|
Post by The Architect on Dec 3, 2011 19:11:35 GMT -5
Garokk Aliases: Petrified Man Appearance: X-Men Legends 2: Rise of Apocalypse (PS2, Game Cube, Xbox, PC, PSP, DS, GBA) Origin: A human that mutated from mutagens from the Savage Land in the sixteenth century later worshiped as a sun god. Origination Point: Solar System, Earth, Antarctica, Savage Land Origin Type: Ancient/Mutant/Alien Order Type: Order Evil Danger Level: 5 Abilities: -Energy Manipulation: Garokk can manipulate energy at will, allowing him to turn into energy to travel short distances, give him strength greater than normal humans, and fire lasers from his eyes. -Petrified Body: Garokk's body is essentially petrified stone, allowing it to stand up to light assaults for a long time. -Immortality: Garokk, while able to be defeated, can never truly die due to his genetic structure. -Summon: Garokk can summon cobra beetles and ravagers to assist him in combat.
|
|
|
Post by The Architect on Dec 3, 2011 19:13:31 GMT -5
Cobra Beetle Aliases: None Appearance: X-Men Legends 2: Rise of Apocalypse (PS2, Game Cube, Xbox, PC, PSP, DS, GBA) Origin: One of two ancient species of insect from the Savage Land. Origination Point: Solar System, Earth, Antarctica, Savage Land Origin Type: Ancient/Natural Order Type: Chaos Neutral Danger Level: 1 Abilities: -Flight: Cobra Beetles can fly at low speeds in order to travel. -Mandibles: Cobra Beetles can use their mandibles to bite enemies in combat. -Spin Attack: Cobra Beetles can execute a spin attack.
|
|
|
Post by The Architect on Dec 3, 2011 19:14:59 GMT -5
Ravager Aliases: None Appearance: X-Men Legends 2: Rise of Apocalypse (PS2, Game Cube, Xbox, PC, PSP, DS, GBA) Origin: One of two ancient species of insect from the Savage Land. Origination Point: Solar System, Earth, Antarctica, Savage Land Origin Type: Ancient/Natural Order Type: Chaos Neutral Danger Level: 2 Abilities: -Mandibles: Ravagers can use their mandibles to swing at enemies in combat as well as burrowing. -Scythe Arms: Ravagers can use their scythe-like arms to attack enemies in combat. -Energy Resistance: Ravagers are resistant to energy based attacks. -Energy Emit: Leaders of ravagers can emit different types of energy that can alter genetics, increase speed, increase damage of attacks, and drain energy from enemies.
|
|
|
Post by The Architect on Jan 23, 2012 19:18:36 GMT -5
Sauron Aliases: None Appearance: X-Men (Genesis), X-Men Legends 2: Rise of Apocalypse (PS2, Game Cube, Xbox, PC, PSP, DS, GBA) Origin: Karl Lykos after being mutated into an energy vampire by mutant pterodactyls. Origination Point: Solar System, Earth, Antarctica, Savage Land Origin Type: Mutant Order Type: Chaos Evil Danger Level: 6 Abilities: -Energy Draining Palms: Sauron can drain the energy of life forms just by touching them with his palms and will remain in human form until he absorbs energy from a mutant. This ability also allows him to sense natural born mutants. -Wings: Sauron has strong wings he can use for medium speed flight and bashing enemies in combat. -Hypnotic Eyes: Sauron can hypnotize enemies with his eyes, temporarily stunning them.
|
|
|
Post by The Architect on Nov 22, 2012 13:36:01 GMT -5
Ka-Zar Aliases: Lord of The Hidden Jungle Appearance: X-Men Legends 2: Rise of Apocalypse (PS2, Game Cube, Xbox, PC, PSP, DS, GBA), Marvel vs. Capcom 3: Fate of Two Worlds (PS3, Xbox 360), Ultimate Marvel vs. Capcom 3 (PS3, Xbox 360) Origin: Kevin Plunder after being raised in the Savage Land by sabertooth cats. Origination Point: Solar System, Earth, Antarctica, Savage Land Origin Type: Natural Order Type: Chaos Good Danger Level: 7 Abilities: -Primitive Weapons: Ka-Zar can be equipped with a variety of primitive weapons such as slingshots, bow and arrows, and a one foot bowie knife used for fighting and hunting.
|
|