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Post by The Architect on Jun 22, 2010 17:37:13 GMT -5
Sewer Solider Aliases: None Appearance: Rampage: World Tour (N64, PS1, GBC), Rampage 2: Universal Tour (N64, PS1, GBC) Origin: Soldiers that hide in sewers to defeat monsters. Origination Point: Solar System, Earth, various continents, countries, and cities Origin Type: Natural Order Type: Order Evil Danger Level: 3 Abilities: -Grenade Launcher: Sewer Soldiers are equipped with a grenade launchers to attack enemies in combat. -Manhole: Upon death sewer soldiers will leave a manhole. These manholes are indestructible and can easily destroy things such as tanks in one hit.
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Post by The Architect on Jun 22, 2010 17:37:35 GMT -5
Flamethrower Unit Aliases: None Appearance: Rampage: World Tour (N64, PS1, GBC) Origin: Exterminators hired by Scumlabs to take down their creations. Origination Point: Solar System, Earth, various continents, countries, and cities Origin Type: Natural Order Type: Order Evil Danger Level: 2 Abilities: -Flight: Flamethrower Units can fly for an unlimited amount of time with the jet pack on their backs. They can either fly at sub sonic speeds or hover in mid air. -Fire Balls: Flamethrower Units can launcher fire balls from their flamethrower. Upon contact these will engulf enemies in flames, stunning them, and can do below moderate damage to King Kong sized creatures. However, they are not very effective against flying enemies. -Adaption: Flamethrower Units can survive in space for an unlimited amount of time.
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Post by The Architect on Jun 22, 2010 17:37:58 GMT -5
Shuttle Aliases: None Appearance: Rampage: World Tour (N64, PS1, GBC) Origin: Space crafts modified to fight monsters. Origination Point: Solar System, Earth, various continents, countries, and cities Origin Type: Vehicle Order Type: Order Evil Danger Level: 4 Abilities: -Flight: Shuttles can either fly at low speeds or hover up and down in the air. They can turn very fast if an enemy is behind them. -Lasers: Shuttles can fire yellow lasers in order to attack enemies at a distance. These can do above moderate damage to King Kong sized monsters. -Armor: Shuttles have armor that allows them to stand up to medium assaults for a short time. -Slam: Shuttles can slam their undersides on top of their enemies in combat. This can stun King Kong sized monsters.
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Post by The Architect on Jun 22, 2010 17:38:18 GMT -5
Missile Silo Aliases: None Appearance: Rampage: World Tour (N64, PS1, GBC) Origin: Missile stations created to destroy monsters. Origination Point: Solar System, Earth, various continents, countries, and cities Origin Type: Vehicle Order Type: Order Evil Danger Level: 3 Abilities: -Missiles: Missile Silos can fire missiles into the air that can come down in seconds with great accuracy. Upon hitting an enemy it will engulf in fire, stunning them. This is their only attack and can do below moderate damage to King Kong sized monsters. -Armor: Missile Silos have armor that can stand up to medium assaults for a short time.
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