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Post by The Architect on Jul 27, 2010 15:47:01 GMT -5
Tribesman Aliases: None Appearance: Ratchet and Clank: Going Commando (PS2) Origin: Native savages of Barlow and Joba. Origination Point: Bogon Galaxy, various planets Origin Type: Alien Order Type: Order Neutral Danger Level: 3 Abilities: -Sword: Tribesmen are equipped with a sword. -Shield: Tribesmen are equipped with a shield that can stand up to light assaults for a short time. -Laser Pistol: Tribesmen that ride saur-beasts are equipped with a laser pistol.
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Post by The Architect on Jul 27, 2010 15:47:20 GMT -5
Saur-Beast Aliases: None Appearance: Ratchet and Clank: Going Commando (PS2) Origin: Riding animals from Barlow and Joba. Origination Point: Bogon Galaxy, various planets Origin Type: Alien Order Type: Order Neutral Danger Level: 5 Abilities: -Charge: Saur-Beasts can charge at enemies in combat with great force. -Bite: Saur-Beasts can use their jaws to bite enemies in combat. -Enhanced Body: Saur-Beasts have bodies that act like armor that can stand up top medium assaults for a short time.
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