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Zakus
Aug 5, 2010 12:11:41 GMT -5
Post by The Architect on Aug 5, 2010 12:11:41 GMT -5
Zaku 1 Aliases: None Appearance: Gundam Series (Throughout Series), Super Robot Wars Series (Throughout Series), Hero War: Project Olympus (SNES), Battle Formation (PS1), Real Robot Battle Line (PS1) Origin: The first mass production mobile suits of Zeon. Origination Point: Solar System, Space Colony Side 3/Zeon Origin Type: Robot Order Type: Order Evil Danger Level: 4 Abilities: -Flight: Zaku 1s can fly even in space in order to travel. -105mm Machine Gun: Zaku 1s are equipped with a 105mm machine gun. -Heat Hawk: Zaku 1s are equipped with a heat hawk. -Leg Missile Launchers: Zaku 1s can be equipped with missile launchers on their legs. These missiles can be replaced with nerve gas grenades. -Bazooka: Zaku 1s can be equipped with a bazooka.
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Zakus
Aug 5, 2010 12:13:32 GMT -5
Post by The Architect on Aug 5, 2010 12:13:32 GMT -5
Zaku Sniper Aliases: None Appearance: Mobile Suit Gundam: Bonds of The Battlefield (Arcade, PSP), Super Robot Wars Zodiac 3 (PS3, PS Vita), Super Hero Generations (PS3, PS Vita), Super Robot Wars BX (3DS), Gundam Extreme Vs. 2 (Arcade) Origin: A variation of zaku 1. Origination Point: Solar System, Space Colony Side 3/Zeon Origin Type: Robot Order Type: Order Evil Danger Level: 4 Abilities: -Flight: Zaku Snipers can fly even in space in order to travel. -Vulcan Guns: Zaku Snipers have a vulcan gun on each side of their head. -Beam Sniper Rifle: Zaku Snipers are equipped with a beam sniper rifle. -Heat Hawk: Zaku Snipers are equipped with a heat hawk.
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Zakus
Aug 5, 2010 12:14:15 GMT -5
Post by The Architect on Aug 5, 2010 12:14:15 GMT -5
Zaku 2 Aliases: None Appearance: Gundam Series (Entire Series), SD Hero Decisive Battle: Taose! Legion of Evil (NES), Super Robot Wars Series (Entire Series), Shuffle Fight (NES), SD The Great Battle (SNES), Iron Ball Fight! The Great Battle Gaiden (GB), Hero War: Project Olympus (SNES), Great Battle 2 (SNES), The Great Battle Gaiden 2 Festival (SNES), Gaia Saver (SNES), Great Battle 3 (SNES), Great Battle 4 (SNES), Battle Pinball (SNES), Great Battle 5 (SNES), Battle Formation (PS1), Great Battle 6 (PS1), Real Robot Battle Line (PS1), Great Battle Pocket (GBC), Sunrise Heroes (Dreamcast), Sunrise Heroes R (PS2), Sunrise Heroes 2 (PS2), Great Battle Full Blast (PSP), Lost Heroes (PSP, 3DS), Lost Heroes 2 (3DS) Origin: Advanced versions of zaku 1s that became the primary mobile suits of Zeon. Origination Point: Solar System, Space Colony Side 3/Zeon Origin Type: Robot Order Type: Order Evil Danger Level: 5 Abilities: -Flight: Zaku 2s can fly even in space in order to travel. -Grenades: Zaku 2s can be equipped with grenades. -105mm Machine Gun: Zaku 2s are equipped with a 105mm machine gun. The one use by Garma Zabi is replaced with a 120mm version. -Heat Hawk: Zaku 2s are equipped with a heat hawk. -Bazooka: Zaku 2s can be equipped with a bazooka. -Leg Missile Launchers: Zaku 2s can be equipped with missile launchers on their legs. -Mariner Equipment: Zaku 2s can be given mariner weapons, giving them torpedoes, a magnetic harken harpoon on the left arm, and a missile spray gun. When using these they are referred to as Mariner Zakus. -Right Shoulder Shield: Zaku 2s have a shield on their right shoulder. -Rock Throw: If unarmed zaku 2s can throw rocks at enemies in combat.
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Zakus
Aug 5, 2010 12:14:55 GMT -5
Post by The Architect on Aug 5, 2010 12:14:55 GMT -5
Char's Zaku 2 Aliases: None Appearance: SD Hero Decisive Battle: Taose! Legion of Evil (NES), Gundam Series (Entire Series), Super Robot Wars Series (Entire Series), Hero War: Project Olympus (SNES), Gaia Saver (SNES), Battle Formation (PS1), Real Robot Battle Line (PS1), Sunrise Heroes (Dreamcast), Sunrise Heroes R (PS2) Origin: A high performance zaku 2 used by Char Aznable. Origination Point: Solar System, Space Colony Side 3/Zeon Origin Type: Robot Order Type: Order Evil Danger Level: 6 Abilities: -Flight: Char's Zaku 2 can fly at three times the speed of a normal zaku 2 in space. -Grenades: Char's Zaku 2 is equipped with grenades. -105mm Machine Gun: Char's Zaku 2 is equipped with a 105mm machine gun. -Heat Hawk: Char's Zaku 2 is equipped with a heat hawk. -Bazooka: Char's Zaku 2 can be equipped with a bazooka. -Leg Missile Launchers: Char's Zaku 2 can be equipped with missile launchers on it's legs.
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Zakus
Aug 5, 2010 12:15:57 GMT -5
Post by The Architect on Aug 5, 2010 12:15:57 GMT -5
Zaku RD-4 Aliases: None Appearance: Gundam Series (Throughout Series), Super Robot Wars Series (Throughout Series) Origin: A prototype zaku designed for space travel used by Aina Saharin. Origination Point: Solar System, Space Colony Side 3/Zeon Origin Type: Robot Order Type: Order Evil Danger Level: 5 Abilities: -120mm Machine Gun: Zaku RD-4 is equipped with a 120mm Machine Gun -Heat Tomahawk: Zaku RD-4 is equipped with a heat tomahawk. -Hover Jets: Zaku RD-4 uses hover jets under it's feet in order to travel.
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Zakus
Aug 5, 2010 12:16:35 GMT -5
Post by The Architect on Aug 5, 2010 12:16:35 GMT -5
Desert Zaku Aliases: None Appearance: Gundam Series (Throughout Series), Great Battle Full Blast (PSP) Origin: A variation of zaku 2 designed for desert combat. Origination Point: Solar System, Space Colony Side 3/Zeon Origin Type: Robot Order Type: Order Evil Danger Level: 5 Abilities: -Vulcan Guns: Desert Zakus have a vulcan gun on each side of their head. -105mm Machine Gun: Desert Zakus are equipped with a 105mm machine gun. -Cracker Grenades: Desert Zakus are equipped with cracker grenades in each hip. -Jet Pack: Like all mobile suits, Desert Zakus have a jet pack unit on their upper torso that can elevate it in the air for a short period of time.
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Zakus
Aug 5, 2010 12:17:01 GMT -5
Post by The Architect on Aug 5, 2010 12:17:01 GMT -5
Zaku Cannon Aliases: None Appearance: Gundam Series (Throughout Series), Super Hero Generations (PS3, PS Vita) Origin: A variation of zaku 2 designed to counter GM Cannons. Origination Point: Solar System, Earth, North America, United States, California/Zeon Origin Type: Robot Order Type: Order Evil Danger Level: 5 Abilities: -180mm Shoulder Cannon: Zaku Cannons have a 180mm cannon no their right shoulder. -Dual 2-Tube Rocket Launchers: Zaku Cannons are equipped with a pair of 2-tube rocket launchers. -Jet Pack: Like all mobile suits, Zaku Cannons have a jet pack unit on their upper torso that can elevate it in the air for a short period of time.
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Zakus
Aug 5, 2010 12:17:22 GMT -5
Post by The Architect on Aug 5, 2010 12:17:22 GMT -5
Zaku Tank Aliases: None Appearance: Mobile Suit Gundam: Bonds of The Battlefield (Arcade, PSP), Gundam Battle Universe (PSP) Origin: A mobile suit-like tank based on the zaku 2. Origination Point: Solar System, Space Colony Side 3/Zeon Origin Type: Robot/Vehicle Order Type: Order Evil Danger Level: 3 Abilities: -Triple Machine Guns: Zaku Tanks have three machine guns on their fronts. -Treads: Zaku Tanks have treads that allows them to move across just about any environment.
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Zakus
Aug 5, 2010 12:17:45 GMT -5
Post by The Architect on Aug 5, 2010 12:17:45 GMT -5
Zaku Tank Green Makaku Aliases: None Appearance: Mobile Suit Gundam: Bonds of The Battlefield (Arcade, PSP) Origin: Recycled versions of zaku tanks. Origination Point: Solar System, Earth/Zeon Origin Type: Robot/Vehicle Order Type: Order Evil Danger Level: 4 Abilities: -8-Tube Missile Launcher: Zaku Tank Green Makakus have an 8-tube missile launcher on their fronts. -Treads: Zaku Tank Green Makakus have treads that allows them to move across just about any environment.
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Zakus
Aug 5, 2010 12:19:07 GMT -5
Post by The Architect on Aug 5, 2010 12:19:07 GMT -5
Dozle's Zaku 2 Aliases: None Appearance: Mobile Suit Gundam: Encounters in Space (PS2) Origin: A high performance zaku 2 used by Dozle Zabi. Origination Point: Solar System, Space Colony Side 3/Zeon Origin Type: Robot Order Type: Order Evil Danger Level: 5 Abilities: -Flight: Dozle's Zaku 2 can fly even in space in order to travel. -120mm Machine Gun: Dozle's Zaku 2 is equipped with a 120mm machine gun. -Large Heat Hawk: Dozle's Zaku 2 is equipped with a large heat hawk. -Bazooka: Dozle's Zaku 2 can be equipped with a bazooka.
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Zakus
Aug 5, 2010 12:20:09 GMT -5
Post by The Architect on Aug 5, 2010 12:20:09 GMT -5
Bishop Aliases: Psycommu System Zaku Appearance: Mobile Suit Gundam Side Stories (PS3), Gundam Versus (PS4), New Gundam Breaker (PS4) Origin: Limited mass production zakus based on Flanagan Institute mobile armors. Origination Point: Solar System, Space Colony Side 3/Zeon Origin Type: Robot Order Type: Order Evil Danger Level: 6 Abilities: -Flight: Bishops can fly even in space in order to travel. -Mega Particle Gun Fingers: Bishops have a mega particle gun in each finger. For more range they can detach their hands on wires. -Psycommu System: Bishops have an advanced computer system that allows the pilot to telepathically control their weapons and gives them a faster reaction time than most mobile weapons.
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Zakus
Aug 5, 2010 12:24:28 GMT -5
Post by The Architect on Aug 5, 2010 12:24:28 GMT -5
Zaku 2 Custom Aliases: Zaku 2 Kai Appearance: Gundam Series (Entire Series), Super Robot Wars Series (Throughout Series), Hero War: Project Olympus (SNES) Origin: A special zaku 2 variant used for space colony combat by the Cyclops Team. Origination Point: Solar System, Space Colony Side 6/Zeon, Cyclops Team Origin Type: Robot Order Type: Order Evil/Chaos Neutral Danger Level: 6 Abilities: -Flight: Zaku 2 Customs can fly even in space in order to travel. -Triple Hand Grenades: Zaku 2 Customs are equipped with three hand grenades. These can sometimes be placed in inflatable giant Santas for sneak attacks. -90mm Machine Gun: Zaku 2 Customs are equipped with a 90mm machine gun. -Heat Hawk: Zaku 2 Customs are equipped with a heat hawk. -Sturm Faust: Zaku 2 Customs are equipped with a rocket propelled grenade launcher. -Right Shoulder Shield: Zaku 2 Customs have a shield on their right shoulder.
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Zakus
Aug 5, 2010 12:25:42 GMT -5
Post by The Architect on Aug 5, 2010 12:25:42 GMT -5
Zaku 2 F2 Aliases: None Appearance: Gundam Series (Throughout Series), Super Robot Wars Series (Throughout Series) Origin: The last mobile suits of the zaku 2 line. Origination Point: Solar System, Earth/Zeon Origin Type: Robot Order Type: Order Good/Order Evil Danger Level: 4 Abilities: -Flight: Zaku 2 F2s can fly short distances. -Machine Gun: Zaku 2 F2s can be equipped with either a 90mm or 120mm machine gun. -280mm Bazooka: Zaku 2 F2s are equipped with a 280mm bazooka. -Heat Hawk: Zaku 2 F2s are equipped with a heat hawk.
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Zakus
Aug 5, 2010 12:26:27 GMT -5
Post by The Architect on Aug 5, 2010 12:26:27 GMT -5
Act Zaku Aliases: Action Zaku Appearance: Gundam Series (Throughout Series) Origin: Highly responsive zakus created by Zeon. Origination Point: Solar System, Space Colony Side 3/Zeon Origin Type: Robot Order Type: Order Evil Danger Level: 6 Abilities: -Flight: Act Zaku can fly short distances. -Machine Gun: Act Zakus can be equipped with either a 90mm or 120mm machine gun. This can be replaced with a 4-barreled bullpop gun. -Heat Hawk: Act Zaku 2s are equipped with a heat hawk. -Cracker Grenades: Act Zakus are equipped with cracker grenades. -Beam Rifle: Act Zakus are equipped with a beam rifle. -Joint Magnetic Coating: Act Zakus have magnetic coating on their joints, giving them 27 percent more agility than most mobile weapons.
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Zakus
Jun 20, 2012 18:12:43 GMT -5
Post by The Architect on Jun 20, 2012 18:12:43 GMT -5
Zaku 3 Aliases: None Appearance: Super Robot Wars Series (Throughout Series), Battle Formation (PS1), Great Battle Pocket (GBC), Mobile Suit Gundam: Climax UC (PS2) Origin: The last mass production zakus created by Neo Zeon. Origination Point: Solar System, Earth, Europe, United Kingdom/Neo Zeon Origin Type: Robot Order Type: Order Evil Danger Level: 7 Abilities: -Flight: Zaku 3s can fly at medium speeds in order to travel. -Mouth Beam Gun: Zaku 3s have a beam gun on their "mouth". -Twin Beam Gun Sabers: Zaku 3s are equipped with beam guns that also act as beam sabers. -Shoulder Shield: Zaku 3s have a shield on their right shoulder. -Beam Resistance: Zaku 3s have a mild resistance to beam attacks.
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Zakus
Oct 21, 2017 22:56:06 GMT -5
Post by The Architect on Oct 21, 2017 22:56:06 GMT -5
Zaku 3 Custom Aliases: None Appearance: Super Robot Wars Series (Throughout Series), Battle Formation (PS1), Gundam Series (Throughout Series) Origin: An enhanced version of Zaku 3. Origination Point: Solar System, Axis/Neo Zeon Origin Type: Robot Order Type: Order Evil Danger Level: 8 Abilities: -Flight: Zaku 3 Custom can fly at very high speeds in space in order to travel and out maneuver enemies in combat. -Vulcan Guns: Zaku 3 Custom has a vulcan gun on each side of it's head. -Twin Beam Gun Sabers: Zaku 3 Custom is equipped with beam guns that also act like beam sabers. -Left Shoulder Bomb Dispenser: Zaku 3 Custom has a bomb dispenser on it's left shoulder. -Beam Rifle: Zaku 3 Custom is equipped with a beam rifle. -Self Destruct: Zaku 3 Custom can self destruct as a last resort.
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