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Post by The Architect on Jun 6, 2010 13:38:57 GMT -5
Donkey Kong Generation 1 Aliases: Cranky Kong Appearance: Donkey Kong Series (Entire Series) Origin: The very first Donkey Kong. Origination Point: Nintendo World Origin Type: Natural Order Type: Chaos Neutral/Chaos Good Danger Level: 6 Abilities: -Blockative Skin: Donkey Kong can harm enemies just by touching them. This does not save him from long range attacks such as sprays. -Barrel Throw: Donkey Kong can throw barrels to attack enemies in combat. These barrels can kill just about anyone in one attack. -Intelligence: Donkey Kong possesses high intelligence, capable of creating formulas and serums to enhance other Kongs.
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Post by The Architect on Jun 6, 2010 13:39:18 GMT -5
Donkey Kong Generation 2 Aliases: DK Appearance: Mario Series (Throughout Series), Donkey Kong Series (Entire Series) Origin: A very powerful Kong from Kong Island and the second Donkey Kong. Origination Point: Nintendo World, Kong Island Origin Type: Natural Order Type: Chaos Good Danger Level: 9 Abilities: -Athleticism: Donkey Kong possesses athleticism very few individuals are capable of matching. -Strength: Donkey Kong is very strong in combat, capable of lifting objects hi size and run with them. -Barrel Throw: Donkey Kong can throw barrels at his enemies. -Go Cart: Donkey Kong can be equipped with an indestructible go cart that is equipped with various weapons and powers. -Giant Punch: Donkey Kong can whined up his punches to increase them in power. At full strength it can devastate just about anything that it hits. -Spinning Kong: Donkey Kong can do a spinning attack in which his arms are extended and allows him to be airborne for up to three seconds. -Hand Slap: Donkey Kong can beat the ground rapidly to make enemies airborne. -Shield: Donkey Kong can use a shield to block damage. If it takes too much damage or is used to much he will be stunned for several seconds. -Tree Climb: Donkey Kong can climb trees. -Barrel Blast: Donkey Kong can launch himself out of barrels much like a gun. -Coconut Gun: Donkey Kong can be equipped with the coconut gun. This weapon can be enhanced with homing ammunition. -Rambi Morph: Donkey Kong can morph into Rambi. -Oranges: Donkey Kong can be equipped with oranges, unstable fruits that act like grenades. -Bongos: Donkey Kong can be equipped with bongos that can destroy all but the strongest enemies near him. -Strong Kong: Donkey Kong can make himself temporarily invulnerable. -Shockwaves: Donkey Kong can emit shockwaves that can destroy all but the strongest enemies. -Head Butt: Donkey Kong can head butt his enemies. Anything that gets hit with this attack will be buried into the ground. -Barrel Jet Pack: Donkey Kong can be equipped with a barrel jet pack equipped with many weapons and features. -Konga Beat: Donkey Kong can use his bongos to preform a song that sucks enemies in and juggles them around while they take damage. This attack lasts for up to ten seconds.
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Post by The Architect on Jun 6, 2010 13:39:38 GMT -5
Rambi Aliases: None Appearance: Donkey Kong Series (Entire Series) Origin: A rhino that assists the Kongs on Kong Island that Donkey Kong can later turn into. Origination Point: Nintendo World, Kong Island Origin Type: Natural Order Type: Chaos Good Danger Level: 9 Abilities: -Charging Horn Ram: Rambi can ram into enemies with his horn. This attack can bring down houses with ease. -Invulnerability: Rambi simply can not be harmed.
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