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Post by The Architect on Jun 6, 2010 13:46:13 GMT -5
Klap Trap Aliases: None Appearance: Donkey Kong Series (Throughout Series) Origin: Small reptiles from Crocodile Isle that serve as guard dogs. Origination Point: Nintendo World, Crocodile Isle Origin Type: Natural Order Type: Order Evil Danger Level: 2 Abilities: -Blockative Skin: Klap Traps can damage enemies just by touching them. This does not save them from well placed attacks, projectiles, or energy based attacks. -Bite: Klap Traps can use their jaws to bite enemies in combat. -Continuous Chomping: Klap Traps can release their jaws upon death that will bite wildly for about ten seconds before it shatters. -Respawn: Klap Traps can respawn a minute after defeat.
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Post by The Architect on Jun 6, 2010 13:46:38 GMT -5
Giant Klap Trap Aliases: None Appearance: Donkey Kong 64 (N64) Origin: A large purple clap trap sent by King K.Rool to prevent minions from escaping Hideout Helm. Origination Point: Nintendo World, K.Rool Island, Hideout Helm Origin Type: Natural Order Type: Order Evil Danger Level: 8 Abilities: -Blockative Skin: Giant Klap Trap can damage enemies just by touching them. This does not save him from well placed attacks, projectiles, or energy based attacks. -Bite: Giant Klap Trap can use his jaws to bite enemies in combat. -Continuous Chomping: Giant Klap Trap can release his jaws upon death that will bite wildly for about ten seconds before it shatters.
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