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Post by The Architect on Jul 4, 2010 14:46:20 GMT -5
Atlantean Defender Aliases: None Appearance: Marvel Ultimate Alliance (PS2, Xbox, PC, Xbox 360, PS3, Wii, PSP, DS, GBA) Origin: The primary forces of Atlantis. Origination Point: Solar System, Earth, Atlantic Ocean, Atlantis Origin Type: Natural Order Type: Order Neutral Danger Level: 1 Abilities: -Adept Swimmer: Atlantean Defenders can swim at low speeds in order to travel. -Twin Swords: Atlantean Defenders are equipped with a pair of swords. -Energy Emit: Atlantean Defenders can emit different types of energy that can alter genetics, increase speed, increase damage of attacks, and drain energy from enemies.
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Post by The Architect on Aug 1, 2011 14:14:55 GMT -5
Atlantean Champion Aliases: None Appearance: Marvel Ultimate Alliance (PS2, Xbox, PC, Xbox 360, PS3, Wii, PSP, DS, GBA) Origin: The command units of atlantean defenders. Origination Point: Solar System, Earth, Atlantic Ocean, Atlantis Origin Type: Natural Order Type: Order Neutral Danger Level: 3 Abilities: -Adept Swimmer: Atlantean Champions can swim at low speeds in order to travel. -Spear: Atlantean Champions are equipped with a spear. -Shell Shield: Atlantean Champions are equipped with a clam shell-like shield. -Sonic Scream: Atlantean Champions can emit a powerful sonic scream. -Revive: Atlantean Champions can revive atlantean defenders and armoreds just by being near them. -Energy Emit: Atlantean Champions can emit different types of energy that can alter genetics, increase speed, increase damage of attacks, and drain energy from enemies.
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Post by The Architect on Aug 1, 2011 14:15:41 GMT -5
Atlantean Armored Aliases: None Appearance: Marvel Ultimate Alliance (PS2, Xbox, PC, Xbox 360, PS3, Wii, PSP, DS, GBA) Origin: The royal guardians of Atlantis. Origination Point: Solar System, Earth, Atlantic Ocean, Atlantis Origin Type: Natural Order Type: Order Neutral Danger Level: 2 Abilities: -Adept Swimmer: Atlantean Armoreds can swim at low speeds in order to travel. -Spiked Club: Atlantean Armoreds are equipped with a club with a spiked rock at the end. -Energy Emit: Atlantean Armoreds can emit different types of energy that can alter genetics, increase speed, increase damage of attacks, and drain energy from enemies.
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Post by The Architect on Aug 1, 2011 14:16:34 GMT -5
Byrrah Aliases: None Appearance: Marvel Ultimate Alliance (PS2, Xbox, PC, Xbox 360, PS3, Wii, PSP, DS, GBA) Origin: A powerful atlantean royal. Origination Point: Solar System, Earth, Atlantic Ocean, Atlantis Origin Type: Natural Order Type: Order Evil Danger Level: 4 Abilities: -Adept Swimmer: Byrrah can swim at medium speeds in order to travel. -Battle Ax: Byrrah is equipped with a long battle ax.
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Post by The Architect on Aug 1, 2011 14:17:22 GMT -5
Krang Aliases: None Appearance: Marvel Ultimate Alliance (PS2, Xbox, PC, Xbox 360, PS3, Wii, PSP, DS, GBA) Origin: A powerful atlantean royal. Origination Point: Solar System, Earth, Atlantic Ocean, Atlantis Origin Type: Natural Order Type: Order Evil Danger Level: 4 Abilities: -Adept Swimmer: Krang can swim at medium speeds in order to travel. -Punching: Krang can punch enemies in combat. -Neuro-Shock Sword: Krang is equipped with a sword that can fire red electric balls.
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Post by The Architect on Aug 1, 2011 14:18:17 GMT -5
Kraken Aliases: None Appearance: Marvel Ultimate Alliance (PS2, Xbox, PC, Xbox 360, PS3, Wii, PSP, DS, GBA) Origin: An underwater creature that guards the catacombs of Atlantis. Origination Point: Solar System, Earth, Atlantic Ocean, Atlantis, catacombs Origin Type: Natural Order Type: Order Neutral Danger Level: 8 Abilities: -Enhanced Body: Kraken's body acts like armor that can stand up to all but the strongest attacks. This also allows Kraken to survive extremely low depths. -Whirlpool: Kraken can create a whirlpool to throw around enemies in combat. -Claw Swipe: Kraken can use his claws to swipe enemies in combat. -Atlantean Defender Summon: Kraken can summon Atlantean Defenders to assist him in combat by breaking open pillars.
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Post by The Architect on Aug 1, 2011 14:24:22 GMT -5
Prince Namor Aliases: Sub-Mariner Appearance: Spider-Man (Arcade, PS1, N64, Dreamcast), Captain America and The Avengers (Arcade), Fantastic Four (PS1), Marvel Ultimate Alliance (PS2, Xbox, PC, Xbox 360, PS3, Wii, PSP, DS, GBA) Origin: An atlantean-human hybrid and the ruler of Atlantis. Origination Point: Solar System, Earth, Atlantic Ocean, Atlantis Origin Type: Natural Order Type: Order Neutral Danger Level: 9 Abilities: -Adept Swimmer: Prince Namor can swim at high speeds while underwater as well as survive in extremely low depths. -Flight: Using the wings on his feet Prince Namor can fly at high speeds. -Speed: Prince Namor can move very fast in combat. -Strength: Prince Namor is very strong in combat. -Enhanced Body: Prince Namor's body acts like armor that allows him to survive attacks that would be fatal to most humans.
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