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Post by The Architect on Jul 13, 2010 19:06:18 GMT -5
World Devastator Aliases: None Appearance: Star Wars: Rogue Squadron (N64, PC) Origin: Extremely large and powerful super weapons used by the Galactic Empire to harvest materials from planets. Origination Point: The Maw/Galactic Empire, Umak Leth Origin Type: Alien/Robot Order Type: Order Evil Danger Level: 9 Abilities: -Levitation: World Devastators can levitate as long as at least one leg at two opposite corners of their underside remain intact. -Gun Towers: World Devastators are surrounded with gun towers on their body. -Missile Turrets: World Devastators are surrounded with missile on their body. -Super Tractor Beam: World Devastators have n extremely powerful tractor beam used to suck up entire landscapes and use the materials to build war machines. Anything caught in this tractor beam must move at speeds of at least 1400 kilometers an hour in order to escape. -Energy Shield: World Devastators have energy shields protecting their legs from attacks. These shields will be gone if the generator on their head is somehow destroyed. -Armor: World Devastators are covered in immensely thick armor that makes them impossible to damage except for their legs. -Summon: World Devastators can summon seven TIE/D fighters to assist them in combat.
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Post by The Architect on Jul 13, 2010 19:06:52 GMT -5
TIE/D Fighter Aliases: None Appearance: Star Wars: Rogue Squadron (N64, PC) Origin: Unmanned versions of TIE fighters used to assist world devastators. Origination Point: The Maw/Galactic Empire, Umak Leth Origin Type: Alien/Vehicle/Robot Order Type: Order Evil Danger Level: 4 Abilities: -Flight: TIE/D Fighters can fly at very high speeds in order to travel and out maneuver enemies in combat. Thanks to their AI system they can out maneuver most enemy attacks. -Twin Laser Cannons: TIE/D Fighters have a laser cannon on each wing.
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