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Post by The Architect on Jun 11, 2012 18:03:36 GMT -5
Garo Aliases: The Golden Knight, East Knight Appearance: Golden Knight Garo (PS2), CR Garo Red Requiem (Pachinko), CR Kiba The Dark Knight (Pachinko), CR Garo: The Makai Flower XX (Pachiko) Origin: One of several soul metal armors used by Makai Knights to hunt horrors. Origination Point: Demon World/Solar System, Earth, Asia, Japan Origin Type: Paranormal/Dimensional/Ancient Order Type: Order Good Danger Level: 10 Abilities: -Soul Metal Armor: Garo is composed of soul metal, an extremely strong metal with mystical properties that give him powers including levitation, high jumping, burning natural creatures not trained to deal with the material on contact, regeneration when not in combat, and can withstand most attacks with little damage. However, if this armor remains in the mortal realm passed one hundred seconds if will turn into a fifteen foot beast and slowly burn it's user unless the button on his belt is hit. -Garoken: Garo is equipped with a zweihander sword composed of soul metal that can kill most enemies with one hit. -Zaruba: Garo is equipped with a sentient ring named Zaruba on his left hand that can detect horrors, reverse standard spells, emit mado fire, detect illusions, and can track mortals that wear mado jewelry from his body. -Mado Lighter: Garo is equipped with a special lighter that emits mado fire, mystical fire capable of detecting horrors and can temporarily empower the Garoken. -Goten: Garo can summon a mado horse composed of soul metal named Goten that can run at speeds over 100 miles per hour, can run on vertical surfaces, and has very powerful kicks. -Winged Garo: Garo can be enhanced from the souls of his previous users to empower himself in a winged form called Winged Garo, allowing him to kill enemies as strong as Kiba with little effort. This form has a variation using souls of the dead called Dragon Formation Garo and in it he can destroy enemies as strong as Karma just by ramming into them. -Phosphorus Arrow: Garo can be equipped with an extremely powerful mystical arrow-like spear strong enough to destroy portals to the Demon World and kill enemies as powerful as Legules in one hit.
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Post by The Architect on Jun 11, 2012 18:05:18 GMT -5
Zero Aliases: The Silver Fanged Knight, West Knight Appearance: Golden Knight Garo (PS2), CR Garo Red Requiem (Pachinko), Makai Decisive Battle Gaoh (Pachinko), CR Zero Black Blood (Pachinko), CR Garo: The Makai Flower XX (Pachiko) Origin: One of several soul metal armors used by Makai Knights to hunt horrors. Origination Point: Demon World/Solar System, Earth, Asia, Japan Origin Type: Paranormal/Dimensional/Ancient Order Type: Order Good Danger Level: 8 Abilities: -Soul Metal Armor: Zero is composed of soul metal, an extremely strong metal with mystical properties that give him powers including levitation, high jumping, burning natural creatures not trained to deal with the material on contact, regeneration when not in combat, and can withstand most attacks with little damage. However, if this armor remains in the mortal realm passed one hundred seconds if will turn into a fifteen foot beast and slowly burn it's user unless the button on his belt is hit. -Twin Ginrokens: Zero is equipped with a pair of scimitar swords composed of soul metal that can kill most enemies with a few hits. These can be combined into a large boomerang called the Ginga Ginroken. -Silva: Zero is equipped with a sentient necklace named Silva on his neck that can detect horrors, reverse standard spells, and detect illusions. -Mado Lighter: Zero is equipped with a special lighter that emits mado fire, mystical fire capable of detecting horrors. -Ginga: Zero can summon a mado horse composed of soul metal named Ginga that can run at speeds over 100 miles per hour, can run on vertical surfaces, and has a blade on it's forehead.
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Post by The Architect on Jun 11, 2012 18:13:26 GMT -5
Dan Aliases: The Midnight Sun Knight Appearance: CR Garo Red Requiem (Pachinko), Makai Decisive Battle Gaoh (Pachinko) Origin: One of several soul metal armors used by Makai Knights to hunt horrors. Origination Point: Demon World/Solar System, Earth, Asia, Japan, Kantai Origin Type: Paranormal/Dimensional/Ancient Order Type: Order Good Danger Level: 8 Abilities: -Soul Metal Armor: Dan is composed of soul metal, an extremely strong metal with mystical properties that give him powers including levitation, high jumping, burning natural creatures not trained to deal with the material on contact, regeneration when not in combat, and can withstand most attacks with little damage. However, if this armor remains in the mortal realm passed one hundred seconds if will turn into a fifteen foot beast and slowly burn it's user unless the button on his belt is hit. -Speed: Dan can move very fast in combat. -Midnight Sun Spear: Dan is equipped with a halberd-like spear composed of soul metal that can kill most enemies with one hit. This spear can increase in power when exposed to mado fire. -Goruba: Dan is equipped with a sentient bracelet named Goruba on his right wrist that can detect horrors, reverse standard spells, and detect illusions.
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Post by The Architect on Jun 11, 2012 18:14:39 GMT -5
Bado Aliases: The Storm Knight Appearance: CR Kiba The Dark Knight (Pachinko), Makai Decisive Battle Gaoh (Pachinko) Origin: One of several soul metal armors used by Makai Knights to hunt horrors. Origination Point: Demon World/Solar System, Earth, Asia, Japan Origin Type: Paranormal/Dimensional/Ancient Order Type: Order Good Danger Level: 8 Abilities: -Soul Metal Armor: Bado is composed of soul metal, an extremely strong metal with mystical properties that give him powers including levitation, high jumping, burning natural creatures not trained to deal with the material on contact, regeneration when not in combat, and can withstand most attacks with little damage. However, if this armor remains in the mortal realm passed one hundred seconds if will turn into a fifteen foot beast and slowly burn it's user unless the button on his belt is hit. -Doubles: Bado can spawn doubles of himself if needed. -Teleportation: Bado can teleport short distances. -Twin Fuunkens: Bado is equipped with a pair of scimitar swords composed of soul metal that can kill most enemies with a few hits. -Breaking Thunder: Bado can infuse light from his body into an enemy, causing them to use their memories against themselves and summon other Makai Knights such as Garo to fight them in their mind.
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Post by The Architect on Feb 18, 2013 14:22:52 GMT -5
Baron Aliases: The Thunder Knight Appearance: Makai Decisive Battle Gaoh (Pachinko) Origin: One of several soul metal armors used by Makai Knights to hunt horrors. Origination Point: Demon World/Solar System, Earth, Asia, Japan Origin Type: Paranormal/Dimensional/Ancient Order Type: Order Good Danger Level: 9 Abilities: -Soul Metal Armor: Baron is composed of soul metal, an extremely strong metal with mystical properties that give him powers including levitation, high jumping, burning natural creatures not trained to deal with the material on contact, regeneration when not in combat, and can withstand most attacks with little damage. However, if this armor remains in the mortal realm passed one hundred seconds if will turn into a fifteen foot beast and slowly burn it's user unless the button on his belt is hit. -Raimeiken: Baron is equipped with a scimitar sword composed of soul metal that can kill most enemies with a few hits. -Uruba: Baron is equipped with a sentient mirror named Uruba that can detect horrors, reverse standard spells, and detect illusions.
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Post by The Architect on Feb 18, 2013 22:23:41 GMT -5
Lord Aliases: The Flash Knight Appearance: Makai Decisive Battle Gaoh (Pachinko) Origin: One of several soul metal armors used by Makai Knights to hunt horrors. Origination Point: Demon World/Solar System, Earth, Asia, Japan Origin Type: Paranormal/Dimensional/Ancient Order Type: Order Good Danger Level: 8 Abilities: -Soul Metal Armor: Lord is composed of soul metal, an extremely strong metal with mystical properties that give him powers including levitation, high jumping, burning natural creatures not trained to deal with the material on contact, regeneration when not in combat, and can withstand most attacks with little damage. However, if this armor remains in the mortal realm passed one hundred seconds if will turn into a fifteen foot beast and slowly burn it's user unless the button on his belt is hit. -Curved Broadsword: Lord is equipped with a curved broadsword composed of soul metal that can kill most enemies with a few hits. -Eruba: Lord is equipped with a sentient ring named Eruba on his left hand that can detect horrors, reverse standard spells, and detect illusions.
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Post by The Architect on Aug 4, 2018 10:37:38 GMT -5
Karas Aliases: The Phantom Knight Appearance: CR Garo: The Makai Flower XX (Pachiko) Origin: One of several soul metal armors used by Makai Knights to hunt horrors. Origination Point: Demon World/Solar System, Earth, Asia, Japan Origin Type: Paranormal/Dimensional/Ancient Order Type: Order Good Danger Level: 10 Abilities: -Soul Metal Armor: Karas is composed of soul metal, an extremely strong metal with mystical properties that give him powers including levitation, high jumping, burning natural creatures not trained to deal with the material on contact, regeneration when not in combat, and can withstand most attacks with little damage. However, if this armor remains in the mortal realm passed one hundred seconds if will turn into a fifteen foot beast and slowly burn it's user unless the button on his belt is hit. -Geneiken: Karas is equipped with a ninjato composed of soul metal that can kill most enemies with one hit. -Enzan: Karas is equipped with shurikens composed of soul metal. -Flight: Karas can fly at high speeds at the cost of reducing ten seconds of his time usable in the mortal realm. -Orva: Karas is equipped with a sentient necklace named Orva that can detect horrors, reverse standard spells, emit mado fire, detect illusions, and can track mortals that wear mado jewelry from his body. -Mado Lighter: Karas is equipped with a special lighter that emits mado fire, mystical fire capable of detecting horrors.
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