Willie Quinn
Jul 4, 2010 14:04:59 GMT -5
Post by The Architect on Jul 4, 2010 14:04:59 GMT -5
Willie Quinn
Aliases: None
Appearance: Arctic Thunder (Arcade, PS2, Xbox)
Origin: A jamaican surfer that became part of illegal snow mobile races.
Origination Point: Solar System, Earth, North America, Jamaica
Origin Type: Natural
Order Type: Order Neutral
Danger Level: 10
Abilities:
-Snow Mobile: Willie Quinn has a snow mobile that can be equipped with weapons and drive extremely fast. It has armor that can stand up to medium assaults for a short time. If it is destroyed, Willie Quinn and his snow mobile will revive in seconds.
-Lock On System: Willie Quinn's snow mobile has a lock on system that makes targeting enemies easier.
-Booster: Willie Quinn's snow mobile can be boosted to it's maximum speed, traveling at near sub sonic speeds for a short time.
-Grappling Hook: Willie Quinn's snow mobile has a grappling hook that can be instant kill for other snow mobiles. However, it's range can only be up to twenty five feet and can only be used three times until activated again.
-Rooster: Willie Quinn's snow mobile has a rooster that can blind enemies behind him. However, it's range is ten feet and can only be used for five seconds until activated again.
-Force Field: Willie Quinn's snow mobile has a blue domed force field that blocks all attacks. However, this force field can be worn down and can only be used up to five seconds until activated again.
-Invisibility: Willie Quinn's snow mobile has a cloaking device that allows him to become invisible to lock on systems of other snow mobiles like his. However, it can only be used up to five seconds until activated again.
-Atomic Snow Balls: Willie Quinn can fire up to twelve atomic snow balls from his snow mobile. This attack can bring down other snow mobiles in a few shots.
-Proximity Missiles: Willie Quinn can fire up to three proximity missiles from his snow mobile. This attack can be instant kill for other snow mobiles and can home in if the enemy is close enough.
-Land Mines: Willie Quinn can release up to six land mines from his snow mobile. This attack can be instant kill for other snow mobiles, but can only be released in the back.
-Super Blast: Willie Quinn can release a super blast from his snow mobile. This attack acts like a dome shockwave, taking out everything within a forty foot radius, enemies and objects alike.
Aliases: None
Appearance: Arctic Thunder (Arcade, PS2, Xbox)
Origin: A jamaican surfer that became part of illegal snow mobile races.
Origination Point: Solar System, Earth, North America, Jamaica
Origin Type: Natural
Order Type: Order Neutral
Danger Level: 10
Abilities:
-Snow Mobile: Willie Quinn has a snow mobile that can be equipped with weapons and drive extremely fast. It has armor that can stand up to medium assaults for a short time. If it is destroyed, Willie Quinn and his snow mobile will revive in seconds.
-Lock On System: Willie Quinn's snow mobile has a lock on system that makes targeting enemies easier.
-Booster: Willie Quinn's snow mobile can be boosted to it's maximum speed, traveling at near sub sonic speeds for a short time.
-Grappling Hook: Willie Quinn's snow mobile has a grappling hook that can be instant kill for other snow mobiles. However, it's range can only be up to twenty five feet and can only be used three times until activated again.
-Rooster: Willie Quinn's snow mobile has a rooster that can blind enemies behind him. However, it's range is ten feet and can only be used for five seconds until activated again.
-Force Field: Willie Quinn's snow mobile has a blue domed force field that blocks all attacks. However, this force field can be worn down and can only be used up to five seconds until activated again.
-Invisibility: Willie Quinn's snow mobile has a cloaking device that allows him to become invisible to lock on systems of other snow mobiles like his. However, it can only be used up to five seconds until activated again.
-Atomic Snow Balls: Willie Quinn can fire up to twelve atomic snow balls from his snow mobile. This attack can bring down other snow mobiles in a few shots.
-Proximity Missiles: Willie Quinn can fire up to three proximity missiles from his snow mobile. This attack can be instant kill for other snow mobiles and can home in if the enemy is close enough.
-Land Mines: Willie Quinn can release up to six land mines from his snow mobile. This attack can be instant kill for other snow mobiles, but can only be released in the back.
-Super Blast: Willie Quinn can release a super blast from his snow mobile. This attack acts like a dome shockwave, taking out everything within a forty foot radius, enemies and objects alike.