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Post by The Architect on Jul 27, 2010 15:57:11 GMT -5
Thug Brute Aliases: None Appearance: Ratchet and Clank: Going Commando (PS2) Origin: One of two types of thugs. Origination Point: Bogon Galaxy, Snivelak Origin Type: Alien Order Type: Order Evil Danger Level: 5 Abilities: -Vehicular Knowledge: Thug Brutes can drive anything in their military from tanks, helicopters, and even star fighters. -Brute Gun: Thug Brutes have a brute gun to attack enemies in combat. -Mega Crop Chickenbot Summon: Thug Brutes can summon Mega Crop Chickenbots to assist them in combat. -Armor: Thug Brutes have armor that can stand up to light assaults for a long time.
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Post by The Architect on Jul 27, 2010 15:59:17 GMT -5
Thug Fighter Aliases: None Appearance: Ratchet and Clank: Going Commando (PS2), Ratchet and Clank: Up Your Arsenal (PS2) Origin: Star fighters used by thugs. Origination Point: Bogon Galaxy, Snivelak Origin Type: Alien Order Type: Order Evil Danger Level: 7 Abilities: -Flight: Thug Fighters can fly at medium speeds in space in order to travel and out maneuver enemies in combat. -Machine Gun: Thug Fighters are armed with a machine gun. -Missiles: Thug Fighters are armed with missiles.
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Post by The Architect on Jul 27, 2010 16:00:38 GMT -5
Thugs-4-Less Helicopter Ship Aliases: None Appearance: Ratchet and Clank: Going Commando (PS2) Origin: A prototype helicopter made for the Thugs-4-Less leader. Origination Point: Bogon Galaxy, Snivelak Origin Type: Alien/Vehicle Order Type: Order Evil Danger Level: 6 Abilities: -Flight: Thugs-4-Less Helicopter Ship can hover in the air for long periods of time. -Armor: Thugs-4-Less Helicopter Ship has armor that can stand up to medium assaults for a short amount of time. -Electric Spheres: Thugs-4-Less Helicopter Ship can fire electric spheres at enemies. These can do below moderate damage to human sized creatures. -Missiles: Thugs-4-Less Helicopter Ship can fire missiles from it's underside at the rate of a shotgun. This attack can do below moderate damage to human sized enemies.
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Post by The Architect on Jul 27, 2010 16:01:02 GMT -5
Thug Henchman Aliases: None Appearance: Ratchet and Clank: Going Commando (PS2), Ratchet and Clank: Up Your Arsenal (PS2) Origin: One of two types of thugs. Origination Point: Bogon Galaxy, Snivelak Origin Type: Alien Order Type: Order Evil Danger Level: 6 Abilities: -Vehicular Knowledge: Thug Henchmen can drive anything in their military from tanks, helicopters, and even star fighters. -Henchman Gun: Thug Henchmen a henchman gun to attack enemies in combat. -Accuracy: Thug Henchmen are highly accurate in combat. -Armor: Thug Henchmen have armor that can stand up to medium assaults for a short time.
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Post by The Architect on Jul 27, 2010 16:02:47 GMT -5
Thugs-4-Less Giant Robot Aliases: None Appearance: Ratchet and Clank: Going Commando (PS2) Origin: A machine designed to destroy Giant Clank at Endako. Origination Point: Bogon Galaxy, Snivelak Origin Type: Alien/Robot Order Type: Order Evil Danger Level: 8 Abilities: -Missiles: Thugs-4-Less Giant Robot can fire missiles from it's wrists. These can do low damage to fifty foot monsters. -Punching: Thug-4-Less Giant Robot can attack enemies with powerful punches that can send Giant Clank backwards. -Flight: Thugs-4-Less Giant Robot can hover in the air to attack enemies while staying out of range of their attacks. -Summon: Thugs-4-Less Giant Robot can summon Thugs-4-Less Helicopters to assist it in combat. -Energy Bomb: Thugs-4-Less Giant Robot can fire a bomb made of energy.This attack has only been used while hovering and can stun fifty foot monsters.
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Post by The Architect on Jul 27, 2010 16:05:16 GMT -5
Thug Carrier Ship Aliases: None Appearance: Ratchet and Clank: Going Commando (PS2) Origin: The battleships of Thugs-4-Less used to patrol planet Gorn. Origination Point: Bogon Galaxy, Gorn Origin Type: Alien/Vehicle Order Type: Order Evil Danger Level: 8 Abilities: -Flight: Thug Carrier Ships can fly in order to travel. -Armor: Thug Carrier Ships have armor that can stand up to medium assaults for a long time. -Laser Turrets: Thug Carrier Ships have turrets on their bodies that can do below moderate damage to star fighters.
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Post by The Architect on Jul 27, 2010 16:05:35 GMT -5
Mass Production Helicopter Ship Aliases: None Appearance: Ratchet and Clank: Going Commando (PS2) Origin: Mass production versions of the original thugs-4-less helicopter ship. Origination Point: Bogon Galaxy, Snivelak Origin Type: Alien/Vehicle Order Type: Order Evil Danger Level: 7 Abilities: -Flight: Mass Production Helicopter Ships can hover in the air for long periods of time. -Armor: Mass Production Helicopter Ships have armor that can stand up to medium assaults for a long amount of time. -Missiles: Mass production Helicopter Ships can fire missiles from their underside at the rate of a shotgun. This attack can do above moderate damage to human sized enemies.
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Post by The Architect on Jul 27, 2010 16:06:04 GMT -5
Thugs-4-Less Giganto-Mech Aliases: None Appearance: Ratchet and Clank:Going Commando (PS2) Origin: A robot made on Snivelak by Thugs-4-Less. Origination Point: Bogon Galaxy, Snivelak Origin Type: Alien/Robot Order Type: Order Evil Danger Level: 10 Abilities: -Eye Beam: Thugs-4-Less Giganto-Mech has a red beam that can be fired from its one eye. It can destroy a light armored turret almost instantly. -Eye Lasers: Thugs-4-Less Giganto-Mech can also shoot rapid fire lasers from it's eye. This attack can destroy a turret in one hit. -Gatling Missiles: Thugs-4-Less Giganto-Mech can launch rapid-fire homing missiles from each of its hands. -Homing Mines: Thugs-4-Less Giganto-Mech can shoot rapid fire mines from it's shoulder cannons that will hover and home in on the nearest enemy. -Armor: Thugs-4-Less Giganto-Mech has armor that can stand up to heavy assaults from turrets and even the R.Y.N.O.2. -Flight: Thugs-4-Less Giganto-Mech can fly short distances to chase enemies in combat.
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Post by The Architect on Jul 27, 2010 16:09:27 GMT -5
Ghost Ship Aliases: None Appearance: Ratchet and Clank: Going Commando (PS2) Origin: A thug carrier ship that seeks revenge after it's destruction. Origination Point: Bogon Galaxy, Gorn Origin Type: Alien/Paranormal/Vehicle Order Type: Chaos Evil Danger Level: 9 Abilities: -Flight: Ghost Ship can fly in order to travel. -Armor: Ghost Ship has armor that is thick enough to withstand a small nuclear weapon. -Laser Turrets: Ghost Ship has turrets on their bodies that can do below moderate damage to star fighters. -Disappear: Ghost Ship can disappear at will.
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