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Boris
Jun 8, 2010 15:07:49 GMT -5
Post by The Architect on Jun 8, 2010 15:07:49 GMT -5
Boris Generation 1 Aliases: None Appearance: Rampage 2: Universal Tour (N64, PS1, GBC), Rampage Through Time (PS1), Rampage (GBA) Origin: A man somehow mutated by Scumlabs. Origination Point: Solar System, Earth, North America, United States, Utah, Salt Lake City Origin Type: Mutant Order Type: Chaos Neutral Danger Level: 7 Abilities: -Regenerative Eating: Boris can heal himself and increase in power by simply eating. Salad can do this the best. -Adaption: Boris can adapt to any environment whether it's the cold vacuum of space, the depths of an ocean, or an inhabitable atmosphere. -Time Regeneration: If Boris is not in his own time, he can easily revive himself from harm. Very few attacks have ever defied this. -Rhino Charge: Once Boris has enough power, he will start running around a city until he hits a building. No building of any size except the Primordial Egg has ever got hit with it and continued to stand.
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Boris
Jun 8, 2010 15:08:24 GMT -5
Post by The Architect on Jun 8, 2010 15:08:24 GMT -5
Boris Generation 2 Aliases: None Appearance: Rampage: Total Destruction (Wii) Origin: A test subject of Scum Soda that morphed into a rhino. Origination Point: Solar System, Earth Origin Type: Mutant Order Type: Chaos Neutral Danger Level: 6 Abilities: -Multi-Spin: Boris can twirl in the air three times. One hit can bring down a helicopter. -Sonic Roar: Boris can unleash a sonic scream from his mouth that destroys whatever gets close enough to him. -Charge Punch: Boris can charge up his punches when he's on a building. On the side of a building he can do a combo and he can do a big punch in front of a building. -Jump Smash: Boris can stomp on buildings hard enough to destroy entire floors. -Regenerative Eating: Boris can heal from damage simply by eating. -Head Butt: Boris can head butt while doing a punch combo. -Rampage Mode: If Boris causes enough damage he will go beserk and become stronger, faster, and can jump higher. -Super Jump: After Boris does a normal jump he can charge up his next jump to jump twice as high as normal.
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