level: 7 Abilities: -Horizontal Body Split: Sword Man can split his body horizontally at will. -Flame Sword: Sword Man has a very heavy sword that can shoot fire balls and can be used to slash enemies in combat.
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Post by The Architect on Jul 11, 2010 11:19:07 GMT -5
Tengu Man Aliases: None Appearance: Mega Man 8 (SNES, Saturn), Mega Man and Bass (GBA) Origin: One of many robots created by Dr. Wily. Origination Point: Solar System, Earth/Dr. Wily Origin Type: Robot Order Type: Order Evil Danger Level: 8 Abilities: -Weather Manipulation: Tengu Man can manipulate weather. -Tornado Hold: Tengu Man can create small tornadoes that can trap enemies for a short period of time. -Tengu Blade: Tengu Man has a special blade he can use to attack enemies in combat.
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