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Post by The Architect on Jul 28, 2010 8:34:48 GMT -5
Mothership Aliases: None Appearance: Ratchet and Clank: Going Commando (PS2) Origin: An invader sent to conquer the Damosel moon. Origination Point: Bogon Galaxy, Damosel's Moon Origin Type: Alien/Vehicle Order Type: Order Evil Danger Level: 10 Abilities: -Flight: Mothership can hover for long periods of time and can fly fast enough to evade Giant Clank. -Force Field: Mothership has a force field that makes her invulnerable. This force field goes down if she lands to summon more minions or if she takes on too much damage. -Saucer Walker Summon: Mothership can summon saucer walkers to assist her in combat. -Underside Laser: Mothership can fire a laser from the underside of her body. This can do below moderate damage to fifty foot monsters. This attack can come in a small cluster as well. -Electric Pulse: Mothership will surround a large area of electricity that's forty feet high if two thirds of her health go down. This attack can do above moderate damage to fifty foot monsters. -Plasma Bolt: Mothership can fire a green bolt of plasma at enemies while surrounding an area with electricity. This attack can do moderate damage to fifty foot monsters.
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Post by The Architect on Jul 28, 2010 8:35:31 GMT -5
Saucer Walker Aliases: None Appearance: Ratchet and Clank: Going Commando (PS2) Origin: Walkers made by Mothership to help her in invasions. Origination Point: Bogon Galaxy, Damosel's Moon/Mothership Origin Type: Alien/Robot/Vehicle Order Type: Order Evil Danger Level: 4 Abilities: -Armor: Saucer Walkers have armor that can stand up to heavy assaults for a short time. -Energy Blast: Saucer Walkers can fire energy blasts at their enemies if they get too close. -Lasers: Saucer Walkers can fire green lasers at enemies at a distance.
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