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Vern
Jun 8, 2010 15:11:05 GMT -5
Post by The Architect on Jun 8, 2010 15:11:05 GMT -5
Vern Generation 1 Aliases: Violently Enraged Radioactive Nemesis Appearance: Rampage: World Tour (N64, PS1) Origin: The further mutated forms of George, Lizzie, and Ralph. Origination Point: Solar System, Earth, various continents, countries, and cities Origin Type: Mutant Order Type: Chaos Neutral Danger Level: 9 Abilities: -Fire Balls: Vern can launch fire balls from his mouth. Each one can destroy a light armored helicopter in one hit. -Flight: Vern can fly or even hover, never needing to touch the ground. He is limited and can't go higher then the highest building. -Claw Slash: Vern has a claw slash that can destroy entire sections of a building at once in one blow. The reach is long and can be used for eating humans on the ground. -Regenerative Eating: Simply by eating, Vern can recover from any form of damage.
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Vern
Jun 8, 2010 15:11:12 GMT -5
Post by The Architect on Jun 8, 2010 15:11:12 GMT -5
Vern Generation 2 Aliases: None Appearance: Rampage: Total Destruction (PS2, Game Cube, Wii) Origin: A test subject of Scum Soda that morphed into an abomination. Origination Point: Solar System, Earth Origin Type: Mutant Order Type: Chaos Neutral Danger Level: 6 Abilities: -Multi-Spin: Vern can twirl in the air three times. One hit can bring down a helicopter. -Sonic Roar: Vern can unleash a sonic scream from his mouth that destroys whatever gets close enough to him. -Charge Punch: Vern can charge up his punches when he's on a building. On the side of a building he can do a combo and he can do a big punch in front of a building. -Jump Smash: Vern can stomp on buildings hard enough to destroy entire floors. -Regenerative Eating: Vern can heal from damage simply by eating. -Rampage Mode: If Vern causes enough damage he will go beserk and become stronger, faster, and can jump higher. -Super Jump: After Vern does a normal jump he can charge up his next jump to jump twice as high as normal.
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