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Post by The Architect on Jul 26, 2010 16:30:57 GMT -5
Hippocampus Aliases: None Appearance: Age of Mythology (PC), Age of Mythology: The Titans (PC) Origin: The standard naval scout unit for Poseidon worshipers. Origination Point: Solar System, Earth, Europe, Greece/Poseidon Origin Type: Paranormal Order Type: Order Neutral Danger Level: 0 Abilities: -Mythical Resistance: Hippocampi are naturally resistant to normal human attacks and other myth units. -Adept Swimmer: Hippocampi can float or swim at low speeds. -Respawn: If Hippocampi die they will respawn to the nearest ally dock.
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Post by The Architect on Jul 26, 2010 16:31:46 GMT -5
Scylla Aliases: None Appearance: Age of Mythology (PC), Age of Mythology: The Titans (PC) Origin: The naval myth unit for worshipers of Dionysus. Origination Point: Solar System, Earth, Europe, Greece/Dionysus Origin Type: Paranormal Order Type: Order Neutral Danger Level: 8 Abilities: -Mythical Resistance: Scyllas are naturally resistant to normal human attacks and other myth units. -Head Butt: Scyllas use their heads to attack enemies. -Multiple Heads: Scyllas will grow more heads by defeating enemies and making them stronger in the process. Scyllas can grow up to five heads. -Adept Swimmer: Scyllas can float or swim at low speeds.
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Post by The Architect on Jul 26, 2010 16:40:02 GMT -5
Cancinos Aliases: None Appearance: Age of Mythology (PC), Age of Mythology: The Titans (PC) Origin: The naval myth unit for worshipers of Hera. Origination Point: Solar System, Earth, Europe, Greece/Hera Origin Type: Paranormal Order Type: Order Good Danger Level: 8 Abilities: -Mythical Resistance: Cancini are naturally resistant to normal human attacks and other myth units. -Claws: Cancini can use their claws to attack enemies. -Adept Swimmer: Cancini can float or swim at low speeds.
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Post by The Architect on Jul 26, 2010 16:43:50 GMT -5
Leviathan Aliases: None Appearance: Age of Mythology (PC), Age of Mythology: The Titans (PC) Origin: The naval myth unit of worshipers of Nephthys. Origination Point: Solar System, Earth, Africa, Egypt/Nephthys Origin Type: Paranormal Order Type: Order Neutral Danger Level: 8 Abilities: -Mythical Resistance: Leviathans are naturally resistant to normal human attacks and other myth units. -Store: Leviathans can store allies like a transport. -Bite: Leviathans can use their jaws to bite enemies. -Adept Swimmer: Leviathans can float or swim at low speeds.
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Post by The Architect on Jul 26, 2010 16:44:58 GMT -5
Sea Turtle Aliases: War Turtle Appearance: Age of Mythology (PC), Age of Mythology: The Titans (PC) Origin: The naval myth unit of worshipers of Thoth. Origination Point: Solar System, Earth, Africa, Egypt/Thoth Origin Type: Paranormal Order Type: Order Neutral Danger Level: 8 Abilities: -Mythical Resistance: Sea Turtles are naturally resistant to normal human attacks and other myth units. -Bite: Sea Turtles can use their jaws to bite enemies. -Adept Swimmer: Sea Turtles can float or swim at low speeds.
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Post by The Architect on Jul 26, 2010 17:03:46 GMT -5
Kraken Aliases: None Appearance: Age of Mythology (PC), Age of Mythology: The Titans (PC) Origin: The naval myth unit of worshipers of Njord. Origination Point: Solar System, Earth, Europe, Norse Lands/Njord Origin Type: Paranormal Order Type: Order Neutral Danger Level: 8 Abilities: -Mythical Resistance: Krakens are naturally resistant to normal human attacks and other myth units. -Tentacles: Krakens can use their tentacles to attack enemies. -Constrict: Krakens can constrict enemy boats, instantly killing them one at a time. -Throw: Krakens can throw enemy soldiers on land, instantly killing them one at a time. -Adept Swimmer: Krakens can float or swim at low speeds.
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Post by The Architect on Jul 26, 2010 17:08:45 GMT -5
Jormund Brood Aliases: None Appearance: Age of Mythology (PC), Age of Mythology: The Titans (PC) Origin: The naval myth unit of worshipers of Tyr. Origination Point: Solar System, Earth, Europe, Norse Lands/Tyr Origin Type: Paranormal Order Type: Order Neutral Danger Level: 8 Abilities: -Mythical Resistance: Jormund Brood are naturally resistant to normal human attacks and other myth units. -Steam Breath: Jormund Broods can use their steam breath to attack enemies. -Adept Swimmer: Jormund Broods can float or swim at low speeds.
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Post by The Architect on Jul 26, 2010 17:44:30 GMT -5
Servant of Oceanus Aliases: None Appearance: Age of Mythology: The Titans (PC) Origin: The naval myth unit of worshipers of Oceanus. Origination Point: Solar System, Earth, Atlantis/Oceanus Origin Type: Paranormal Order Type: Order Neutral Danger Level: 8 Abilities: -Mythical Resistance: Servants of Oceanus are naturally resistant to normal human attacks and other myth units. -Combat Skills: Servants of Oceanus can use their fists to fight enemies in hand to hand combat. -Adept Swimmer: Servants of Oceanus can float or swim at low speeds.
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Post by The Architect on Jul 26, 2010 18:02:37 GMT -5
Neried Aliases: None Appearance: Age of Mythology: The Titans (PC) Origin: The naval myth unit of worshipers of Hyperion. Origination Point: Solar System, Earth, Atlantis/Hyperion Origin Type: Paranormal Order Type: Order Neutral Danger Level: 8 Abilities: -Mythical Resistance: Nerieds are naturally resistant to normal human attacks and other myth units. -Trident: Nerieds are equipped with tridents to attack enemies. -Bite: Nerieds ride sharks that are capable of biting enemy boats. -Adept Swimmer: Nerieds can float or swim at low speeds.
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Post by The Architect on Jul 26, 2010 18:07:30 GMT -5
Man O' War Aliases: None Appearance: Age of Mythology: The Titans (PC) Origin: The naval myth unit of worshipers of Helios. Origination Point: Solar System, Earth, Atlantis/Helios Origin Type: Paranormal Order Type: Order Neutral Danger Level: 8 Abilities: -Mythical Resistance: Men O' War are naturally resistant to normal human attacks and other myth units. -Electricity: Men O' War can use their tentacles to release electricity to attack enemies. -Adept Swimmer: Men O' War can float or swim at low speeds.
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