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Post by The Architect on Jun 8, 2010 16:52:50 GMT -5
Pterodactyl Aliases: None Appearance: Rampage Through Time (PS1) Origin: One of the many guardians of time. Origination Point: Fabric of Time Origin Type: Dimensional Order Type: Order Good Danger Level: 1 Abilities: -Respawn: Pterodactyls can respawn indefinitely until their time period is destroyed. -Flight: Pterodactyls can fly at low speeds in order to travel. -Blockative Skin: Pterodactyls can damage enemies just by touching them. This does not save them from well placed attacks, projectiles, or energy based attacks.
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Post by The Architect on Jun 8, 2010 16:53:10 GMT -5
Megalosaurus Aliases: None Appearance: Rampage Through Time (PS1) Origin: One of the many guardians of time. Origination Point: Fabric of Time Origin Type: Dimensional Order Type: Order Good Danger Level: 2 Abilities: -Respawn: Megalosauruses can respawn indefinitely until their time period is destroyed. -Blockative Skin: Megalosauruses can damage enemies just by touching them. This does not save them from well placed attacks, projectiles, or energy based attacks.
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Post by The Architect on Jun 8, 2010 16:53:28 GMT -5
Manta Ray Aliases: None Appearance: Rampage Through Time (PS1) Origin: One of the many guardians of time. Origination Point: Fabric of Time Origin Type: Dimensional Order Type: Order Good Danger Level: 1 Abilities: -Respawn: Manta Rays can respawn indefinitely until their time period is destroyed. -Adept Swimmer: Manta Rays can swim at low speeds in order to travel. -Blockative Skin: Manta Rays can damage enemies just by touching them. This does not save them from well placed attacks, projectiles, or energy based attacks. -Pressure Immunity: Manta Rays are immune to deep sea pressure.
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Post by The Architect on Jun 8, 2010 16:53:34 GMT -5
Bottle Nose Dolphin Aliases: None Appearance: Rampage Through Time (PS1) Origin: One of the many guardians of time. Origination Point: Fabric of Time Origin Type: Dimensional Order Type: Order Good Danger Level: 1 Abilities: -Respawn: Bottle Nose Dolphins can respawn indefinitely until their time period is destroyed. -Adept Swimmer: Bottle Nose Dolphins can swim at low speeds in order to travel. -Blockative Skin: Bottle Nose Dolphins can damage enemies just by touching them. This does not save them from well placed attacks, projectiles, or energy based attacks. -Pressure Immunity: Bottle Nose Dolphins are immune to deep sea pressure.
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Post by The Architect on Jun 8, 2010 16:54:07 GMT -5
Scarab Aliases: None Appearance: Rampage Through Time (PS1) Origin: One of the many guardians of time. Origination Point: Fabric of Time Origin Type: Dimensional Order Type: Order Good Danger Level: 1 Abilities: -Respawn: Scarabs can respawn indefinitely until their time period is destroyed. -Flight: Scarabs can fly at low speeds in order to travel. -Green Organic Balls: Scarabs can spew green organic balls from their mouth.
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Post by The Architect on Jun 8, 2010 16:54:27 GMT -5
Condor Aliases: None Appearance: Rampage Through Time (PS1) Origin: One of the many guardians of time. Origination Point: Fabric of Time Origin Type: Dimensional Order Type: Order Good Danger Level: 1 Abilities: -Respawn: Condors can respawn indefinitely until their time period is destroyed. -Flight: Condors can fly at low speeds in order to travel. -Blockative Skin: Condors can damage enemies just by touching them. This does not save them from well placed attacks, projectiles, or energy based attacks.
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