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Pharaoh
Jul 26, 2010 17:49:01 GMT -5
Post by The Architect on Jul 26, 2010 17:49:01 GMT -5
Pharaoh Aliases: None Appearance: Age of Mythology (PC), Age of Mythology: The Titans (PC) Origin: Leaders of civilizations that worship the Egyptian gods. Origination Point: Solar System, Earth, Africa, Egypt Origin Type: Natural Order Type: Order Neutral Danger Level: 9 Abilities: -Crook: Pharaohs are equipped with a crook they can use to increase the speed of construction on a building, throw rocks that heavily damage myth units, and pharaohs of Set can summon aggressive animals. -Revive: Pharaohs can be revived at a town center after they die in a few minutes. -Enhanced Body: Pharaohs have bodies that can absorbs large amounts of damage and are immune to instant kills that are not god powers.
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Pharaoh
Jul 26, 2010 17:49:26 GMT -5
Post by The Architect on Jul 26, 2010 17:49:26 GMT -5
Son of Osiris Aliases: None Appearance: Age of Mythology (PC), Age of Mythology: The Titans (PC) Origin: Pharaoh worshipers of Osiris that became demigods. Origination Point: Solar System, Earth, Africa, Egypt/Osiris Origin Type: Paranormal/Mutant Order Type: Order Neutral Danger Level: 10 Abilities: -Lightning Staff: Sons of Osiris are equipped with a staff that shoot out large bolts of lightning that can do heavy damage to any non-hero unit and is effective against myth units. The range of the lightning from this staff can wipe out small armies in a single attack. This staff can also have the abilities of a normal pharaoh's crook. -Awaken: Sons of Osiris can awaken the Guardian if they try long enough. -Enhanced Body: Sons of Osiris have bodies that can absorbs large amounts of damage and are immune to instant kills that are not god powers.
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