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Post by The Architect on Sept 5, 2010 19:01:53 GMT -5
Anemone Demon Aliases: None Appearance: Devilman (NES) Origin: One of many members of the Demon Tribe from the Kingdom of Ice. Origination Point: Solar System, Earth, Asia, Himalayas, Kingdom of Ice/Hell Origin Type: Paranormal/Ancient Order Type: Order Evil Danger Level: 5 Abilities: -Blockative Skin: Anemone Demons can damage enemies just by touching them. This does not save them from well placed attacks or projectiles. Whether or not it saves them from energy based attacks is unknown. -Adept Swimmer: Anemone Demons can swim at low speeds in order to travel. -Organic Balls: Anemone Demons can launch organic balls from their body.
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Post by The Architect on Sept 5, 2010 19:03:06 GMT -5
Mermaid Demon Aliases: None Appearance: Devilman (NES) Origin: One of many members of the Demon Tribe from the Kingdom of Ice. Origination Point: Solar System, Earth, Asia, Himalayas, Kingdom of Ice/Hell Origin Type: Paranormal/Ancient Order Type: Order Evil Danger Level: 4 Abilities: -Blockative Skin: Mermaid Demons can damage enemies just by touching them. This does not save them from well placed attacks or projectiles. Whether or not it saves them from energy based attacks is unknown. -Adept Swimmer: Mermaid Demons can swim at medium speeds in order to travel.
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Post by The Architect on Sept 5, 2010 19:03:55 GMT -5
Lobster Demon Aliases: None Appearance: Devilman (NES) Origin: One of many members of the Demon Tribe from the Kingdom of Ice. Origination Point: Solar System, Earth, Asia, Himalayas, Kingdom of Ice/Hell Origin Type: Paranormal/Ancient Order Type: Order Evil Danger Level: 5 Abilities: -Blockative Skin: Lobster Demons can damage enemies just by touching them. This does not save them from well placed attacks or projectiles. Whether or not it saves them from energy based attacks is unknown. -Adept Swimmer: Lobster Demons can swim at low speeds in order to travel. -Claw Energy Balls: Lobster Demons can fire energy balls from their claws.
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Post by The Architect on Sept 5, 2010 19:04:38 GMT -5
Angler Demon Aliases: None Appearance: Devilman (NES) Origin: One of many members of the Demon Tribe from the Kingdom of Ice. Origination Point: Solar System, Earth, Asia, Himalayas, Kingdom of Ice/Hell Origin Type: Paranormal/Ancient Order Type: Order Evil Danger Level: 4 Abilities: -Blockative Skin: Angler Demons can damage enemies just by touching them. This does not save them from well placed attacks or projectiles. Whether or not it saves them from energy based attacks is unknown. -Adept Swimmer: Angler Demons can swim at medium speeds in order to travel.
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Post by The Architect on Sept 5, 2010 19:07:12 GMT -5
Geruma Aliases: None Appearance: Devilman (NES) Origin: A powerful member of the Demon Tribe from the Kingdom of Ice. Origination Point: Solar System, Earth, Asia, Himalayas, Kingdom of Ice/Hell Origin Type: Paranormal/Ancient Order Type: Order Evil Danger Level: 5 Abilities: -Blockative Skin: Geruma can damage enemies just by touching them. This does not save him from well placed attacks or projectiles. Whether or not it saves him from energy based attacks is unknown. -Adept Swimmer: Geruma can swim at medium speeds in order to travel. -Magical Fire Balls: Geruma can launch magical fire balls that can function underwater at enemies in combat. -Death Miniatures: Geruma will summon several miniature versions of himself after death that will target a loved one of his killer.
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