Tekkaman Evil
Jan 16, 2012 16:49:44 GMT -5
Post by The Architect on Jan 16, 2012 16:49:44 GMT -5
Tekkaman Evil
Aliases: Shinya Aiba
Appearance: Space Knight Tekkaman Blade (PC), Tekkaman Blade (SNES, GB), Super Robot Wars Judgement (GBA), Super Robot Wars W (DS)
Origin: One of eight humans turned into radam super soldiers.
Origination Point: Ghost Ship
Origin Type: Cyborg/Alien/Mutant
Order Type: Order Evil
Danger Level: 8
Abilities:
-Flight: Tekkamen Evil can fly even in space at speeds rivaling the speed of light.
-Tek Lancer: Tekkamen Evil is equipped with a strong double sided blade with each end being detachable. Upon detaching these blade ends can turn into yellow electric whips. After being upgraded it can also hide a second set of blades to be used like a boomerang or a large pair of scissors.
-Dual Shoulder Pad Swords: Tekkaman Evil has a sword hidden in each shoulder pad that can detach and reattach on the wrists before unsheathing.
-Vol Tekka: Tekkamen Evil can fire an extremely powerful blast of antimatter particles called pherinium from the sides of his torso. This can be later upgraded to the psy vol tekka, allowing him to control standard pherinium attacks in ball form and redirect them to enemies. At rare times this attack can be used as a barrier for quick escapes.
-Regenerative Armor: When not in battle Tekkaman Evil regenerate from just about any attack. This armor also allows him to adapt in any environment, can resist antimatter better than most tekkamen, and can survive small nuclear weapons without even a scratch.
-Radam Platform: Tekkaman Evil has a radam platform to assist him in long range flight while in Earth's atmosphere.
-Evolve: Tekkaman Evil can evolve into Blaster Tekkaman Evil. However, use of this ability will severely damage the neurons in his brain and his nerves, causing memory loss and pain unless he refrains from using it again for a very long period of time.
Aliases: Shinya Aiba
Appearance: Space Knight Tekkaman Blade (PC), Tekkaman Blade (SNES, GB), Super Robot Wars Judgement (GBA), Super Robot Wars W (DS)
Origin: One of eight humans turned into radam super soldiers.
Origination Point: Ghost Ship
Origin Type: Cyborg/Alien/Mutant
Order Type: Order Evil
Danger Level: 8
Abilities:
-Flight: Tekkamen Evil can fly even in space at speeds rivaling the speed of light.
-Tek Lancer: Tekkamen Evil is equipped with a strong double sided blade with each end being detachable. Upon detaching these blade ends can turn into yellow electric whips. After being upgraded it can also hide a second set of blades to be used like a boomerang or a large pair of scissors.
-Dual Shoulder Pad Swords: Tekkaman Evil has a sword hidden in each shoulder pad that can detach and reattach on the wrists before unsheathing.
-Vol Tekka: Tekkamen Evil can fire an extremely powerful blast of antimatter particles called pherinium from the sides of his torso. This can be later upgraded to the psy vol tekka, allowing him to control standard pherinium attacks in ball form and redirect them to enemies. At rare times this attack can be used as a barrier for quick escapes.
-Regenerative Armor: When not in battle Tekkaman Evil regenerate from just about any attack. This armor also allows him to adapt in any environment, can resist antimatter better than most tekkamen, and can survive small nuclear weapons without even a scratch.
-Radam Platform: Tekkaman Evil has a radam platform to assist him in long range flight while in Earth's atmosphere.
-Evolve: Tekkaman Evil can evolve into Blaster Tekkaman Evil. However, use of this ability will severely damage the neurons in his brain and his nerves, causing memory loss and pain unless he refrains from using it again for a very long period of time.