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Post by The Architect on Jun 8, 2010 17:35:25 GMT -5
Feilong Aliases: None Appearance: Rampage Through Time (PS1) Origin: One of the many guardians of time. Origination Point: Fabric of Time Origin Type: Dimensional/Paranormal Order Type: Order Good Danger Level: 1 Abilities: -Respawn: Feilongs can respawn indefinitely until their time period is destroyed. -Flight: Feilongs can fly at low speeds in order to travel. -Fire Balls: Feilongs can launch rather weak fire balls from their mouth.
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Post by The Architect on Jun 8, 2010 17:35:35 GMT -5
Pegasus Aliases: None Appearance: Rampage Through Time (PS1) Origin: One of the many guardians of time. Origination Point: Fabric of Time Origin Type: Dimensional/Paranormal Order Type: Order Good Danger Level: 1 Abilities: -Respawn: Pegasuses can respawn indefinitely until their time period is destroyed. -Flight: Pegasuses can fly at low speeds in order to travel. -Blockative Skin: Pegasuses can damage enemies just by touching them. This does not save them from well placed attacks, projectiles, or energy based attacks.
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Post by The Architect on Jun 8, 2010 17:36:32 GMT -5
Quetzalcoatl Aliases: None Appearance: Rampage Through Time (PS1) Origin: One of the many guardians of time. Origination Point: Fabric of Time Origin Type: Dimensional/Paranormal Order Type: Order Good Danger Level: 1 Abilities: -Respawn: Quetzalcoatls can respawn indefinitely until their time period is destroyed. -Flight: Quetzalcoatls can fly at low speeds in order to travel. -Blockative Skin: Quetzalcoatls can damage enemies just by touching them. This does not save them from well placed attacks, projectiles, or energy based attacks.
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Post by The Architect on Jun 8, 2010 17:36:55 GMT -5
Wyrm Aliases: None Appearance: Rampage Through Time (PS1) Origin: One of the many guardians of time. Origination Point: Fabric of Time Origin Type: Dimensional/Paranormal Order Type: Order Good Danger Level: 1 Abilities: -Respawn: Wyrms can respawn indefinitely until their time period is destroyed. -Flight: Wyrms can fly at low speeds in order to travel. -Fire Balls: Wyrms can launch rather weak fire balls from their mouth.
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Post by The Architect on Jun 8, 2010 17:37:17 GMT -5
Skull Ghost Aliases: None Appearance: Rampage Through Time (PS1) Origin: One of the many guardians of time. Origination Point: Fabric of Time Origin Type: Dimensional/Paranormal Order Type: Order Good Danger Level: 1 Abilities: -Respawn: Skull Ghosts can respawn indefinitely until their time period is destroyed. -Flight: Skull Ghosts can fly at low speeds in order to travel. -Blockative Skin: Skull Ghosts can damage enemies just by touching them. This does not save them from well placed attacks, projectiles, or energy based attacks.
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Post by The Architect on Jun 8, 2010 17:37:36 GMT -5
Witch Aliases: None Appearance: Rampage Through Time (PS1) Origin: One of the many guardians of time. Origination Point: Fabric of Time Origin Type: Dimensional/Paranormal Order Type: Order Good Danger Level: 1 Abilities: -Respawn: Witches can respawn indefinitely until their time period is destroyed. -Flight: Witches can fly at low speeds in order to travel. -Fire Balls: Witches can throw rather weak fire balls from their palms.
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Post by The Architect on Jun 8, 2010 17:38:29 GMT -5
Headless Horseman Aliases: None Appearance: Rampage Through Time (PS1) Origin: One of the many guardians of time. Origination Point: Fabric of Time Origin Type: Dimensional/Paranormal Order Type: Order Good Danger Level: 2 Abilities: -Respawn: Headless Horsemen can respawn indefinitely until their time period is destroyed. -Flight: Headless Horsemen can fly at low speeds in order to travel. -Fire Balls: Headless Horsemen can throw rather weak fire balls from their palms.
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Post by The Architect on Jun 8, 2010 17:38:58 GMT -5
Jack Frost Aliases: None Appearance: Rampage Through Time (PS1) Origin: One of the many guardians of time. Origination Point: Fabric of Time Origin Type: Dimensional/Paranormal Order Type: Order Good Danger Level: 1 Abilities: -Respawn: Jack Frosts can respawn indefinitely until their time period is destroyed. -Flight: Jack Frosts can fly at low speeds in order to travel. -Icicles: Jack Frosts can launch rather weak icicles from their mouth.
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