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Post by The Architect on Dec 4, 2011 15:01:54 GMT -5
Death Egg Aliases: None Appearance: Sonic Series (Throughout Series) Origin: A large space station created by Dr. Eggman. Origination Point: Solar System, Earth, orbit/Dr. Eggman Origin Type: Vehicle Order Type: Order Evil Danger Level: 10 Abilities: -Armor: Death Egg has extremely thick armor that makes it immune to attacks from smaller enemies and allows it to survive multiple falls from orbit and being placed in lava for long periods of time. -Storage: Death Egg can store hundreds, maybe thousands, of badniks and other creations of Dr. Eggman within itself. -Chaos Ray: Death Egg can emit an energy ray of chaos energy if it acquires six of the seven Chaos Emeralds or the Master Emerald. Although the exact power of these rays are unknown it is assumed they can destroy entire cities and can be fired from orbit.
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Post by The Architect on Dec 4, 2011 15:03:03 GMT -5
Death Egg Robot Aliases: Mecha Eggman Appearance: Sonic The Hedgehog 2 (Genesis, SMS, Game Gear), Sonic Generations (PS3, Xbox 360, PC, 3DS) Origin: A large robot created by Dr. Eggman as the last line of defense for the Death Egg. Origination Point: Solar System, Death Egg/Dr. Eggman Origin Type: Robot Order Type: Order Evil Danger Level: 6 Abilities: -Blockative Skin: Death Egg Robot can damage enemies just by touching them. This also makes it highly resistant to physical attacks except for it's underside and head. Whether or not this protects it from projectiles or energy based attacks or not is unknown. -Stomp: Death Egg Robot can jump high into the air and stomp on smaller enemies in combat. -Extending Punch: Death Egg Robot can extend it's arms short distances to punch enemies in combat.
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Post by The Architect on Jan 27, 2012 15:08:53 GMT -5
Red Eye Aliases: None Appearance: Sonic and Knuckles (Genesis, PC), Sonic and Sega All-Stars Racing (PS3, Xbox 360, Wii, PC, DS) Origin: A terminal unit designed to defend the Death Egg's interior. Origination Point: Solar System, Death Egg/Dr. Eggman Origin Type: Robot Order Type: Order Evil Danger Level: 6 Abilities: -Spheres: Red Eye is armed with eight spheres it can use to attack enemies in combat. For every hit in the eye it acquires a sphere is explode to emit shrapnel and if they are all destroyed it will spawn a pair of hovering platforms with spikes underneath orbiting it's body. -Underside Laser Beam: In hover form Red Eye can release a blue energy beam from it's underside. -Armor: In pillar form Red Eye has armor that makes it virtually invulnerable except for it's single eye.
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