|
Post by The Architect on Aug 5, 2010 13:02:58 GMT -5
Psyco Gundam Mark 1 Aliases: None Appearance: SD Hero Decisive Battle: Taose! Legion of Evil (NES), Super Robot Wars Series (Throughout Series), Shuffle Fight (NES), SD The Great Battle (SNES), Iron Ball Fight! The Great Battle Gaiden (GB), Hero War: Project Olympus (SNES), Great Battle 2 (SNES), Battle Robot Retsuden (SNES), Battle Formation (PS1), Gundam Series (Throughout Series), Sunrise Heroes 2 (PS2), Great Battle Pocket (GBC), ACE (PS2), Great Battle Full Blast (PSP), Lost Heroes (PSP, 3DS) Origin: A psycommu system based transformable mobile armor created by the Titans. Origination Point: Solar System, Earth, Asia, Hong Kong/Earth Federation, Titans Origin Type: Robot/Vehicle Order Type: Order Evil Danger Level: 8 Abilities: -Chest Scattering Mega Particle Cannons: Psyco Gundam Mark 1 has three scattering mega particle cannons on it's chest. -Head Twin Beam Guns: Psyco Gundam Mark 1 has two beam guns on it's head. -Finger Beam Guns: Psyco Gundam Mark 1 has a beam gun on each finger. -Shield: Psyco Gundam Mark 1 is equipped with a shield. -Mobile Armor Mode: Psyco Gundam Mark 1 can go into mobile armor mode for greater speed. -Psycommu System: Psyco Gundam Mark 1 has an advanced computer system that allows the pilot to telepathically control it's weapons and gives it a faster reaction time than most mobile weapons.
|
|
|
Post by The Architect on Aug 5, 2010 13:02:30 GMT -5
Psyco Gundam Mark 2 Aliases: None Appearance: Super Robot Wars Series (Throughout Series), Gundam Series (Throughout Series), Gaia Saver (SNES), Great Battle 3 (SNES), Battle Pinball (SNES), Battle Formation (PS1), Lost Heroes (PSP, 3DS) Origin: An enhanced version of Psyco Gundam Mark 1. Origination Point: Solar System, Gate of Zedan/Earth Federation, Titans Origin Type: Robot/Vehicle Order Type: Order Evil Danger Level: 9 Abilities: -Chest Scattering Mega Particle Cannons: Psyco Gundam Mark 2 has three scattering mega particle cannons on it's chest. -Head Twin Beam Guns: Psyco Gundam Mark 2 has two beam guns on it's head. -Finger Beam Guns: Psyco Gundam Mark 2 has a beam gun on each finger. -Body Mega Beam Guns: Psyco Gundam Mark 2 has twenty mega beam guns throughout it's body. -Detaching: Psyco Gundam Mark 2 can detach it's head and arms. While doing this each arm is armed with a beam sword in the wrists. -Reflector Bits: From it's back Psyco Gundam Mark 2 can release special bits that allows it to redirect beams. -Mobile Fortress Mode: Psyco Gundam Mark 2 can turn it's body into a small fortress if needed based on Psyco Gundam Mark 1's mobile armor mode. -Beam Resistance: Psyco Gundam Mark 2 has a high resistance to beam attacks. -Psycommu System: Psyco Gundam Mark 2 has an advanced computer system that allows the pilot to telepathically control it's weapons and gives it a faster reaction time than most mobile weapons.
|
|
|
Post by The Architect on Aug 5, 2010 13:05:07 GMT -5
Psyco Gundam Mark 3 Aliases: None Appearance: Gundam Battle Assault (PS1), Gundam Battle Assault 2 (PS1) Origin: A gundam made of the first two psyco gundams created in another dimension. Origination Point: Solar System, Neo Japan Origin Type: Robot/Dimensional Order Type: Chaos Evil Danger Level: 8 Abilities: -Wrist Beam Swords: Psyco Gundam Mark 3 has a beam sword in each wrist. -Dual Shoulder Mega Beam Cannons: Psyco Gundam Mark 3 has a mega beam gun on top of each shoulder. -Side Shoulder Mega Beam Guns: Psyco Gundam Mark 3 has three mega beam guns on each shoulder side. -Leg Mega Beam Guns: Psyco Gundam Mark 3 has several mega beam guns on each leg. -Chest Mega Beam Guns: Psyco Gundam Mark 3 has several mega beam guns in it's chest. -Psycommu System: Psyco Gundam Mark 3 has an advanced computer system that allows the pilot to telepathically control it's weapons and gives it a faster reaction time than most mobile weapons.
|
|
|
Post by The Architect on May 13, 2014 20:59:00 GMT -5
Full Burst Psyco Gundam Aliases: None Appearance: Gundam Try Age (Arcade) Origin: Psyco Gundam Mark 1 after being modified by Kabara. Origination Point: Solar System, Earth/Karaba Origin Type: Robot/Vehicle Order Type: Order Neutral Danger Level: 9 Abilities: -Chest Scattering Mega Particle Cannons: Full Burst Psyco Gundam has three scattering mega particle cannons on it's chest. -Right Shoulder Burstliner: Full Burst Psyco Gundam is armed with a very powerful beam turret on it's right shoulder. -Haro Funnels: From it's back Full Burst Psyco Gundam can launch eight remote controlled beam guns that allows it to fire in different directions. -Shield: Full Burst Psyco Gundam is equipped with a shield. -Mobile Armor Mode: Full Burst Psyco Gundam can go into mobile armor mode for greater speed. -Psycommu System: Full Burst Psyco Gundam has an advanced computer system that allows the pilot to telepathically control it's weapons and gives it a faster reaction time than most mobile weapons.
|
|