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Post by The Architect on Jul 26, 2010 10:22:15 GMT -5
Zamza-Zah Aliases: None Appearance: Gundam Series (Throughout Series), Super Robot Wars Zodiac (PS2), Super Robot Wars Krystal (DS), Super Robot Gakuen (DS), Super Robot Wars Link (DS) Origin: The first of three extremely powerful mobile armors created by the Earth Alliance. Origination Point: Solar System, Earth, Pacific Ocean/Earth Alliance, Atlantic Federation Origin Type: Robot/Vehicle Order Type: Order Evil Danger Level: 8 Abilities: -Flight: Zamza-Zahs can fly at medium speeds in order to travel. -High Frequency Claws: Zamza-Zahs have four high frequency claws that can grab and shred just about anything they come into contact with. -Multi-Phase Claw Cannons: Zamza-Zahs have a multi-phase cannon on top of each claw. -Low Pressure Side Guns: Zamza-Zahs have two low pressure guns on each side of their body. -Claw Vulcan Cannons: Zamza-Zahs have four vulcan cannons in each claw. -Positron Reflector: Zamza-Zahs have special force fields that can block just about any attack.
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Post by The Architect on Jul 26, 2010 10:23:30 GMT -5
Gells-Ghe Aliases: None Appearance: Gundam Series (Throughout Series), Super Robot Wars Series (Throughout Series) Origin: The second of three extremely powerful mobile armors created by the Earth Alliance. Origination Point: Solar System, Earth, Gulnahan/Earth Alliance, Lohengrin Gate Origin Type: Robot/Vehicle Order Type: Order Evil Danger Level: 7 Abilities: -Jumping: Gells-Ghes can jump very long distances. -Vulcan Cannons: Gells-Ghes have a vulcan cannon on each side of their head. -Dual Beam Rifles: Gells-Ghes are equipped with two beam rifles. -Front Leg Beam Cannons: Ghells-Ghes have a beam cannon on each front leg. -Positron Reflector: Gells-Ghes have special force fields that can block just about any attack.
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Post by The Architect on Jul 26, 2010 10:24:24 GMT -5
Destroy Gundam Aliases: None Appearance: Gundam Series (Throughout Series), Super Robot Wars Series (Throughout Series), ACE Rebirth (PS3) Origin: The third of three extremely powerful mobile armors created by the Earth Alliance Origination Point: Solar System, Earth, Asia, Russia/Earth Alliance, Logos Origin Type: Robot Order Type: Order Evil Danger Level: 9 Abilities: -Double Dozen Missile Launchers: Destroy Gundams have twenty four missile launchers on their backpacks. -Vulcan Cannons: Destroy Gundams have two vulcan cannons on each side of their head. -Triple Chest Multi-Phase Cannons: Destroy Gundams have three multi-phase cannons on their chest. -Beam Cannon Fingers: Destroy Gundams have a beam cannon for each finger. -Circumference Beam Cannons: Destroy Gundams have twenty beam cannons on the circumference of their backpacks. -Double Dual Back Cannons: Destroy Gundams have two large double cannons on their back. -Zorn Energy Cannon: Destroy Gundams have a energy cannon on their head. -Sturm Faust Forearm Cannons: Destroy Gundams can detach the lower halves of their arms to reveal an energy cannon in each. -Mobile Armor Mode: Destroy Gundams can go into mobile armor mode, allowing them to use most of their weapons unlike their mobile suit mode and while in this form they are invulnerable and can stomp on smaller enemies. -Positron Reflector: Destroy Gundams have special force fields that can block just about any attack.
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Post by The Architect on Aug 21, 2010 12:50:04 GMT -5
Euclid Aliases: None Appearance: Super Robot Wars Zodiac (PS2), Super Robot Wars Zodiac 2 (PSP), Super Robot Wars Voyage (PS4, PS Vita, Switch) Origin: Mass production mobile armors that use positron reflectors. Origination Point: Solar System, Earth, Heaven's Base/Earth Alliance, Lohengrin Gate Origin Type: Robot Order Type: Order Evil Danger Level: 6 Abilities: -Flight: Euclids can fly at medium speeds in order to travel. -Twin High-Energy Beam Cannons: Euclids are armed with a pair of high-energy beam cannons. -Dual 7-Barreled Gatling Guns: Euclids are armed with a pair of 7-barreled gatling guns. -Positron Reflector: Euclids have special force fields that can block just about any attack.
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