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Post by The Architect on Jul 11, 2010 10:24:33 GMT -5
Blizzard Man Aliases: None Appearance: Mega Man 6 (NES), Mega Man Anniversary Collection (PS2, Game Cube, Xbox) Origin: A Russian robot reprogrammed by Dr. Wily. Origination Point: Solar System, Earth, Asia, Russia Origin Type: Robot Order Type: Order Neutral/Order Evil Danger Level: 7 Abilities: -Cold Resistance: Blizzard Man was built to withstand low temperatures. -Blizzard Attack: Blizzard Man can barrel into his enemies. -Snow Manipulation: Blizzard Man can manipulate snow.
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Post by The Architect on Jul 11, 2010 10:26:12 GMT -5
Centaur Man Aliases: Kentauros Man Appearance: Mega Man 6 (NES), Mega Man 2: The Power Fighters (Arcade, Neo Geo Pocket Color) Origin: A Greek robot reprogrammed by Dr. Wily. Origination Point: Solar System, Earth, Europe, Greece Origin Type: Robot Order Type: Order Neutral/Order Evil Danger Level: 8 Abilities: -Teleportation: Centaur Man can teleport to confuse enemies in combat. -Centaur Flash: Centaur Man can manipulate time to temporarily freeze enemies. This attack is later renamed as Centaur Arrow. -Seven Bullet Plasma Rifle: Centaur Man is equipped with a plasma rifle that can shoot seven plasma bullets at once that can bounce off of walls. -Stampede: Centaur Man can stampede over his enemies in combat.
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Post by The Architect on Jul 11, 2010 10:27:14 GMT -5
Flame Man Aliases: None Appearance: Mega Man 6 (NES), Mega Man Anniversary Collection (PS2, Game Cube, Xbox) Origin: An Arabian robot reprogrammed by Dr. Wily. Origination Point: Solar System, Earth, Asia, Saudi Arabia Origin Type: Robot Order Type: Order Neutral/Order Evil Danger Level: 7 Abilities: -Heat Resistance: Flame Man was built to withstand high temperatures. -Flame Blast: Flame Man has a flamethrower that can launch fire balls. -Fire Wall: Flame Man's flamethrower can create a wall of fire.
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Post by The Architect on Jul 11, 2010 10:28:34 GMT -5
Knight Man Aliases: None Appearance: Mega Man 6 (NES), Mega Man Anniversary Collection (PS2, Game Cube, Xbox) Origin: An English robot reprogrammed by Dr. Wily. Origination Point: Solar System, Earth, Europe, United Kingdom Origin Type: Robot Order Type: Order Neutral/Order Evil Danger Level: 8 Abilities: -Knight Crusher: Knight Man has a ball and chain in his left hand he can use to attack enemies in combat. -Indestructible Shield: Knight Man has an indestructible shield in his right hand. -Morning Star: Knight Man has a morning star he can use to attack enemies in combat.
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Post by The Architect on Jul 11, 2010 10:29:31 GMT -5
Plant Man Aliases: None Appearance: Mega Man 6 (NES), Mega Man: The Power Battle (Arcade, Neo Geo Pocket Color), Mega Man 2: The Power Fighters (Arcade, Neo Geo Pocket Color) Origin: A Brazilian robot reprogrammed by Dr. Wily. Origination Point: Solar System, Earth, South America, Brazil Origin Type: Robot Order Type: Order Evil Danger Level: 7 Abilities: -Plant Barrier: Plant Man can create a barrier made of petal-shaped panels of energy to block attacks. Plant Man can also throw this barrier at enemies in combat.
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Post by The Architect on Jul 11, 2010 10:30:58 GMT -5
Tomahawk Man Aliases: None Appearance: Mega Man 6 (NES), Mega Man Anniversary Collection (PS2, Game Cube, Xbox) Origin: An American robot reprogrammed by Dr. Wily. Origination Point: Solar System, Earth, North America, United States Origin Type: Robot Order Type: Order Neutral/Order Evil Danger Level: 7 Abilities: -Silver Tomahawk: Tomahawk Man is equipped with a tomahawk he can use like a boomerang to attack enemies in combat. -Razor Feathers: Tomahawk Man can fling razor sharp feathers from his headdress to attack enemies in combat.
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Post by The Architect on Jul 11, 2010 10:31:47 GMT -5
Wind Man Aliases: None Appearance: Mega Man 6 (NES), Mega Man Anniversary Collection (PS2, Game Cube, Xbox) Origin: A Chinese robot reprogrammed by Dr. Wily. Origination Point: Solar System, Earth, Asia, China Origin Type: Robot Order Type: Order Neutral/ Order Evil Danger Level: 8 Abilities: -Wind Storm: Wind Man can fire his shoulder propellers to attack enemies in combat. -Wind Manipulation: Wind Man can manipulate the wind. -Fall Stomp: Wind Man can manipulate wind to repel himself into the air and fall onto enemies in combat.
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Post by The Architect on Jul 11, 2010 10:32:11 GMT -5
Yamato Man Aliases: Japan Man Appearance: Mega Man 6 (NES), Mega Man Anniversary Collection (PS2, Game Cube, Xbox) Origin: A Japanese robot reprogrammed by Dr. Wily. Origination Point: Solar System, Earth, Asia, Japan Origin Type: Robot Order Type: Order Neutral/Order Evil Danger Level: 8 Abilities: -Yamato Spear: Yamato Man is equipped with a spear to attack enemies in combat. Yamato Man is a master at this weapon and can also throw it to attack enemies at a distance. -Jumping: Yamato Man is a good jumper. -Spear Head Shower: Yamato Man can fire spear heads while in the air.
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