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Post by The Architect on Jul 11, 2010 10:54:47 GMT -5
Gemini Man Aliases: None Appearance: Mega Man 3 (NES, GB), Mega Man: The Power Battle (Arcade, Neo Geo Pocket Color), Mega Man 2: The Power Fighters (Arcade, Neo Geo Pocket Color) Origin: One of many robots created by Dr. Wily. Origination Point: Solar System, Earth/Dr. Wily Origin Type: Robot Order Type: Order Evil Danger Level: 6 Abilities: -Holograms: Gemini Man can make holographic projections of himself. However, Gemini Man can not use the Gemini Laser while doing this. -Gemini Laser: Gemini Man can fire a very powerful laser to attack enemies in combat.
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Post by The Architect on Jul 11, 2010 10:57:59 GMT -5
Hard Man Aliases: None Appearance: Mega Man 3 (NES), Mega Man 2 (GB), Mega Man Anniversary Collection (PS2, Game Cube, Xbox) Origin: One of many robots created by Dr. Wily. Origination Point: Solar System, Earth/Dr. Wily Origin Type: Robot Order Type: Order Evil Danger Level: 8 Abilities: -Indestructible Helmet: Hard Man wears an indestructible helmet. -Cermicaltitan Fists: Hard Man has fists made of cermicaltitan he can use to attack enemies in combat. -Cermicaltitan Shell: Hard Man has a shell on his back made of cermicaltitan. -Jumping: Hard Man is a good jumper. -Hard Knuckle: Hard Man can use his arms as missiles to attack enemies in combat. Upon impact they will return to him.
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Post by The Architect on Jul 11, 2010 10:58:49 GMT -5
Magnet Man Aliases: None Appearance: Mega Man 3 (NES), Mega Man 2 (GB), Mega Man: The Power Battle (Arcade, Neo Geo Pocket Color) Origin: One of many robots created by Dr. Wily. Origination Point: Solar System, Earth/Dr. Wily Origin Type: Robot Order Type: Order Evil Danger Level: 7 Abilities: -Head Magnet: Magnet Man has a large magnet on his head he can use to pull in metallic enemies. -Magnet Missiles: Magnet Man can fire up to three powerful missiles that attack enemies from above. -EMP Emit: Magnet Man emits an electromagnetic pulse that forces hardware to go haywire just by his presence.
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Post by The Architect on Jul 11, 2010 11:03:47 GMT -5
Needle Man Aliases: Spike Man Appearance: Mega Man 3 (NES), Mega Man 2 (GB), Mega Man Anniversary Collection (PS2, Game Cube, Xbox) Origin: One of many robots created by Dr. Wily. Origination Point: Solar System, Earth/Dr. Wily Origin Type: Robot Order Type: Order Evil Danger Level: 7 Abilities: -Needle Cannon: Needle Man can fire armor piercing needles at the rate of a semi automatic. -Jumping: Needle Man is a good jumper. -Crown Ram: Needle Man has three needles on his crown he can use to attack enemies by ramming them in combat.
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Post by The Architect on Jul 11, 2010 11:06:38 GMT -5
Shadow Man Aliases: None Appearance: Mega Man 3 (NES, GB), Mega Man 2: The Power Fighters (Arcade, PS2, Game Cube), Mega Man Anniversary Collection (PS2, Game Cube, Xbox) Origin: One of many robots created by Dr. Wily. Origination Point: Solar System, Earth/Dr. Wily Origin Type: Robot/Alien Order Type: Order Evil Danger Level: 8 Abilities: -Alien Armor: Shadow Man is made of metal from outer space, allowing to stand up to heavy assaults for a short time. -Room Darkness: Shadow Man can create darkness in an entire room at will. -Speed: Shadow Man is extremely fast. -Shadow Blade: Shadow Man can throw shurikens that are coated with a special liquid that can induce insanity. -Martial Arts: Shadow Man can use martial arts to attack enemies in combat.
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Post by The Architect on Jul 11, 2010 11:18:10 GMT -5
Snake Man Aliases: None Appearance: Mega Man 3 (NES, GB), Mega Man Anniversary Collection (PS2, Game Cube, Xbox) Origin: One of many robots created by Dr. Wily. Origination Point: Solar System, Earth/Dr. Wily Origin Type: Robot Order Type: Order Evil Danger Level: 7 Abilities: -Agility: Snake Man is extremely agile in combat. -Search Snake: Snake Man can launch mechanical snakes that will home in and bite into their enemies.
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Post by The Architect on Jul 11, 2010 11:21:20 GMT -5
Spark Man Aliases: None Appearance: Mega Man 3 (NES, GB), Mega Man Anniversary Collection (PS2, Game Cube, Xbox) Origin: One of many robots created by Dr. Wily. Origination Point: Solar System, Earth/Dr. Wily Origin Type: Robot Order Type: Order Evil Danger Level: 8 Abilities: -Electrical Resistance: Spark Man was built to withstand high voltage electricity. -Spark Shock: Spark Man can release an electrical pulse to attack enemies in combat. This pulse is said to be twice as powerful as Elec Man's.
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Post by The Architect on Jul 11, 2010 11:23:54 GMT -5
Top Man Aliases: None Appearance: Mega Man 3 (NES), Mega Man 2 (GB), Mega Man Anniversary Collection (PS2, Game Cube, Xbox) Origin: One of many robots created by Dr. Wily. Origination Point: Solar System, Earth/Dr. Wily Origin Type: Robot Order Type: Order Evil Danger Level: 8 Abilities: -Skate: Thanks to the wheels on his feet Top Man can skate very fast. -Top Spin: Top Man can spin fast enough to force almost any projectile to bounce off of him. -Spinning Tops: Top Man can throw spinning tops to attack enemies in combat.
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