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Post by The Architect on Jul 23, 2010 14:30:19 GMT -5
Ultraman The Next Aliases: None Appearance: Ultraman Nexus (PS2) Origin: An extremely powerful being born from a super nova. Origination Point: Milky Way Galaxy, Super Nova Origin Type: Alien Order Type: Chaos Good Danger Level: 10 Abilities: -Flight: Ultraman The Next can fly at high speeds even in space. -Martial Arts Skills: Ultraman The Next is a professional in hand to hand combat and can surpass just about any monster. -Speed: Ultraman The Next is very fast in combat. -Dunamist Host: Ultraman The Next can fuse with a human host referred to as a dunamist that can increase his fighting potential. -Koshins: Ultraman The Next can fire koshins, many attacks based from beams that are extremely powerful. -Cross-Ray Storm: Ultraman The Next's favorite koshin, a + style attack from his hands that can destroy most monsters in one hit. -Evolve: Ultraman The Next can evolve in Ultraman Nexus with the potential of his dunamist.
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Post by The Architect on Jul 23, 2010 14:32:11 GMT -5
Anaphis Ultraman Nexus Aliases: None Appearance: Ultraman Nexus (PS2), Monster Battle: Ultra Coliseum NEO (Arcade), Monster Battle Double R (Arcade) Origin: Ultraman The Next after evolving from Dunamists. Origination Point: Solar System, Earth, Asia, Japan Origin Type: Alien/Mutant Order Type: Chaos Good Danger Level: 10 Abilities: -Flight: Anaphis Ultraman Nexus can fly at high speeds even in space. -Martial Arts Skills: Anaphis Ultraman Nexus is a professional in hand to hand combat and can surpass just about any monster. -Speed: Anaphis Ultraman Nexus is very fast in combat. -Dunamist Host: Anaphis Ultraman Nexus can fuse with a human host referred to as a dunamist that can increase his fighting potential. -Koshins: Anaphis Ultraman Nexus can fire koshins, many attacks based from beams that are extremely powerful. -Modes: Anaphas Ultraman Nexus can turn into junis red or junis blue for different battle situations. -Chrome-Ray Storm: Anaphas Ultraman Nexus's favorite koshin, a + style attack from his hands that can destroy most monsters in one hit.
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Post by The Architect on Jul 23, 2010 14:32:13 GMT -5
Junis Red Ultraman Nexus Aliases: None Appearance: Ultra Series (Throughout Series), Heroes Vs. (PSP) Origin: One of two alternate modes of Ultraman Nexus. Origination Point: Solar System, Earth, Asia, Japan Origin Type: Alien/Mutant Order Type: Chaos Good Danger Level: 10 Abilities: -Flight: Junis Red Ultraman Nexus can fly at high speeds even in space. -Martial Arts Skills: Junis Red Ultraman Nexus is a professional in hand to hand combat and can surpass just about any monster. -Speed: Junis Red Ultraman Nexus is very fast in combat. -Dunamist Host: Junis Red Ultraman Nexus can fuse with a human host referred to as a dunamist that can increase his fighting potential. -Koshins: Junis Red Ultraman Nexus can fire koshins, many attacks based from beams that are extremely powerful. -Cross-Ray Storm: Junis Red Ultraman Nexus's favorite koshin, a L style attack from his hands that can destroy most monsters in one hit.
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Post by The Architect on Jul 23, 2010 14:38:59 GMT -5
Junis Blue Ultraman Nexus Aliases: None Appearance: Ultraman Nexus (PS2) Origin: One of two alternate modes of Ultraman Nexus. Origination Point: Solar System, Earth, Asia, Japan Origin Type: Alien/Mutant Order Type: Chaos Good Danger Level: 10 Abilities: -Flight: Junis Blue Ultraman Nexus can fly at high speeds even in space. -Martial Arts Skills: Junis Blue Ultraman Nexus is a professional in hand to hand combat and can surpass just about any monster. -Speed: Junis Blue Ultraman Nexus is very fast in combat. -Dunamist Host: Junis Blue Ultraman Nexus can fuse with a human host referred to as a dunamist that can increase his fighting potential. -Koshins: Junis Blue Ultraman Nexus can fire koshins, many attacks based from beams that are extremely powerful. -Arrow-Ray Storm: Junis Blue Ultraman Nexus's favorite koshin, an arrowhead style attack from his right wrist that can destroy most monsters in one hit. -Evolve: Junis Blue Ultraman Nexus can evolve in Ultraman Noa with the potential of his dunamists.
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Post by The Architect on Jul 23, 2010 14:40:41 GMT -5
Ultraman Noa Aliases: None Appearance: Ultraman Nexus (PS2), Heroes Vs. (PSP) Origin: Ultraman Nexus after evolving from Dunamists. Origination Point: Solar System, Earth, Asia, Japan, Shinjuku Origin Type: Alien/Mutant Order Type: Chaos Good Danger Level: 11 Abilities: -Flight: Ultraman Noa can fly at high speeds even in space. -Martial Arts Skills: Ultraman Noa is a professional in hand to hand combat and can surpass just about any monster. -Speed: Ultraman Noa is very fast in combat. -Dunamist Host: Ultraman Noa can fuse with a human host refereed to as a dunamist that can increase his fighting potential. -Koshins: Ultraman Noa can fire koshins, many attacks based from beams that are extremely powerful. -Lightning Noa: Ultraman Noa's favorite koshin, a + style attack from his hands that can destroy most monsters in one hit. -Strength: Ultraman Noa is extremely strong in combat, capable of punching enemies literally out of a planet's gravitational pull.
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