King K.Rool
Jun 6, 2010 13:51:48 GMT -5
Post by The Architect on Jun 6, 2010 13:51:48 GMT -5
King K.Rool
Aliases: None
Appearance: Donkey Kong Series (Entire Series)
Origin: The ruler of Crocodile Island and the Kremling Krew.
Origination Point: Nintendo World, Crocodile Isle
Origin Type: Natural
Order Type: Order Evil
Danger Level: 10
Abilities:
-Strength: King K.Rool is very strong in combat, capable of bringing down Kongs in a few hits.
-Vehicular Knowledge: King K.Rool can drive just about any vehicle.
-Jumping: King K.Rool is a good jumper.
-Boomerang Crown Throw: King K.Rool can use his crown like a boomerang.
-Sky Cannon Balls: King K.Rool can summon cannon balls from the sky.
-Blunderbuss: King K.Rool can be equipped with a blunderbuss.
-Blockative Skin: King K.Rool can damage enemies just by touching them. This does not protect him from well placed attacks, projectiles, and energy based attacks.
-Shockwaves: King K.Rool can create shockwaves just by jumping and landing on his butt. These waves can vary from one to five.
-Boomerang Boxing Gloves: King K.Rool has boxing gloves that can also act like boomerangs.
-Invisibility: King K.Rool can become invisible.
-Barrel Jet Pack: King K.Rool can be equipped with a barrel jet pack, a device that has many weapons and can go at subsonic speeds.
-Backward Barrel: King K.Rool's barrel jet pack can force other barrel jet packs to go backwards.
-Pineapple Launcher: King K.Rool's barrel jey pack can shoot destructive pineapples.
-Mega TNT Barrel: King K.Rool's barrel jet pack can release large TNT barrels.
-Necky Summon: King K.Rool's barrel jet pack can summon neckies.
-Whirlwind: King K.Rool's barrel jet pack can summon whirlwinds.
-Wild Elixer: King K.Rool's barrel jet pack has an elixer that can temporarily enhance him.
-Zinger Summon: King K.Rool's barrel jet pack can summon zingers.
Aliases: None
Appearance: Donkey Kong Series (Entire Series)
Origin: The ruler of Crocodile Island and the Kremling Krew.
Origination Point: Nintendo World, Crocodile Isle
Origin Type: Natural
Order Type: Order Evil
Danger Level: 10
Abilities:
-Strength: King K.Rool is very strong in combat, capable of bringing down Kongs in a few hits.
-Vehicular Knowledge: King K.Rool can drive just about any vehicle.
-Jumping: King K.Rool is a good jumper.
-Boomerang Crown Throw: King K.Rool can use his crown like a boomerang.
-Sky Cannon Balls: King K.Rool can summon cannon balls from the sky.
-Blunderbuss: King K.Rool can be equipped with a blunderbuss.
-Blockative Skin: King K.Rool can damage enemies just by touching them. This does not protect him from well placed attacks, projectiles, and energy based attacks.
-Shockwaves: King K.Rool can create shockwaves just by jumping and landing on his butt. These waves can vary from one to five.
-Boomerang Boxing Gloves: King K.Rool has boxing gloves that can also act like boomerangs.
-Invisibility: King K.Rool can become invisible.
-Barrel Jet Pack: King K.Rool can be equipped with a barrel jet pack, a device that has many weapons and can go at subsonic speeds.
-Backward Barrel: King K.Rool's barrel jet pack can force other barrel jet packs to go backwards.
-Pineapple Launcher: King K.Rool's barrel jey pack can shoot destructive pineapples.
-Mega TNT Barrel: King K.Rool's barrel jet pack can release large TNT barrels.
-Necky Summon: King K.Rool's barrel jet pack can summon neckies.
-Whirlwind: King K.Rool's barrel jet pack can summon whirlwinds.
-Wild Elixer: King K.Rool's barrel jet pack has an elixer that can temporarily enhance him.
-Zinger Summon: King K.Rool's barrel jet pack can summon zingers.