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Post by The Architect on Jul 11, 2010 10:32:44 GMT -5
Cut Man Aliases: None Appearance: Mega Man Series (Throughout Series) Origin: The fourth DRN robot created by Dr. Light. Origination Point: Solar System, Earth/Dr. Light Origin Type: Robot Order Type: Chaos Good/Order Evil Danger Level: 7 Abilities: -Rolling Cutters: Cut Man can launch rolling cutters to attack enemies in combat Cut Man can also use boomerang style versions of this attack. -Jumping: Cut Man is a very good jumper. -Cermicaltitan Head Sears: Cut Man can fire a pair of shears made of Cermicaltitan from the top of his head. These shears can act like a boomerang and return to Cut Man. -Giant Shears: Cut Man can throw a giant pair of shears capable of destroying boulders to attack enemies in combat.
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Post by The Architect on Jul 11, 2010 10:50:47 GMT -5
Guts Man Aliases: None Appearance: Mega Man Series (Throughout Series) Origin: The fifth DRN robot created by Dr. Light. Origination Point: Solar System, Earth/Dr. Light Origin Type: Robot Order Type: Chaos Good/Order Evil Danger Level: 8 Abilities: -Strength: Guts Man is very strong, capable of easily lifting up to eighty tons with little effort. -Rock Throw: Guts Man can throw rocks at his enemies to attack them in combat with great accuracy. -Burrowing: Guts Man can burrow at high speeds. -Cold Immunity: Guts Man is immune to cold based attacks.
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Post by The Architect on Jul 11, 2010 10:54:21 GMT -5
Ice Man Aliases: None Appearance: Mega Man Series (Throughout Series) Origin: The sixth DRN robot created by Dr. Light. Origination Point: Solar System, Earth/Dr. Light Origin Type: Robot Order Type: Chaos Good/Order Evil Danger Level: 7 Abilities: -Cold Resistance: Ice Man is built to withstand extremely cold temperatures. -Ice Slasher: Ice Man can breath liquid nitrogen to freeze enemies in combat. -Ice Pillars: Ice Man can create ice pillars that fall onto his enemies. -Slip Immunity: Ice Man is immune to slippery surfaces.
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Post by The Architect on Jul 11, 2010 11:02:45 GMT -5
Bomb Man Aliases: None Appearance: Mega Man (NES), Mega Man Anniversary Collection (PS2, Game Cube, Xbox), Mega Man Powered Up (PSP) Origin: The seventh DRN robot created by Dr. Light. Origination Point: Solar System, Earth/Dr. Light Origin Type: Robot Order Type: Chaos Good/Order Evil Danger Level: 7 Abilities: -Bombs: Bomb Man can throw bombs to attack enemies in combat. These bombs can vary in explosions. -Giant Cut Proof Bomb: Bomb Man can release a giant cut proof bomb he can use to attack enemies in combat.
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Post by The Architect on Jul 11, 2010 11:16:05 GMT -5
Fire Man Aliases: None Appearance: Mega Man (NES), Mega Man in Dr. Wily's Revenge (GB), Mega Man Anniversary Collection (PS2, Game Cube, Xbox), Mega Man Powered Up (PSP) Origin: The eighth DRN robot created by Dr. Light. Origination Point: Solar System, Earth/Dr. Light Origin Type: Robot Order Type: Chaos Good/Order Evil Danger Level: 7 Abilities: -Heat Resistance: Fire Man is built to withstand extremely hot temperatures up to eight thousand degrees Celsius. -Fire Storm: Fire Man can surround himself in a circle of fire to attack enemies in combat. This attack can cause devastating damage. However, if the flame on Fire Man's head is extinguished the circle of fire will decrease in power. -Fire Pillars: Fire Man can create fire pillars that fall onto his enemies. -Heat Emit: Fire Man can emit heat from his body capable of melting ice blocks upon touching them.
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Post by The Architect on Jul 11, 2010 11:16:55 GMT -5
Elec Man Aliases: None Appearance: Mega Man Series (Throughout Series) Origin: The ninth DRN robot created by Dr. Light. Origination Point: Solar System, Earth/Dr. Light Origin Type: Robot Order Type: Chaos Good/Order Evil Danger Level: 8 Abilities: -Electrical Resistance: Elec Man is built to withstand high voltage electricity. -Intelligence: Elec Man is very intelligent, capable of making large calculations in mere seconds. -Agility: Elec Man is very agile in combat. -Thunder Beam: Elec Man can use electrical wires to shock enemies in combat. This attack can also move large blocks. -Thunder Balls: Elec Man can fire balls of electricity to attack enemies in combat. -Homing Thunder Bolt: Elec Man can create a homing thunder bolt to attack enemies in combat.
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Post by The Architect on Jul 11, 2010 11:20:25 GMT -5
Time Man Aliases: None Appearance: Mega Man Powered Up (PSP) Origin: The tenth DRN robot created by Dr. Light. Origination Point: Solar System, Earth/Dr. Light Origin Type: Robot Order Type: Chaos Good/Order Evil Danger Level: 7 Abilities: -Time Freeze: Time Man is capable of freezing time for a few seconds. -Clock Hands: Time Man can diagonally shoot clock hands to attack enemies in combat.
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Post by The Architect on Jul 11, 2010 11:22:20 GMT -5
Oil Man Aliases: None Appearance: Mega Man Powered Up (PSP) Origin: The eleventh and final DRN robot created by Dr. Light. Origination Point: Solar System, Earth/Dr. Light Origin Type: Robot Order Type: Chaos Good/Order Evil Danger Level: 6 Abilities: -Oil Slider: Oil Man can use the Oil Slider, a slick snowboard slider that allows him to travel fast and damage enemies upon impact. -Slip Immunity: Oil Man is immune to slippery surfaces.
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Post by The Architect on Dec 25, 2011 21:56:14 GMT -5
Guts-Dozer Aliases: Guts Tank Appearance: Mega Man 2 (NES, GB) Origin: An unmanned vehicle created by Dr. Wily based on Guts Man. Origination Point: Solar System, Earth/Dr. Wily Origin Type: Robot/Vehicle Order Type: Order Evil Danger Level: 5 Abilities: -Armor: Except for his head Guts-Dozer has armor that makes him virtually invulnerable. -Met Summon: Guts-Dozer can summon mets from the small hanger in it's torso. -Treads: Guts-Dozer has treads that allows it to move over just about any terrain as well as run over smaller enemies in combat.
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Post by The Architect on Dec 25, 2011 21:57:26 GMT -5
Guts Man G Aliases: None Appearance: Mega Man 7 (SNES) Origin: Guts Man after being upgraded. Origination Point: Solar System, Earth/Dr. Wily Origin Type: Robot Order Type: Order Evil Danger Level: 8 Abilities: -Armor: Except for his head Guts Man G has armor that makes him virtually invulnerable. -Clamp Claw Left Arm: Guts Man G has a large clamp claw for his left arm he can use to throw enemies and bash ceilings to make rocks fall. -Tread Boots: Guts Man G has boots with tank treads that allows him to move over just about any terrain as well as run over smaller enemies in combat.
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