Turn A Gundam
Jul 26, 2010 20:17:21 GMT -5
Post by The Architect on Jul 26, 2010 20:17:21 GMT -5
Turn A Gundam
Aliases: The White Doll, The Mustache Mobile Suit
Appearance: Gundam Series (Throughout Series), Super Robot Wars Series (Throughout Series), ACE 3 (PS2), ACE Portable (PSP), Heroes Vs. (PSP), Lost Heroes 2 (3DS)
Origin: One of two extremely powerful machines from ancient times created to destroy the Moonrace.
Origination Point: Solar System, Earth, North America
Origin Type: Robot/Ancient
Order Type: Order Good
Danger Level: 10
Abilities:
-Flight: Turn A Gundam can fly even in space in order to travel.
-Chest Dual Missile Silo: Turn A Gundam has a dual missile silo that can either launch missiles that home in on enemies or simply eject to allow the missiles to be used like grenades.
-Melee Shield: Turn A Gundam is equipped with a shield. Unlike most shields this can be used for combat.
-Twin Beam Sabers: Turn A Gundam is equipped with a pair of beam sabers. It can also use it's rotatable wrists to use the beams sabers to stop projectiles and act like twin buzzsaws.
-Beam Rifle: Turn A Gundam is equipped with a beam rifle. Unlike most beam rifles this is very powerful.
-Gundam Hammer: Turn A Gundam has a long mace-like weapon that can drill itself into enemies to cause severe damage.
-I-Field: Turn A Gundam has a special force field that prevents most long distance attack from harming it.
-Core Fighter: Turn A Gundam can turn itself into a core fighter to move at very high speeds.
-Moonlight Butterfly: Turn A Gundam can form large butterfly-like wings on it's back. These wings will emit nanomachines that can destroy all but the most primitive forms of technology. Any machine that survives will still receive tremendous damage.
Aliases: The White Doll, The Mustache Mobile Suit
Appearance: Gundam Series (Throughout Series), Super Robot Wars Series (Throughout Series), ACE 3 (PS2), ACE Portable (PSP), Heroes Vs. (PSP), Lost Heroes 2 (3DS)
Origin: One of two extremely powerful machines from ancient times created to destroy the Moonrace.
Origination Point: Solar System, Earth, North America
Origin Type: Robot/Ancient
Order Type: Order Good
Danger Level: 10
Abilities:
-Flight: Turn A Gundam can fly even in space in order to travel.
-Chest Dual Missile Silo: Turn A Gundam has a dual missile silo that can either launch missiles that home in on enemies or simply eject to allow the missiles to be used like grenades.
-Melee Shield: Turn A Gundam is equipped with a shield. Unlike most shields this can be used for combat.
-Twin Beam Sabers: Turn A Gundam is equipped with a pair of beam sabers. It can also use it's rotatable wrists to use the beams sabers to stop projectiles and act like twin buzzsaws.
-Beam Rifle: Turn A Gundam is equipped with a beam rifle. Unlike most beam rifles this is very powerful.
-Gundam Hammer: Turn A Gundam has a long mace-like weapon that can drill itself into enemies to cause severe damage.
-I-Field: Turn A Gundam has a special force field that prevents most long distance attack from harming it.
-Core Fighter: Turn A Gundam can turn itself into a core fighter to move at very high speeds.
-Moonlight Butterfly: Turn A Gundam can form large butterfly-like wings on it's back. These wings will emit nanomachines that can destroy all but the most primitive forms of technology. Any machine that survives will still receive tremendous damage.