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Post by The Architect on Dec 3, 2011 12:26:18 GMT -5
Motobug Aliases: Motora Appearance: Sonic The Hedgehog (Genesis, SMS, Game Gear), Sonic Colors (Wii, DS), Sonic Generations (PS3, Xbox 360, PC, 3DS) Origin: The first badnik to be designed by Dr. Eggman. Origination Point: Solar System, Earth/Dr. Eggman Origin Type: Robot Order Type: Order Evil Danger Level: 1 Abilities: -Blockative Skin: Motobugs can damage enemies just by touching them. This does not save them from well placed attacks, projectiles, or energy based attacks. -Twin Scythes: Motobugs are armed with a pair of small scythes.
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Post by The Architect on Dec 3, 2011 12:27:20 GMT -5
Buzz Bomber Aliases: Beeton Appearance: Sonic Series (Throughout Series) Origin: One of many badniks designed by Dr. Eggman. Origination Point: Solar System, Earth/Dr. Eggman Origin Type: Robot Order Type: Order Evil Danger Level: 1 Abilities: -Blockative Skin: Buzz Bombers can damage enemies just by touching them. This does not save them from well placed attacks, projectiles, or energy based attacks. -Flight: Buzz Bombers can fly at low speeds in order to travel. -Stinger Energy Balls: Buzz Bombers can launch energy balls from their tail stingers.
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Post by The Architect on Dec 3, 2011 12:28:23 GMT -5
Chopper Aliases: Bata-Bata Appearance: Sonic The Hedgehog (Genesis, SMS, Game Gear), Sonic Colors (Wii, DS), Sonic Generations (PS3, Xbox 360, PC, 3DS) Origin: One of many badniks designed by Dr. Eggman. Origination Point: Solar System, Earth/Dr. Eggman Origin Type: Robot Order Type: Order Evil Danger Level: 2 Abilities: -Blockative Skin: Choppers can damage enemies just by touching them. This does not save them from well placed attacks, projectiles, or energy based attacks. -Adept Swimmer: Choppers can swim at low speeds in order to travel. -Chomp: Choppers can use their jaws to chomp enemies in combat.
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Post by The Architect on Dec 3, 2011 12:29:28 GMT -5
Crabmeat Aliases: Ganigani Appearance: Sonic Series (Throughout Series) Origin: One of many badniks designed by Dr. Eggman. Origination Point: Solar System, Earth/Dr. Eggman Origin Type: Robot Order Type: Order Evil Danger Level: 1 Abilities: -Blockative Skin: Crabmeats can damage enemies just by touching them. This does not save them from well placed attacks, projectiles, or energy based attacks. -Scuttle: Crabmeats can scuttle at low speeds in order to travel. -Pincer Claw Energy Balls: Crabmeats can fire two energy balls from each claw. These can be replaced with homing rockets.
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Post by The Architect on Dec 3, 2011 12:30:32 GMT -5
Green Newtron Aliases: Meleon Appearance: Sonic The Hedgehog (Genesis, SMS, Game Gear), Sonic Generations (3DS) Origin: One of many badniks designed by Dr. Eggman. Origination Point: Solar System, Earth/Dr. Eggman Origin Type: Robot Order Type: Order Evil Danger Level: 2 Abilities: -Blockative Skin: Green Newtrons can damage enemies just by touching them. This does not save them from well placed attacks, projectiles, or energy based attacks. -Mouth Energy Balls: Green Newtrons can launch energy balls from their mouth. -Environmental Phase: Green Newtrons can phase into environments.
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Post by The Architect on Dec 3, 2011 12:31:40 GMT -5
Blue Newtron Aliases: Meleon Appearance: Sonic The Hedgehog (Genesis, SMS), Sonic Generations (3DS) Origin: Weaker versions of newtrons. Origination Point: Solar System, Earth/Dr. Eggman Origin Type: Robot Order Type: Order Evil Danger Level: 1 Abilities: -Blockative Skin: Blue Newtrons can damage enemies just by touching them. This does not save them from well placed attacks, projectiles, or energy based attacks. -Mouth Energy Balls: Blue Newtrons can launch energy balls from their mouth. -Environmental Phase: Blue Newtrons can phase into environments. However, unlike green versions they cannot phase back upon entering combat.
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Post by The Architect on Dec 3, 2011 12:32:39 GMT -5
Caterkiller Aliases: Sandworm, Nal Appearance: Sonic Series (Throughout Series) Origin: One of many badniks designed by Dr. Eggman. Origination Point: Solar System, Earth/Dr. Eggman Origin Type: Robot Order Type: Order Evil Danger Level: 3 Abilities: -Blockative Skin: Caterkillers can damage enemies just by touching them. This does not save them from well placed attacks, projectiles, or energy based attacks. Junior versions replace this with electricity. -Bomb Segments: Save for their head caterkillers have bombs for their body segments.
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Post by The Architect on Dec 3, 2011 12:33:44 GMT -5
Bat Brain Aliases: Basaran Appearance: Sonic The Hedgehog (Genesis, SMS, Game Gear) Origin: One of many badniks designed by Dr. Eggman. Origination Point: Solar System, Earth/Dr. Eggman Origin Type: Robot Order Type: Order Evil Danger Level: 1 Abilities: -Blockative Skin: Bat Brains can damage enemies just by touching them. This does not save them from well placed attacks, projectiles, or energy based attacks. -Flight: Bat Brains can fly at low speeds in order to travel. -Ceiling Hang: Bat Brains can hang on ceilings when not in combat.
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Post by The Architect on Dec 3, 2011 12:34:55 GMT -5
Roller Aliases: Arma Appearance: Sonic The Hedgehog (Genesis, SMS, Game Gear) Origin: One of many badniks designed by Dr. Eggman. Origination Point: Solar System, Earth/Dr. Eggman Origin Type: Robot Order Type: Order Evil Danger Level: 1 Abilities: -Blockative Skin: Rollers can damage enemies just by touching them. This does not save them from well placed attacks, projectiles, or energy based attacks. -Ball Form: Rollers can roll into a ball to move fast in combat.
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Post by The Architect on Dec 3, 2011 12:36:04 GMT -5
Spikes Aliases: Yadrin Appearance: Sonic The Hedgehog (Genesis, SMS, Game Gear) Origin: One of many badniks designed by Dr. Eggman. Origination Point: Solar System, Earth/Dr. Eggman Origin Type: Robot Order Type: Order Evil Danger Level: 2 Abilities: -Blockative Skin: Spikes can damage enemies just by touching them. This does not save them from well placed attacks, projectiles, or energy based attacks. -Spiked Shell: Spikes are armed with spiked shells to protect them from attacks from above. However, this does not protect their head.
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Post by The Architect on Dec 3, 2011 12:37:26 GMT -5
Burrobot Aliases: Mogurin Appearance: Sonic The Hedgehog (Genesis, SMS, Game Gear), Sonic Colors (Wii, DS) Origin: One of many badniks designed by Dr. Eggman. Origination Point: Solar System, Earth/Dr. Eggman Origin Type: Robot Order Type: Order Evil Danger Level: 1 Abilities: -Blockative Skin: Burrobot can damage enemies just by touching them. This does not save them from well placed attacks, projectiles, or energy based attacks. -Treads: Burrobots have treads that allows them to move across just about any environment. -Nose Drill: Burrobots have a drill on their nose they can use for burrowing and attacking enemies in combat.
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Post by The Architect on Dec 3, 2011 12:38:43 GMT -5
Jaws Aliases: Puku-puku Appearance: Sonic The Hedgehog (Genesis, Game Gear) Origin: Larger versions of choppers. Origination Point: Solar System, Earth/Dr. Eggman Origin Type: Robot Order Type: Order Evil Danger Level: 3 Abilities: -Blockative Skin: Jaws can damage enemies just by touching them. This does not save them from well placed attacks, projectiles, or energy based attacks. -Adept Swimmer: Jaws can swim at medium speeds in order to travel. -Chomp: Jaws can use their jaws to chomp enemies in combat.
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Post by The Architect on Dec 3, 2011 12:39:49 GMT -5
Orbinaut Aliases: None Appearance: Sonic Series (Throughout Series) Origin: One of many badniks designed by Dr. Eggman. Origination Point: Solar System, Earth/Dr. Eggman Origin Type: Robot Order Type: Order Evil Danger Level: 3 Abilities: -Levitation: Orbinauts can levitate. -Quadruple Spiked Balls: Orbinauts can control four spiked balls at once using telekinesis.
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Post by The Architect on Dec 3, 2011 12:41:05 GMT -5
Bomb Aliases: None Appearance: Sonic The Hedgehog (Genesis, SMS, Game Gear), Sonic The Hedgehog 2 (Genesis, Game Gear) Origin: One of many badniks designed by Dr. Eggman. Origination Point: Solar System, Earth/Dr. Eggman Origin Type: Robot Order Type: Order Evil Danger Level: 4 Abilities: -Blockative Skin: Bombs can damage enemies just by touching them. This also saves them from well placed attacks. Whether or not it protects them projectiles or energy based attacks or not is unknown. -Self Destruct: Bombs can self destruct upon making physical contact with an enemy.
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Post by The Architect on Dec 3, 2011 12:42:22 GMT -5
Ball Hog Aliases: Tonton Appearance: Sonic The Hedgehog (Genesis, SMS, Game Gear) Origin: One of many badniks designed by Dr. Eggman. Origination Point: Solar System, Earth/Dr. Eggman Origin Type: Robot Order Type: Order Evil Danger Level: 2 Abilities: -Blockative Skin: Ball Hogs can damage enemies just by touching them. This does not save them from well placed attacks, projectiles, or energy based attacks. -Bomb Throw: Ball Hogs can throw bombs at enemies in combat.
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