|
Post by The Architect on Jul 18, 2010 13:36:05 GMT -5
Snipe Master Aliases: None Appearance: Zoids VS (Game Cube) Origin: One of many zoids from planet Zi. Origination Point: Zi Origin Type: Robot/Cyborg Order Type: Order Neutral Danger Level: 7 Abilities: -Speed: Snipe Masters are very fast in combat. -Hip Homing Missiles: Snipe Masters can fire homing missiles from each hip. -Claw Slash: Snipe Master scan use their claws to slash enemies in combat. -Tail Sniper Rifle: Snipe Masters have a sniper rifle hidden in their tail.
|
|
|
Post by The Architect on Jul 18, 2010 13:36:56 GMT -5
Ultra Z Snipe Master Aliases: None Appearance: Zoids VS (Game Cube) Origin: An enhanced version of Snipe Master. Origination Point: Zi Origin Type: Robot/Cyborg Order Type: Order Neutral Danger Level: 7 Abilities: -Boosters: Ultra Z Snipe Masters have boosters on their back, allowing them to move very fast in combat. -Side Energy Cannons: Ultra Z Snipe Masters have an energy cannon on each side of their body. -Bite: Ultra Z Snipe Masters can use their jaws to bite enemies in combat. -Tail Sniper Rifle: Ultra Z Snipe Masters have a sniper rifle hidden in their tail.
|
|
|
Post by The Architect on Jul 18, 2010 13:37:44 GMT -5
Snipe Master AS Aliases: None Appearance: Zoids VS (Game Cube) Origin: An enhanced version of Snipe Master. Origination Point: Zi Origin Type: Robot/Cyborg Order Type: Order Neutral Danger Level: 8 Abilities: -Head Double Turret: Snipe Master ASes have a double turret on their head. -Bite: Snipe Master ASes can use their jaws to bite enemies in combat. -Force Field: Snipe Master ASes can use a sphered force field to protect themselves. -Tail Sniper Rifle: Snipe Master ASes have a sniper rifle hidden in their tail.
|
|